Files
godot-docs/classes/class_csgprimitive.rst
T

29 lines
924 B
ReStructuredText

.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the CSGPrimitive.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_CSGPrimitive:
CSGPrimitive
============
**Inherits:** :ref:`CSGShape<class_csgshape>` **<** :ref:`VisualInstance<class_visualinstance>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Inherited By:** :ref:`CSGSphere<class_csgsphere>`, :ref:`CSGPolygon<class_csgpolygon>`, :ref:`CSGCylinder<class_csgcylinder>`, :ref:`CSGBox<class_csgbox>`, :ref:`CSGTorus<class_csgtorus>`, :ref:`CSGMesh<class_csgmesh>`
**Category:** Core
Brief Description
-----------------
Base class for CSG primitives.
Member Variables
----------------
.. _class_CSGPrimitive_invert_faces:
- :ref:`bool<class_bool>` **invert_faces** - Invert the faces of the mesh.