Commit Graph
647 Commits
Author SHA1 Message Date
Rémi Verschelde f6816de3a4 Merge pull request #2055 from corrigentia/patch-74
Tweak part_one
2018-12-19 12:21:34 +01:00
corrigentia 827c0a29c0 Tweak inverse_kinematics (#2054) 2018-12-19 12:19:36 +01:00
corrigentia 2f347b8147 Clarify meaning in csg_tools (#2053) 2018-12-19 12:18:35 +01:00
corrigentia 2ee1d7d00e Update part_one.rst 2018-12-15 18:34:02 +02:00
Rémi Verschelde 9222b43395 Merge pull request #2052 from corrigentia/patch-71
Tweak working_with_3d_skeletons
2018-12-14 15:01:19 +01:00
corrigentia a3cdf74f09 Tweak csg_tools (#2051) 2018-12-14 14:43:19 +01:00
corrigentia 09c13febe6 Update working_with_3d_skeletons.rst 2018-12-14 15:42:11 +02:00
Rémi Verschelde 7aadf9affa Merge pull request #2050 from corrigentia/patch-69
Tweak using_multi_mesh_instance
2018-12-14 12:02:02 +01:00
corrigentia 6ee79089c3 Tweak high_dynamic_range (#2048) 2018-12-14 12:01:36 +01:00
corrigentia 22857e6ab3 Update using_multi_mesh_instance.rst 2018-12-14 12:23:08 +02:00
corrigentia 3d6cd1da8a Update using_gridmaps.rst 2018-12-14 11:59:27 +02:00
corrigentia 9c27c56835 Update environment_and_post_processing.rst 2018-12-14 10:55:09 +02:00
corrigentia 8647d44fad Tweak baked_lightmaps (#2044) 2018-12-13 20:14:13 +01:00
Michael Alexsander Silva Dias 35d5852001 Escape plurals in "GI Probes" page 2018-12-13 14:42:52 -02:00
Rémi Verschelde 1de8754b8b Merge pull request #2043 from corrigentia/patch-64
Tweak gi_probes
2018-12-13 15:07:39 +01:00
Rémi Verschelde 52691e18a8 Merge pull request #2042 from corrigentia/patch-63
Tweak reflection_probes
2018-12-13 15:06:10 +01:00
Rémi Verschelde dc2dfb6224 Fix escaping plural 's' after inlined code
Also add missing inline code formatting to Custom drawing in 2D.
2018-12-13 15:02:07 +01:00
corrigentia 5c9b384f33 Update gi_probes.rst 2018-12-13 15:19:03 +02:00
corrigentia 9aedb325d1 Update reflection_probes.rst 2018-12-13 14:21:20 +02:00
corrigentia 8987f383e8 Update lights_and_shadows.rst 2018-12-13 13:44:07 +02:00
Clay John c26b17b377 added advanced postprocessing tutorial (#1897) 2018-12-13 11:44:20 +01:00
Rémi Verschelde cebd2fd588 Merge pull request #1912 from willnationsdev/change-scene
Added 'Changing scenes manually' section
2018-12-13 11:42:45 +01:00
blurrred ec0c524d23 Grammar fixes (#2037) 2018-12-13 11:38:25 +01:00
corrigentia 13b898f305 Update spatial_material.rst 2018-12-13 11:45:33 +02:00
corrigentia 829f40cf1e Update 3d_performance_and_limitations.rst 2018-12-12 16:58:58 +02:00
corrigentia 4b4a9f4442 Docs: Fix grammar and punctuation in using_transforms.rst (#2033) 2018-12-12 15:29:13 +01:00
corrigentia 7aa4e84314 Remove potentially confusing repetition and fix miscellaneous issues in introduction_to_3d.rst (#2032) 2018-12-12 15:28:50 +01:00
corrigentia cac444f42b Fix some grammar, punctuation, spelling and compliance with the GDScript style guide in custom_drawing_in_2d.rst (#2026) 2018-12-12 11:49:04 +01:00
corrigentia 873b372a1f Tweak 2d_lights_and_shadows.rst a little (#2030) 2018-12-12 11:47:52 +01:00
corrigentia 5d673ff3ab Update 2d_movement.rst 2018-12-12 10:49:30 +02:00
corrigentia ae6280ccca Update particle_systems_2d.rst 2018-12-12 09:08:14 +02:00
corrigentia cbf16bd3f3 Update using_tilemaps.rst 2018-12-11 15:02:43 +02:00
corrigentia 5391d7ae92 Update 2d_transforms.rst 2018-12-11 13:53:31 +02:00
corrigentia af86790157 Update canvas_layers.rst 2018-12-11 12:11:09 +02:00
blurrred c4deb41e3a Grammar fix
a -> an
2018-12-10 05:31:59 -06:00
Will Nations b1efd097de Added 'Changing scenes manually' section 2018-12-07 13:57:11 -06:00
Thomas Viktil 9502fe64dd Break comments to make them readable (#1977)
The comments are wider than the viewable area in the docs, which makes them hard to read. On Mac, the scrollbars are hidden so you either need an Apple mouse that can scroll sideways, or fumble with scrolling and catching the scroll handle as it appears, so that you can drag it sideways. It's easier for all of us to wrap the comments.
2018-12-05 15:55:02 +01:00
Peter TurnerandHugo Locurcio 52304ed9a4 fix typos in lights_and_shadows.rst (#1954)
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
2018-12-04 22:50:31 +01:00
blurrred 77f2c16788 Grammar fix
a Area -> an Area (x2)
2018-11-30 15:25:59 -06:00
Bastiaan Olij 28af0e8562 Renaming the class gdexample to GDExample to be more consistant with Godot 2018-11-29 00:29:17 +11:00
Bastiaan Olij 5519f9a1b1 Updated GDNative docs to show both NativeScript 1.0 and NativeScript 1.1 examples side by side 2018-11-28 23:45:12 +11:00
Chris Bradfield a078315375 Merge pull request #1928 from clayjohn/move_vertex_displacement
Moved vertex_displacement tutorial into shading section
2018-11-23 12:47:25 -08:00
skyace65 3ee778e566 Fix Capitalization 2018-11-21 13:12:43 -05:00
Max Hilbrunner a3320a72a8 Merge pull request #1929 from clayjohn/planet_update
Various updates to viewport texture tutorial
2018-11-21 12:11:48 +01:00
Michael Alexsander Silva Dias f89a54d2e7 Fix broken reference in CSG page 2018-11-20 22:22:51 -02:00
clayjohn 3f612ab8a9 updated viewport texture tutorial 2018-11-20 15:38:40 -08:00
clayjohn 7151c1d926 moved vertex_displacement tutorial into shading 2018-11-20 15:17:19 -08:00
Max Sandholm 19b575c1e4 Add clarifying paragraph on encryption page (#1672)
I wouldn't want to mislead people into thinking that encrypting and decrypting a save file locally on the player's computer can prevent editing and sharing of save files. It can't. The only way to prevent unauthorized editing and sharing of save data is to keep the save data on a remote server, and also running the game logic on that server instead of locally on the player's computer.
2018-11-20 11:38:10 +01:00
Rémi Verschelde 91c974aeb3 Merge pull request #1804 from ZX-WT/csg
added csg tutorial
2018-11-20 11:30:39 +01:00
Rémi Verschelde 4ef06a4135 Removing trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00