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godot-docs/classes/class_imagetexture.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the ImageTexture.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_ImageTexture:
ImageTexture
============
**Inherits:** :ref:`Texture2D<class_Texture2D>` **<** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
A :ref:`Texture2D<class_Texture2D>` based on an :ref:`Image<class_Image>`.
Description
-----------
A :ref:`Texture2D<class_Texture2D>` based on an :ref:`Image<class_Image>`. Can be created from an :ref:`Image<class_Image>` with :ref:`create_from_image<class_ImageTexture_method_create_from_image>`.
Methods
-------
+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`create_from_image<class_ImageTexture_method_create_from_image>` **(** :ref:`Image<class_Image>` image **)** |
+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Format<enum_Image_Format>` | :ref:`get_format<class_ImageTexture_method_get_format>` **(** **)** const |
+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_size_override<class_ImageTexture_method_set_size_override>` **(** :ref:`Vector2<class_Vector2>` size **)** |
+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`update<class_ImageTexture_method_update>` **(** :ref:`Image<class_Image>` image, :ref:`bool<class_bool>` immediate=false **)** |
+----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
Method Descriptions
-------------------
.. _class_ImageTexture_method_create_from_image:
- void **create_from_image** **(** :ref:`Image<class_Image>` image **)**
Create a new ``ImageTexture`` from an :ref:`Image<class_Image>`.
----
.. _class_ImageTexture_method_get_format:
- :ref:`Format<enum_Image_Format>` **get_format** **(** **)** const
Returns the format of the ``ImageTexture``, one of :ref:`Format<enum_Image_Format>`.
----
.. _class_ImageTexture_method_set_size_override:
- void **set_size_override** **(** :ref:`Vector2<class_Vector2>` size **)**
Resizes the ``ImageTexture`` to the specified dimensions.
----
.. _class_ImageTexture_method_update:
- void **update** **(** :ref:`Image<class_Image>` image, :ref:`bool<class_bool>` immediate=false **)**
Replaces the texture's data with a new ``image``. If ``immediate`` is ``true``, it will take effect immediately after the call.