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godot-docs/classes/class_planemesh.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the PlaneMesh.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_PlaneMesh:
PlaneMesh
=========
**Inherits:** :ref:`PrimitiveMesh<class_PrimitiveMesh>` **<** :ref:`Mesh<class_Mesh>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Class representing a planar :ref:`PrimitiveMesh<class_PrimitiveMesh>`.
Properties
----------
+-------------------------------+------------------------------------------------------------------+-----------------+
| :ref:`Vector2<class_Vector2>` | :ref:`size<class_PlaneMesh_property_size>` | Vector2( 2, 2 ) |
+-------------------------------+------------------------------------------------------------------+-----------------+
| :ref:`int<class_int>` | :ref:`subdivide_depth<class_PlaneMesh_property_subdivide_depth>` | 0 |
+-------------------------------+------------------------------------------------------------------+-----------------+
| :ref:`int<class_int>` | :ref:`subdivide_width<class_PlaneMesh_property_subdivide_width>` | 0 |
+-------------------------------+------------------------------------------------------------------+-----------------+
Description
-----------
Class representing a planar :ref:`PrimitiveMesh<class_PrimitiveMesh>`. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Z axes; this default rotation isn't suited for use with billboarded materials. For billboarded materials, use :ref:`QuadMesh<class_QuadMesh>` instead.
Property Descriptions
---------------------
.. _class_PlaneMesh_property_size:
- :ref:`Vector2<class_Vector2>` **size**
+-----------+-----------------+
| *Default* | Vector2( 2, 2 ) |
+-----------+-----------------+
| *Setter* | set_size(value) |
+-----------+-----------------+
| *Getter* | get_size() |
+-----------+-----------------+
Size of the generated plane.
----
.. _class_PlaneMesh_property_subdivide_depth:
- :ref:`int<class_int>` **subdivide_depth**
+-----------+----------------------------+
| *Default* | 0 |
+-----------+----------------------------+
| *Setter* | set_subdivide_depth(value) |
+-----------+----------------------------+
| *Getter* | get_subdivide_depth() |
+-----------+----------------------------+
Number of subdivision along the Z axis.
----
.. _class_PlaneMesh_property_subdivide_width:
- :ref:`int<class_int>` **subdivide_width**
+-----------+----------------------------+
| *Default* | 0 |
+-----------+----------------------------+
| *Setter* | set_subdivide_width(value) |
+-----------+----------------------------+
| *Getter* | get_subdivide_width() |
+-----------+----------------------------+
Number of subdivision along the X axis.