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0bf5bfee779ef453372f0c227cdde7cd1eaf867b
godot-docs/tutorials/shaders
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Max Hilbrunner 1442ace7a5 Merge pull request #7560 from cridenour/patch-1
2023-07-18 13:43:49 +02:00
..
img
Updates to visual_shaders.rst to show new way to create visual shaders
2023-06-23 09:43:51 -04:00
shader_reference
Merge pull request #7560 from cridenour/patch-1
2023-07-18 13:43:49 +02:00
your_first_shader
Minor grammar correction in your_first_3d_shader.rst
2023-06-17 17:47:14 +05:30
advanced_postprocessing.rst
Fix references to DEPTH_TEXTURE and SCREEN_TEXTURE (#7119)
2023-04-07 18:32:25 +02:00
compute_shaders.rst
Fix compute_shaders.rst C# code snippets to compile (#7433)
2023-05-29 11:18:17 +02:00
converting_glsl_to_godot_shaders.rst
doc_converting_glsl_to_godot_shaders/Macros: Replace text about migrating macros with a short list of supported macros
2023-03-17 21:32:42 -04:00
custom_postprocessing.rst
Misspelling in 'Custom post-processing' shader code
2023-03-11 21:09:53 +05:30
index.rst
…
introduction_to_shaders.rst
…
making_trees.rst
…
screen-reading_shaders.rst
Fix "repeat_[en/dis]abled"
2023-03-04 19:59:31 +01:00
shader_materials.rst
…
shaders_style_guide.rst
Update pygments to 2.15.1 and restore fixed shader syntax highlighting
2023-05-29 17:53:09 +03:00
using_viewport_as_texture.rst
…
visual_shaders.rst
Updates to visual_shaders.rst to show new way to create visual shaders
2023-06-23 09:43:51 -04:00
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