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stan220
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godot-docs
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3d
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global_illumination
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History
Hugo Locurcio
aaa394f0bb
Document VoxelGI static baking ignoring custom shaders and some properties
2025-10-24 17:20:47 +02:00
..
img
Update UV preivew screenshot
2025-02-08 11:18:40 -05:00
faking_global_illumination.rst
Improve naming and organization of some manual articles
2023-02-26 22:50:18 +01:00
index.rst
Add support for user-provided comments with Giscus
2024-01-11 17:51:53 +01:00
introduction_to_global_illumination.rst
Standardize RST header syntax
2024-12-29 13:44:09 -08:00
reflection_probes.rst
Fix outdated notice about reflection probes not being supported in Compatibility
2025-04-03 01:07:05 +02:00
using_lightmap_gi.rst
Remove old Godot version references to simplify documentation
2025-10-07 19:01:12 +02:00
using_sdfgi.rst
Remove old Godot version references to simplify documentation
2025-10-07 19:01:12 +02:00
using_voxel_gi.rst
Document VoxelGI static baking ignoring custom shaders and some properties
2025-10-24 17:20:47 +02:00