Commit Graph
1114 Commits
Author SHA1 Message Date
Rodion Borisov 103913ee16 Changed link to GPU intensive website.
There is known issue with heavy page load at www.shadertoy.com, which imposes GPU intensive shaders on main page: https://bugs.chromium.org/p/chromium/issues/detail?id=33620. It leads user's PC to go nuts even on second load. Bug is marked as "WontFix", which is unsettling.

I thought that it's quite exhaustive user experience, that distracts from reading documentation. So, I've placed link with reduced search results to avoid this inconsistency.
2020-01-02 18:18:56 +03:00
N0hbdy e433e7a40b Add warning to making-plugins reminding about tool keyword
I've repeatedly forgotten that other scripts used in editor plugins
*also* need to have the `tool` keyword, otherwise it fails to correctly
run.
2020-01-01 20:50:21 -08:00
TaleTN d0745b4c26 Use sound pressure level rather than power
See https://en.wikipedia.org/wiki/Decibel#Acoustics (or any audio editor, DAW, analog mixing console, etc.).
2019-12-27 23:40:14 +01:00
Enhex a819cb9d45 fixed variable name 2019-12-27 21:33:21 +02:00
Nathan Lovato f4bd3e6c28 Restore original meaning of a sentence in kinematic_character_2d, tweaks 2019-12-23 09:55:50 +01:00
Nathan Lovato 8a138215f4 Edit using_kinematic_body_2d, use direct voice over the passive voice 2019-12-22 23:36:01 +01:00
PouleyKetchoupp d2a87eb012 Fixed some typos and wording in tutorials 2019-12-22 18:32:19 +01:00
Rémi Verschelde c9e3009ab8 Merge pull request #2976 from skyace65/AddSpatial
Explain how to add a SpatialMaterial to a mesh
2019-12-21 12:08:24 +01:00
Rémi Verschelde 2a0ce66793 Merge pull request #2640 from skyace65/GIProbe
Update GI probe page for Godot 3.2
2019-12-21 11:48:48 +01:00
skyace65 40d609d721 Update GI probe page for Godot 3.2 2019-12-20 10:24:32 -05:00
Tim Krief 0ea832a722 Remove unnecessary "}" 2019-12-11 22:00:02 +01:00
skyace65 80cc1ed8ff Explain how to add a spatial material to a mesh 2019-12-10 15:04:24 -05:00
skyace65 010188a56a Replace images and move text for visual shader page 2019-12-09 22:20:42 -05:00
Rémi Verschelde ed3e56fdd4 Fix some markup issues 2019-12-07 00:14:17 +01:00
Rémi Verschelde e23ee5b081 Fix typos with codespell
Using codespell 1.16.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-12-06 22:07:59 +01:00
Matthew 628beb5d67 Add information on profiler and misc debugging tools (#2968) 2019-12-06 09:39:48 +01:00
Michael Alexsander 55a0b824b5 Small consistency fixes for the VR tutorial pages 2019-12-03 18:50:56 -03:00
TwistedTwigleg dfb5cabbd7 VR Starter Tutorial rewrite/refactor (#2774)
* Initial VR starter tutorial rewrite

* More refactoring work on the VR starter tutorial. Moved the VR starter tutorial into its own sub directory and broke the tutorial into two parts

* Finished the first draf on most of the first part of the VR starter tutorial

* First draft for the first half of the VR tutorial is done! Now all that is left is the second half, which should be a tad easier to do

* About a fourth of the way through the refactor of the VR Starter tutorial part 2

* Almost finished part 2 of the VR starter tutorial rewrite. Just a little bit left

* Finished the second part of the VR starter tutorial rewrite

* Made small changes to the VR starter tutorial based on feedback from BastiaanOlij. Fixed merge conflict in PR
2019-12-02 09:13:23 +01:00
merumelu ce0a74d7da Remove _sections_unfolded noise in GDNative C++ example 2019-11-30 19:10:08 +01:00
Rémi Verschelde b6f0e1d5a0 Fix reST warnings 2019-11-29 14:26:02 +01:00
Rémi Verschelde dfbc52694d Merge pull request #2942 from skyace65/AudioBus
Update Audio Bus page for Godot 3.2
2019-11-29 13:53:57 +01:00
rainlizard ed906f81b0 Clarifying hint_albedo converts color space (#2925) 2019-11-29 13:48:29 +01:00
ZX-WT 75eebd384e added microphone tutorial (#2898) 2019-11-29 13:46:32 +01:00
WT 1a9779716a Added visual shader tutorial 2019-11-29 13:28:09 +01:00
Rémi Verscheldeandgiusdp 4d85e219ff Fix C# example in saving games using Godot.Collections.Dictionary
Co-authored-by: giusdp <depalma.gsp@gmail.com>
2019-11-29 12:16:18 +01:00
Hugo Locurcio 218794d55d Mention that ETC texture compression doesn't support transparency
This closes #2899.
2019-11-25 14:42:18 +01:00
Nathan Lovato bbfa5bee8e Merge pull request #2926 from skyace65/GLSLPerformance
Add note about shader function performance in GLES2
2019-11-25 11:06:39 +01:00
Hugo Locurcio 77ccd38fea Plugin Tutorial _ExitTree c# example comment fix (#2932)
Plugin Tutorial _ExitTree c# example comment fix
2019-11-24 23:55:26 +01:00
Xavier Gómez Gosálbez 5747b8b89e Added missing references for some functions
I've added some missing references for some functions to better interact with the docs.

(cherry picked from commit 44b38d79e1)
2019-11-22 14:40:18 +01:00
skyace65 39aeecc7a1 Update Audio Bus page for Godot 3.2 2019-11-20 16:55:19 -05:00
Ethan Jones 0500cd52a0 ExitTree c# example comment fix
Should be "Clean-up of the plugin goes here"
2019-11-14 08:29:54 -07:00
skyace65 e84ea0b7ff Update shader materials page for Godot 3.2 2019-11-13 17:05:02 -05:00
skyace65 274b00acfd Add note about shader function performance in GLES2 2019-11-13 13:22:52 -05:00
Chris Bradfield 7615dcb15f Merge pull request #2881 from 20kdc/animation-player-control-2dsa
Add a note to the 2d_sprite_animation tutorial on controlling an AnimationPlayer & describe a quirk
2019-11-11 12:31:01 -08:00
Rémi Verschelde 88cc1d5b15 Merge pull request #2915 from skyace65/particle_spread
Clarify Particles2D spread parameter
2019-11-08 16:43:35 +01:00
Matthew Ehrenhofler b8ea4def67 Clarify instructions in theme tutorial (#2916) 2019-11-08 16:42:24 +01:00
skyace65 8e1b3f464d Clarify Particles2D spread parameter 2019-11-08 09:43:53 -05:00
Muller-Castro feba99e30b using_servers.rst:48: sever->server 2019-11-07 02:58:19 -03:00
Rémi Verschelde 95355f8e43 Merge pull request #2905 from nekomatata/code-tags
Fixed code tags for true/false/null and a few property references
2019-11-02 17:15:05 +01:00
Juozas Rastenis 730b4d6294 Fixed example that was not working 2019-11-02 15:29:04 +01:00
PouleyKetchoupp 854185495c Fixed code tags for true/false/null and a few property references 2019-11-02 13:09:14 +01:00
Yuri Roubinsky b1f125ce3c Some fixes for GLES2/GLES3 differences table 2019-11-01 20:24:40 +03:00
PouleyKetchoupp c04401213e Updated BBCode tutorial with image size and vertical offset 2019-10-29 18:33:06 +01:00
clayjohn 686cecf8ac Update GLES2 differences doc with recent changes 2019-10-29 07:29:17 -07:00
Rémi Verschelde 5123465942 Fix some Sphinx warnings 2019-10-29 12:54:08 +01:00
Rémi Verschelde bbc6682099 Merge pull request #2743 from Calinou/improve-viewports
Improve the Viewports documentation
2019-10-29 12:28:31 +01:00
Matthew Ehrenhofler d2cd211aca Update debug images for Godot 3.2, add information and reword some descriptions (#2792) 2019-10-29 12:22:02 +01:00
Rémi Verschelde a57a3715db Merge pull request #2877 from Vikram1323/master
Script path in C# code is wrong.
2019-10-29 10:51:40 +01:00
Matthew Ehrenhofler 333b5a3139 Update Particle Systems (2D) page for Godot 3.2 (#2871) 2019-10-29 10:48:38 +01:00
Rémi Verschelde 3825851979 Proofread Inspector plugins and Visual Shader plugins tutorials 2019-10-29 10:38:51 +01:00