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33fd43e7069c6a8f46d0607f8e9ae033d27bbed0
godot-docs/tutorials/inputs
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History
Hugo Locurcio c6fedd287e Clarify deadzone difference for Input.get_vector() in Controllers (#4651)
See
https://github.com/godotengine/godot-docs/pull/4620#discussion_r575847917.
2021-02-16 19:57:03 +01:00
..
img
Add input examples tutorial
2019-04-02 22:16:41 -07:00
controllers_gamepads_joysticks.rst
Clarify deadzone difference for Input.get_vector() in Controllers (#4651)
2021-02-16 19:57:03 +01:00
custom_mouse_cursor.rst
Apply general code formatting to some pages in the tutorial section
2020-07-08 23:02:14 -03:00
handling_quit_requests.rst
Move handling_quit_requests to inputs
2020-10-08 14:14:44 -06:00
index.rst
Add a page about gamepad/controller support in Godot (#4620)
2021-02-13 02:11:07 +01:00
input_examples.rst
Fix typo in input_examples.rst
2021-01-21 11:48:45 -06:00
inputevent.rst
inputevent: Fix/update default signal name (#4634)
2021-02-08 13:19:09 +01:00
mouse_and_input_coordinates.rst
Apply general code formatting to some pages in the tutorial section
2020-07-08 23:02:14 -03:00
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