Commit Graph
31 Commits
Author SHA1 Message Date
Hugo Locurcio 4d18d520b4 Fix typo in Fixing jitter, stutter and input lag
This also renames the Max FPS setting name to match Godot 4.0.
2023-01-26 23:31:06 +01:00
Markus Sauermann d2a75723da Update Input Event Tutorial 2022-11-29 16:34:25 +01:00
Hugo Locurcio 3df8454f27 Add aspect ratio recommendations for tablets in Multiple resolutions 2022-10-31 03:01:18 +01:00
Max Hilbrunner 99d3d0be12 Renames / fixes for Godot 4 2022-10-17 00:35:07 +02:00
Max Hilbrunner 5bb50c07b6 Nuke old renderer comparison page 2022-10-16 00:01:21 +02:00
Max Hilbrunner 198393eec7 More Godot 4 rename fixes (#6315)
* Spatial -> 3D, Transform, Quaternion

* File -> FileAccess

* Camera -> Camera3D

* Update references to MeshInstance and MultiMeshInstance

* ImmediateGeometry -> ImmediateMesh, misc renames
2022-10-15 20:54:47 +02:00
Max Hilbrunner b82cd0690d A bunch of renames for Godot 4.0 2022-10-15 18:19:12 +02:00
Jiri Suchan 3370ef2ef9 fix: rename ViewportContainer to SubViewportContainer 2022-10-09 20:07:25 +09:00
Jiri Suchan 991b576e70 fix: invalid references in viewports file 2022-10-06 00:04:21 +07:00
yed podtrzitko f4573fd49e fix: replace invalid World references with World3D/ World2D (#6256)
* fix: replace World references with World2D / World3D
2022-10-05 12:38:34 +02:00
Hugo Locurcio 8b330feb43 Update the 2d stretch mode name to canvas_items 2022-09-27 17:18:16 +02:00
Hugo Locurcio b7fa95ea87 Improve Fixing jitter and stutter documentation
- Add section on input lag, containing project and hardware/OS
  configuration recommendations.
- Remove outdated advice about graphics drivers on Linux.
- Mention that compositing can sometimes be disabled on Linux for
  better performance.
- Wrap to 80 characters.
2022-09-20 15:26:26 +02:00
Hugo Locurcio 991359838b Remove outdated stretch mode recommendations in Multiple resolutions 2022-07-28 17:43:39 +02:00
Hugo Locurcio 74b2ce1982 Document blend shapes being supported in GLES2 2022-07-19 20:47:18 +02:00
Markus Sauermann 1e6a033a8f Update tutorials: VisualServer to RenderingServer 2022-02-09 20:20:13 +01:00
Arpit Srivastava eafa97b871 Fix references to window size project settings in Multiple resolutions (#5478) 2021-12-30 18:46:35 +01:00
Rémi Verschelde 9a05eef561 4.0: Convert Sprite references to Sprite2D
Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
2021-10-06 14:29:55 +02:00
Aaron Franke 5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) 2021-09-14 17:50:17 +02:00
bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
* Various style edits

* Edit out "simple" when possible

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2021-07-11 14:38:53 +02:00
Max Hilbrunner 237020f794 Merge pull request #5027 from Calinou/multiple-resolutions-add-common-use-cases
Add common use case scenarios in Multiple resolutions
2021-07-09 15:27:24 +02:00
hpnrep6 7a9217806f Add missing space 2021-06-25 12:23:06 -04:00
Hugo Locurcio 163ddeb647 Add common use case scenarios in Multiple resolutions
This is a very common question on community platforms, so adding
some example use cases should hopefully help people.
2021-06-21 10:21:58 +02:00
Hugo Locurcio accb9e0445 Fix typo in Differences between GLES2 and GLES3
This also adds a note about debanding not being supported in GLES2.
2021-06-21 09:44:31 +02:00
Rémi Verschelde 044b6a74f8 Cleanup uses of double spaces between words or after punctuation 2021-06-07 10:44:02 +02:00
Hugo Locurcio 6babc68649 Rename documentation pages that have the same name as classref pages
This prevents confusion in search engine results.
2021-05-26 16:59:08 +02:00
Hugo Locurcio 9919b8a4ca Document how to support portrait and landscape in Multiple resolutions (#4872) 2021-05-01 22:07:32 +02:00
Hugo Locurcio 13abe22fb5 Document hiDPI support in Multiple resolutions 2020-11-14 13:36:31 +01:00
Nathan Lovato 9df8c5c383 Edit content guidelines, remove typographic marks
- Removed typographic marks in the entire repo
- Removed a line about why we don't use a wiki
- Indented notes with 4 spaces
- Addressed review comments
2020-11-12 08:59:13 -06:00
Nathan Lovato 845239794d Move jitter_stutter and gles2_gles3_differences to rendering section 2020-10-08 14:14:43 -06:00
Nathan Lovato 77210c1d9e Move viewport pages
Closes #4180
2020-10-06 21:18:11 -06:00
Nathan Lovato 22474d6c4b Add rendering section
pre-requisite for multiple PRs and changes I need to make in parallel
2020-10-06 21:10:49 -06:00