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godot-docs/classes/class_visualshadernodetexture.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualShaderNodeTexture.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualShaderNodeTexture:
VisualShaderNodeTexture
=======================
**Inherits:** :ref:`VisualShaderNode<class_visualshadernode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Variables
----------------
.. _class_VisualShaderNodeTexture_source:
- :ref:`Source<enum_visualshadernodetexture_source>` **source**
.. _class_VisualShaderNodeTexture_texture:
- :ref:`Texture<class_texture>` **texture**
.. _class_VisualShaderNodeTexture_texture_type:
- :ref:`TextureType<enum_visualshadernodetexture_texturetype>` **texture_type**
Enums
-----
.. _enum_VisualShaderNodeTexture_Source:
enum **Source**
- **SOURCE_TEXTURE** = **0**
- **SOURCE_SCREEN** = **1**
- **SOURCE_2D_TEXTURE** = **2**
- **SOURCE_2D_NORMAL** = **3**
.. _enum_VisualShaderNodeTexture_TextureType:
enum **TextureType**
- **TYPE_DATA** = **0**
- **TYPE_COLOR** = **1**
- **TYPE_NORMALMAP** = **2**