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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Vector4i.xml.
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.. _class_Vector4i:
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Vector4i
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========
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Vector used for 4D math using integer coordinates.
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Description
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-----------
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4-element structure that can be used to represent 4D grid coordinates or sets of integers.
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It uses integer coordinates. See :ref:`Vector4<class_Vector4>` for its floating-point counterpart.
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Properties
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----------
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+-----------------------+-------------------------------------+-------+
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| :ref:`int<class_int>` | :ref:`w<class_Vector4i_property_w>` | ``0`` |
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+-----------------------+-------------------------------------+-------+
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| :ref:`int<class_int>` | :ref:`x<class_Vector4i_property_x>` | ``0`` |
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+-----------------------+-------------------------------------+-------+
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| :ref:`int<class_int>` | :ref:`y<class_Vector4i_property_y>` | ``0`` |
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+-----------------------+-------------------------------------+-------+
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| :ref:`int<class_int>` | :ref:`z<class_Vector4i_property_z>` | ``0`` |
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+-----------------------+-------------------------------------+-------+
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Constructors
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------------
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+---------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`Vector4i<class_Vector4i_constructor_Vector4i>` **(** **)** |
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+---------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`Vector4i<class_Vector4i_constructor_Vector4i>` **(** :ref:`Vector4i<class_Vector4i>` from **)** |
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+---------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`Vector4i<class_Vector4i_constructor_Vector4i>` **(** :ref:`Vector4<class_Vector4>` from **)** |
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+---------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`Vector4i<class_Vector4i_constructor_Vector4i>` **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z, :ref:`int<class_int>` w **)** |
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+---------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Methods
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-------
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+---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`abs<class_Vector4i_method_abs>` **(** **)** |const| |
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+---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`clamp<class_Vector4i_method_clamp>` **(** :ref:`Vector4i<class_Vector4i>` min, :ref:`Vector4i<class_Vector4i>` max **)** |const| |
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+---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`length<class_Vector4i_method_length>` **(** **)** |const| |
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+---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`length_squared<class_Vector4i_method_length_squared>` **(** **)** |const| |
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+---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`max_axis_index<class_Vector4i_method_max_axis_index>` **(** **)** |const| |
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+---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`min_axis_index<class_Vector4i_method_min_axis_index>` **(** **)** |const| |
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+---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`sign<class_Vector4i_method_sign>` **(** **)** |const| |
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+---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
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Operators
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---------
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`operator !=<class_Vector4i_operator_neq_bool>` **(** :ref:`Vector4i<class_Vector4i>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`operator %<class_Vector4i_operator_mod_Vector4i>` **(** :ref:`Vector4i<class_Vector4i>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`operator %<class_Vector4i_operator_mod_Vector4i>` **(** :ref:`int<class_int>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`operator *<class_Vector4i_operator_mul_Vector4i>` **(** :ref:`Vector4i<class_Vector4i>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4<class_Vector4>` | :ref:`operator *<class_Vector4i_operator_mul_Vector4>` **(** :ref:`float<class_float>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`operator *<class_Vector4i_operator_mul_Vector4i>` **(** :ref:`int<class_int>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`operator +<class_Vector4i_operator_sum_Vector4i>` **(** :ref:`Vector4i<class_Vector4i>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`operator -<class_Vector4i_operator_dif_Vector4i>` **(** :ref:`Vector4i<class_Vector4i>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`operator /<class_Vector4i_operator_div_Vector4i>` **(** :ref:`Vector4i<class_Vector4i>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4<class_Vector4>` | :ref:`operator /<class_Vector4i_operator_div_Vector4>` **(** :ref:`float<class_float>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`operator /<class_Vector4i_operator_div_Vector4i>` **(** :ref:`int<class_int>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`operator \<<class_Vector4i_operator_lt_bool>` **(** :ref:`Vector4i<class_Vector4i>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`operator \<=<class_Vector4i_operator_lte_bool>` **(** :ref:`Vector4i<class_Vector4i>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`operator ==<class_Vector4i_operator_eq_bool>` **(** :ref:`Vector4i<class_Vector4i>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`operator ><class_Vector4i_operator_gt_bool>` **(** :ref:`Vector4i<class_Vector4i>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`operator >=<class_Vector4i_operator_gte_bool>` **(** :ref:`Vector4i<class_Vector4i>` right **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`operator []<class_Vector4i_operator_idx_int>` **(** :ref:`int<class_int>` index **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`operator unary+<class_Vector4i_operator_unplus_Vector4i>` **(** **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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| :ref:`Vector4i<class_Vector4i>` | :ref:`operator unary-<class_Vector4i_operator_unminus_Vector4i>` **(** **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------+
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Constants
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---------
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.. _class_Vector4i_constant_AXIS_X:
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.. _class_Vector4i_constant_AXIS_Y:
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.. _class_Vector4i_constant_AXIS_Z:
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.. _class_Vector4i_constant_AXIS_W:
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.. _class_Vector4i_constant_ZERO:
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.. _class_Vector4i_constant_ONE:
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- **AXIS_X** = **0** --- Enumerated value for the X axis. Returned by :ref:`max_axis_index<class_Vector4i_method_max_axis_index>` and :ref:`min_axis_index<class_Vector4i_method_min_axis_index>`.
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- **AXIS_Y** = **1** --- Enumerated value for the Y axis. Returned by :ref:`max_axis_index<class_Vector4i_method_max_axis_index>` and :ref:`min_axis_index<class_Vector4i_method_min_axis_index>`.
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- **AXIS_Z** = **2** --- Enumerated value for the Z axis. Returned by :ref:`max_axis_index<class_Vector4i_method_max_axis_index>` and :ref:`min_axis_index<class_Vector4i_method_min_axis_index>`.
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- **AXIS_W** = **3** --- Enumerated value for the W axis. Returned by :ref:`max_axis_index<class_Vector4i_method_max_axis_index>` and :ref:`min_axis_index<class_Vector4i_method_min_axis_index>`.
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- **ZERO** = **Vector4i(0, 0, 0, 0)** --- Zero vector, a vector with all components set to ``0``.
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- **ONE** = **Vector4i(1, 1, 1, 1)** --- One vector, a vector with all components set to ``1``.
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Property Descriptions
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---------------------
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.. _class_Vector4i_property_w:
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- :ref:`int<class_int>` **w**
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+-----------+-------+
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| *Default* | ``0`` |
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+-----------+-------+
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The vector's W component. Also accessible by using the index position ``[3]``.
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----
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.. _class_Vector4i_property_x:
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- :ref:`int<class_int>` **x**
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+-----------+-------+
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| *Default* | ``0`` |
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+-----------+-------+
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The vector's X component. Also accessible by using the index position ``[0]``.
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----
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.. _class_Vector4i_property_y:
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- :ref:`int<class_int>` **y**
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+-----------+-------+
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| *Default* | ``0`` |
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+-----------+-------+
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The vector's Y component. Also accessible by using the index position ``[1]``.
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----
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.. _class_Vector4i_property_z:
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- :ref:`int<class_int>` **z**
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+-----------+-------+
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| *Default* | ``0`` |
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+-----------+-------+
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The vector's Z component. Also accessible by using the index position ``[2]``.
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Constructor Descriptions
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------------------------
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.. _class_Vector4i_constructor_Vector4i:
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- :ref:`Vector4i<class_Vector4i>` **Vector4i** **(** **)**
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Constructs a default-initialized ``Vector4i`` with all components set to ``0``.
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----
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- :ref:`Vector4i<class_Vector4i>` **Vector4i** **(** :ref:`Vector4i<class_Vector4i>` from **)**
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Constructs a ``Vector4i`` as a copy of the given ``Vector4i``.
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----
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- :ref:`Vector4i<class_Vector4i>` **Vector4i** **(** :ref:`Vector4<class_Vector4>` from **)**
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Constructs a new ``Vector4i`` from the given :ref:`Vector4<class_Vector4>`.
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----
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- :ref:`Vector4i<class_Vector4i>` **Vector4i** **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z, :ref:`int<class_int>` w **)**
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Returns a ``Vector4i`` with the given components.
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Method Descriptions
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-------------------
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.. _class_Vector4i_method_abs:
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- :ref:`Vector4i<class_Vector4i>` **abs** **(** **)** |const|
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Returns a new vector with all components in absolute values (i.e. positive).
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----
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.. _class_Vector4i_method_clamp:
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- :ref:`Vector4i<class_Vector4i>` **clamp** **(** :ref:`Vector4i<class_Vector4i>` min, :ref:`Vector4i<class_Vector4i>` max **)** |const|
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Returns a new vector with all components clamped between the components of ``min`` and ``max``, by running :ref:`@GlobalScope.clamp<class_@GlobalScope_method_clamp>` on each component.
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----
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.. _class_Vector4i_method_length:
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- :ref:`float<class_float>` **length** **(** **)** |const|
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Returns the length (magnitude) of this vector.
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----
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.. _class_Vector4i_method_length_squared:
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- :ref:`int<class_int>` **length_squared** **(** **)** |const|
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Returns the squared length (squared magnitude) of this vector. This method runs faster than :ref:`length<class_Vector4i_method_length>`.
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----
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.. _class_Vector4i_method_max_axis_index:
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- :ref:`int<class_int>` **max_axis_index** **(** **)** |const|
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Returns the axis of the vector's highest value. See ``AXIS_*`` constants. If all components are equal, this method returns :ref:`AXIS_X<class_Vector4i_constant_AXIS_X>`.
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----
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.. _class_Vector4i_method_min_axis_index:
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- :ref:`int<class_int>` **min_axis_index** **(** **)** |const|
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Returns the axis of the vector's lowest value. See ``AXIS_*`` constants. If all components are equal, this method returns :ref:`AXIS_W<class_Vector4i_constant_AXIS_W>`.
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----
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.. _class_Vector4i_method_sign:
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- :ref:`Vector4i<class_Vector4i>` **sign** **(** **)** |const|
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Returns a new vector with each component set to one or negative one, depending on the signs of the components, or zero if the component is zero, by calling :ref:`@GlobalScope.sign<class_@GlobalScope_method_sign>` on each component.
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Operator Descriptions
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---------------------
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.. _class_Vector4i_operator_neq_bool:
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- :ref:`bool<class_bool>` **operator !=** **(** :ref:`Vector4i<class_Vector4i>` right **)**
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Returns ``true`` if the vectors are not equal.
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----
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.. _class_Vector4i_operator_mod_Vector4i:
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- :ref:`Vector4i<class_Vector4i>` **operator %** **(** :ref:`Vector4i<class_Vector4i>` right **)**
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----
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- :ref:`Vector4i<class_Vector4i>` **operator %** **(** :ref:`int<class_int>` right **)**
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----
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.. _class_Vector4i_operator_mul_Vector4i:
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- :ref:`Vector4i<class_Vector4i>` **operator *** **(** :ref:`Vector4i<class_Vector4i>` right **)**
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Multiplies each component of the ``Vector4i`` by the components of the given ``Vector4i``.
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::
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print(Vector4i(10, 20, 30, 40) * Vector4i(3, 4, 5, 6)) # Prints "(30, 80, 150, 240)"
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----
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- :ref:`Vector4<class_Vector4>` **operator *** **(** :ref:`float<class_float>` right **)**
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Multiplies each component of the ``Vector4i`` by the given :ref:`float<class_float>`.
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Returns a Vector4 value due to floating-point operations.
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::
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print(Vector4i(10, 20, 30, 40) * 2) # Prints "(20, 40, 60, 80)"
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----
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- :ref:`Vector4i<class_Vector4i>` **operator *** **(** :ref:`int<class_int>` right **)**
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Multiplies each component of the ``Vector4i`` by the given :ref:`int<class_int>`.
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----
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.. _class_Vector4i_operator_sum_Vector4i:
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- :ref:`Vector4i<class_Vector4i>` **operator +** **(** :ref:`Vector4i<class_Vector4i>` right **)**
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Adds each component of the ``Vector4i`` by the components of the given ``Vector4i``.
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::
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print(Vector4i(10, 20, 30, 40) + Vector4i(3, 4, 5, 6)) # Prints "(13, 24, 35, 46)"
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----
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.. _class_Vector4i_operator_dif_Vector4i:
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- :ref:`Vector4i<class_Vector4i>` **operator -** **(** :ref:`Vector4i<class_Vector4i>` right **)**
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Subtracts each component of the ``Vector4i`` by the components of the given ``Vector4i``.
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::
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print(Vector4i(10, 20, 30, 40) - Vector4i(3, 4, 5, 6)) # Prints "(7, 16, 25, 34)"
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----
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.. _class_Vector4i_operator_div_Vector4i:
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- :ref:`Vector4i<class_Vector4i>` **operator /** **(** :ref:`Vector4i<class_Vector4i>` right **)**
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Divides each component of the ``Vector4i`` by the components of the given ``Vector4i``.
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::
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print(Vector4i(10, 20, 30, 40) / Vector4i(2, 5, 3, 4)) # Prints "(5, 4, 10, 10)"
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----
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- :ref:`Vector4<class_Vector4>` **operator /** **(** :ref:`float<class_float>` right **)**
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Divides each component of the ``Vector4i`` by the given :ref:`float<class_float>`.
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Returns a Vector4 value due to floating-point operations.
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::
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print(Vector4i(10, 20, 30, 40) / 2 # Prints "(5, 10, 15, 20)"
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----
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- :ref:`Vector4i<class_Vector4i>` **operator /** **(** :ref:`int<class_int>` right **)**
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Divides each component of the ``Vector4i`` by the given :ref:`int<class_int>`.
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----
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.. _class_Vector4i_operator_lt_bool:
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- :ref:`bool<class_bool>` **operator <** **(** :ref:`Vector4i<class_Vector4i>` right **)**
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Compares two ``Vector4i`` vectors by first checking if the X value of the left vector is less than the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, Z values of the two vectors, and then with the W values. This operator is useful for sorting vectors.
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----
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.. _class_Vector4i_operator_lte_bool:
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- :ref:`bool<class_bool>` **operator <=** **(** :ref:`Vector4i<class_Vector4i>` right **)**
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Compares two ``Vector4i`` vectors by first checking if the X value of the left vector is less than or equal to the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, Z values of the two vectors, and then with the W values. This operator is useful for sorting vectors.
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----
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.. _class_Vector4i_operator_eq_bool:
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- :ref:`bool<class_bool>` **operator ==** **(** :ref:`Vector4i<class_Vector4i>` right **)**
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Returns ``true`` if the vectors are exactly equal.
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----
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.. _class_Vector4i_operator_gt_bool:
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- :ref:`bool<class_bool>` **operator >** **(** :ref:`Vector4i<class_Vector4i>` right **)**
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Compares two ``Vector4i`` vectors by first checking if the X value of the left vector is greater than the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, Z values of the two vectors, and then with the W values. This operator is useful for sorting vectors.
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----
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.. _class_Vector4i_operator_gte_bool:
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- :ref:`bool<class_bool>` **operator >=** **(** :ref:`Vector4i<class_Vector4i>` right **)**
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Compares two ``Vector4i`` vectors by first checking if the X value of the left vector is greater than or equal to the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, Z values of the two vectors, and then with the W values. This operator is useful for sorting vectors.
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----
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.. _class_Vector4i_operator_idx_int:
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- :ref:`int<class_int>` **operator []** **(** :ref:`int<class_int>` index **)**
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Access vector components using their ``index``. ``v[0]`` is equivalent to ``v.x``, ``v[1]`` is equivalent to ``v.y``, ``v[2]`` is equivalent to ``v.z``, and ``v[3]`` is equivalent to ``v.w``.
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----
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.. _class_Vector4i_operator_unplus_Vector4i:
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- :ref:`Vector4i<class_Vector4i>` **operator unary+** **(** **)**
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Returns the same value as if the ``+`` was not there. Unary ``+`` does nothing, but sometimes it can make your code more readable.
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----
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.. _class_Vector4i_operator_unminus_Vector4i:
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- :ref:`Vector4i<class_Vector4i>` **operator unary-** **(** **)**
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Returns the negative value of the ``Vector4i``. This is the same as writing ``Vector4i(-v.x, -v.y, -v.z, -v.w)``. This operation flips the direction of the vector while keeping the same magnitude.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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