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godot-docs/classes/class_audioeffectlimiter.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the AudioEffectLimiter.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_AudioEffectLimiter:
AudioEffectLimiter
==================
**Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Adds a soft-clip limiter audio effect to an Audio bus.
Properties
----------
+---------------------------+---------------------------------------------------------------------------+------+
| :ref:`float<class_float>` | :ref:`ceiling_db<class_AudioEffectLimiter_property_ceiling_db>` | -0.1 |
+---------------------------+---------------------------------------------------------------------------+------+
| :ref:`float<class_float>` | :ref:`soft_clip_db<class_AudioEffectLimiter_property_soft_clip_db>` | 2.0 |
+---------------------------+---------------------------------------------------------------------------+------+
| :ref:`float<class_float>` | :ref:`soft_clip_ratio<class_AudioEffectLimiter_property_soft_clip_ratio>` | 10.0 |
+---------------------------+---------------------------------------------------------------------------+------+
| :ref:`float<class_float>` | :ref:`threshold_db<class_AudioEffectLimiter_property_threshold_db>` | 0.0 |
+---------------------------+---------------------------------------------------------------------------+------+
Description
-----------
A limiter is similar to a compressor, but it's less flexible and designed to disallow sound going over a given dB threshold. Adding one in the Master bus is always recommended to reduce the effects of clipping.
Soft clipping starts to reduce the peaks a little below the threshold level and progressively increases its effect as the input level increases such that the threshold is never exceeded.
Property Descriptions
---------------------
.. _class_AudioEffectLimiter_property_ceiling_db:
- :ref:`float<class_float>` **ceiling_db**
+-----------+-----------------------+
| *Default* | -0.1 |
+-----------+-----------------------+
| *Setter* | set_ceiling_db(value) |
+-----------+-----------------------+
| *Getter* | get_ceiling_db() |
+-----------+-----------------------+
The waveform's maximum allowed value, in decibels. Value can range from -20 to -0.1.
----
.. _class_AudioEffectLimiter_property_soft_clip_db:
- :ref:`float<class_float>` **soft_clip_db**
+-----------+-------------------------+
| *Default* | 2.0 |
+-----------+-------------------------+
| *Setter* | set_soft_clip_db(value) |
+-----------+-------------------------+
| *Getter* | get_soft_clip_db() |
+-----------+-------------------------+
Applies a gain to the limited waves, in decibels. Value can range from 0 to 6.
----
.. _class_AudioEffectLimiter_property_soft_clip_ratio:
- :ref:`float<class_float>` **soft_clip_ratio**
+-----------+----------------------------+
| *Default* | 10.0 |
+-----------+----------------------------+
| *Setter* | set_soft_clip_ratio(value) |
+-----------+----------------------------+
| *Getter* | get_soft_clip_ratio() |
+-----------+----------------------------+
----
.. _class_AudioEffectLimiter_property_threshold_db:
- :ref:`float<class_float>` **threshold_db**
+-----------+-------------------------+
| *Default* | 0.0 |
+-----------+-------------------------+
| *Setter* | set_threshold_db(value) |
+-----------+-------------------------+
| *Getter* | get_threshold_db() |
+-----------+-------------------------+
Threshold from which the limiter begins to be active, in decibels. Value can range from -30 to 0.