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48 lines
1.4 KiB
ReStructuredText
48 lines
1.4 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the CSGSphere.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_CSGSphere:
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CSGSphere
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=========
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**Inherits:** :ref:`CSGPrimitive<class_csgprimitive>` **<** :ref:`CSGShape<class_csgshape>` **<** :ref:`VisualInstance<class_visualinstance>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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A CSG Sphere shape.
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Member Variables
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----------------
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.. _class_CSGSphere_material:
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- :ref:`Material<class_material>` **material** - The material used to render the sphere.
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.. _class_CSGSphere_radial_segments:
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- :ref:`int<class_int>` **radial_segments** - Number of vertical slices for the sphere.
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.. _class_CSGSphere_radius:
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- :ref:`float<class_float>` **radius** - Radius of the sphere.
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.. _class_CSGSphere_rings:
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- :ref:`int<class_int>` **rings** - Number of horizontal slices for the sphere.
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.. _class_CSGSphere_smooth_faces:
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- :ref:`bool<class_bool>` **smooth_faces** - If true the normals of the sphere are set to give a smooth effect making the sphere seem rounded. When false the sphere will have a flat shaded look.
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Description
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-----------
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This node allows you to create a sphere for use with the CSG system.
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