.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_RealArray: RealArray ========= **Category:** Built-In Types Brief Description ----------------- Real Array . Member Functions ---------------- +------------------------------------+----------------------------------------------------------------------------------------------------------+ | :ref:`RealArray` | :ref:`RealArray` **(** :ref:`Array` from **)** | +------------------------------------+----------------------------------------------------------------------------------------------------------+ | void | :ref:`push_back` **(** :ref:`float` value **)** | +------------------------------------+----------------------------------------------------------------------------------------------------------+ | void | :ref:`resize` **(** :ref:`int` idx **)** | +------------------------------------+----------------------------------------------------------------------------------------------------------+ | void | :ref:`set` **(** :ref:`int` idx, :ref:`float` value **)** | +------------------------------------+----------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`size` **(** **)** | +------------------------------------+----------------------------------------------------------------------------------------------------------+ Description ----------- Real Array. Array of floating point values. Can only contain floats. Optimized for memory usage, can't fragment the memory. Member Function Description --------------------------- .. _class_RealArray_RealArray: - :ref:`RealArray` **RealArray** **(** :ref:`Array` from **)** Create from a generic array. .. _class_RealArray_push_back: - void **push_back** **(** :ref:`float` value **)** Append an element at the end of the array. .. _class_RealArray_resize: - void **resize** **(** :ref:`int` idx **)** Set the size of the :ref:`RealArray`. If larger than the current size it will reserve some space beforehand, and if it is smaller it will cut off the array. .. _class_RealArray_set: - void **set** **(** :ref:`int` idx, :ref:`float` value **)** Change the float at the given index. .. _class_RealArray_size: - :ref:`int` **size** **(** **)** Return the size of the array.