.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualScriptConstructor.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualScriptConstructor: VisualScriptConstructor ======================= **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- A Visual Script node which calls a base type constructor. Member Variables ---------------- .. _class_VisualScriptConstructor_constructor: - :ref:`Dictionary` **constructor** - The constructor function's method info. Has roughly the following structure: :: { name = "string", args = [{ name = "string" class_name = "string" type = TYPE\_\* hint = PROPERTY_HINT\_\* hint_string = "string" }] default_args = [] # Array of variants flags = METHOD_FLAG\_\* id = 0 return = {type = TYPE\_\*} } .. _class_VisualScriptConstructor_type: - :ref:`int` **type** - The type to be constructed. Description ----------- A Visual Script node which calls a base type constructor. It can be used for type conversion as well.