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56 lines
1.3 KiB
ReStructuredText
56 lines
1.3 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the VisualShaderNodeScalarFunc.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_VisualShaderNodeScalarFunc:
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VisualShaderNodeScalarFunc
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==========================
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**Inherits:** :ref:`VisualShaderNode<class_visualshadernode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Member Variables
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----------------
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.. _class_VisualShaderNodeScalarFunc_function:
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- :ref:`Function<enum_visualshadernodescalarfunc_function>` **function**
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Enums
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-----
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.. _enum_VisualShaderNodeScalarFunc_Function:
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enum **Function**
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- **FUNC_SIN** = **0**
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- **FUNC_COS** = **1**
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- **FUNC_TAN** = **2**
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- **FUNC_ASIN** = **3**
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- **FUNC_ACOS** = **4**
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- **FUNC_ATAN** = **5**
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- **FUNC_SINH** = **6**
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- **FUNC_COSH** = **7**
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- **FUNC_TANH** = **8**
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- **FUNC_LOG** = **9**
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- **FUNC_EXP** = **10**
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- **FUNC_SQRT** = **11**
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- **FUNC_ABS** = **12**
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- **FUNC_SIGN** = **13**
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- **FUNC_FLOOR** = **14**
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- **FUNC_ROUND** = **15**
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- **FUNC_CEIL** = **16**
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- **FUNC_FRAC** = **17**
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- **FUNC_SATURATE** = **18**
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- **FUNC_NEGATE** = **19**
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