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godot-docs/tutorials
MannyCandA Thousand Ships 3bcb5e76f3 inspector_plugins.rst: add new "wide" parameter to _parse_property
Godot 4.0 added a new parameter to EditorInspectorPlugin._parse_property.  This was updated in the C# version of the tutorial, but not the gdscript version

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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