Files
godot-docs/classes/class_tcp_server.rst
T
Rémi Verschelde 1b5e8c18fd classref: Order everything alphabetically
And sync with current 2.0.x sources.
2016-06-25 02:10:54 +02:00

64 lines
2.9 KiB
ReStructuredText

.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_TCP_Server:
TCP_Server
==========
**Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
TCP Server.
Member Functions
----------------
+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_connection_available<class_TCP_Server_is_connection_available>` **(** **)** const |
+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`listen<class_TCP_Server_listen>` **(** :ref:`int<class_int>` port, :ref:`StringArray<class_stringarray>` accepted_hosts=StringArray() **)** |
+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`stop<class_TCP_Server_stop>` **(** **)** |
+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Object<class_object>` | :ref:`take_connection<class_TCP_Server_take_connection>` **(** **)** |
+------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
Description
-----------
TCP Server class. Listens to connections on a port and returns a :ref:`StreamPeerTCP<class_streampeertcp>` when got a connection.
Member Function Description
---------------------------
.. _class_TCP_Server_is_connection_available:
- :ref:`bool<class_bool>` **is_connection_available** **(** **)** const
Return true if a connection is available for taking.
.. _class_TCP_Server_listen:
- :ref:`int<class_int>` **listen** **(** :ref:`int<class_int>` port, :ref:`StringArray<class_stringarray>` accepted_hosts=StringArray() **)**
Listen on a port, alternatively give a white-list of accepted hosts.
.. _class_TCP_Server_stop:
- void **stop** **(** **)**
Stop listening.
.. _class_TCP_Server_take_connection:
- :ref:`Object<class_object>` **take_connection** **(** **)**
If a connection is available, return a StreamPeerTCP with the connection/