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godot-docs/getting_started/workflow
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Hugo Locurcio f46cce0fff Add workaround for using the same texture in both 2D and 3D
2021-10-15 15:08:30 +02:00
..
assets
Add workaround for using the same texture in both 2D and 3D
2021-10-15 15:08:30 +02:00
best_practices
Merge pull request #5093 from Duroxxigar/callback-correction
2021-07-16 13:27:30 +02:00
export
Fix wrong comment syntax for C# in "Exporting packs" page (#5287)
2021-09-30 18:23:35 +02:00
project_setup
Document that .gdignore files' contents are ignored
2021-10-12 11:21:08 +02:00
index.rst
Commit files changed by the formatting script
2020-03-25 03:44:59 -04:00
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