Commit Graph
74 Commits
Author SHA1 Message Date
Hugo Locurcio 6929a811bc Fix the dead links for the thumbstick dead zones pages
The host is no longer online, so we'll point to the archived version
instead.

This also removes a redundant note in the VR starter tutorial.

This closes #3343.
2020-04-04 23:19:08 +02:00
Hugo Locurcio 6fb8d9b5de Rename all instances of the x11 platform to linuxbsd
Export template binaries haven't been renamed yet, so their names
were left as-is.
2020-04-01 09:15:45 +02:00
Yuri Sizov 37604be65f Improved keystroke formatting for shortcuts and key press menti… (#3257) 2020-03-09 23:50:53 +01:00
Victor Lamoine f7bcda32b9 Typo in part 2 of FPS tutorial 2020-02-25 16:54:39 +01:00
PouleyKetchoupp 854185495c Fixed code tags for true/false/null and a few property references 2019-11-02 13:09:14 +01:00
Rémi Verschelde 8eff390ddd Merge pull request #2823 from taner1es/missingline-fix
Missing line explanation added
2019-10-29 08:53:47 +01:00
Nathan Lovato e895ca68ee Merge pull request #2827 from anoadragon453/anoa/caps
Capitalize beginning of note
2019-10-09 12:49:29 +02:00
Andrew Morgan 40745f3fd3 Capitalize beginning of note 2019-10-05 20:08:05 +01:00
Taner Esmeroğlu ebfbb33609 Missing line explanation
Missing a line of code explanation added to godot-doc
2019-10-04 14:49:42 +03:00
Taner Esmeroğlu 90458bcd82 Fix: FPS TUT. PART 5 - Problematic Null Control
intersect_ray method returns empty dictionary instead of null.

https://docs.godotengine.org/en/latest/classes/class_physicsdirectspacestate.html#class-physicsdirectspacestate-method-intersect-ray
"If the ray did not intersect anything, then an empty dictionary is returned instead."
2019-10-04 04:01:08 +03:00
Remi Rampin 91897778b2 [Minor] Fix "it's" that should be "its" (#2595)
* Fix "it's" that should be "its"

* Other fixes
2019-07-15 17:44:07 +09:00
pass0 f2137a4e84 Update "fps_tutorial/part_one" (#2547)
Basis vectors are already normalized, delete redundant code ".Normalized()"
2019-07-02 12:53:41 +02:00
Keeyan Nejad 14acf43759 Update the "Getting the animations ready" section
In tutorial 2 some of the animation track steps are outdated due to
changes made in Godot 3.1. This commit fixes those outdated parts

Ref: https://godotengine.org/article/godot-gets-brand-new-animation-editor-cinematic-support
2019-05-18 14:18:53 +01:00
Louis-Jacques Bourdages e4c5a12916 Added C# code to Part 1 of the FPS tutorial (#2385)
* Added C# code to Part 1 of the FPS tutorial

* Update code for FPS Tutorial Part 1

Added _ to private properties. Also removed code in the first code sample that is only added later in the tutorial.
2019-04-22 12:32:20 +02:00
Hugo Locurcio 87d81b9d4a Fix various typos 2019-03-20 01:03:48 +01:00
soekmego 5c8b62b8af removed uneccesary comparator 2019-02-25 16:05:34 +01:00
Rémi Verschelde 5b2aaf8d41 Optimize PNGs with optipng
Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
Rémi Verschelde aa7a9f8675 Misc heading fixes 2019-01-08 11:30:55 +01:00
corrigentia 503e1bc2d6 Tweak part_six (#2064)
Fix some grammar, punctuation, word order, word choice and spelling in part_six. Add defensive programming guard clause. Reduce verbiage.
2018-12-19 12:56:22 +01:00
corrigentia a21bbcacf1 Tweak part_five (#2063)
Fix some grammar, punctuation, word order, spelling and GDScript style guide compliance in part_five. Decrease verbalism.
2018-12-19 12:35:32 +01:00
corrigentia e5a3436cdd Tweak part_four (#2062) 2018-12-19 12:28:49 +01:00
Rémi Verschelde 734b1e87a9 Merge pull request #2061 from corrigentia/patch-76
Tweak part_three
2018-12-19 12:25:20 +01:00
Rémi Verschelde 006b3718e3 Merge pull request #2057 from corrigentia/patch-75
Tweak part_two
2018-12-19 12:24:07 +01:00
corrigentia 1bbf0a3a6a Update part_three.rst 2018-12-17 09:22:36 +02:00
corrigentia 797e146180 Update part_two.rst 2018-12-16 19:07:10 +02:00
corrigentia 2ee1d7d00e Update part_one.rst 2018-12-15 18:34:02 +02:00
blurrred ec0c524d23 Grammar fixes (#2037) 2018-12-13 11:38:25 +01:00
blurrred c4deb41e3a Grammar fix
a -> an
2018-12-10 05:31:59 -06:00
blurrred 77f2c16788 Grammar fix
a Area -> an Area (x2)
2018-11-30 15:25:59 -06:00
Rémi Verschelde 4ef06a4135 Removing trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Rémi Verschelde a0e32ac017 Fix mixed use of tabs and spaces in indented blocks
4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
M. Huri 034bb63e84 Repaired mistyped of 'its'. 2018-10-19 19:39:49 +07:00
Frido 70b7e904f6 Fixed more typos in FPS tutorial 2018-10-16 22:35:03 +02:00
Frido 958989dba3 Fixed a few typos in FPS tutorial 2018-10-16 22:28:43 +02:00
Hugo Locurcio 854eb9523c Fix typo in FPS tutorial part 1 (#1746)
This closes #1739.
2018-09-20 13:22:36 +02:00
Nathan Lovato d3e0b40a6f Merge pull request #1630 from FeralBytes/patch-4
Ensure GRAVITY is spelled out throughout Tutorial
2018-08-11 14:26:02 +09:00
Nathan Lovato 25b3e9de77 Merge pull request #1669 from ntfwc/ntfwc-fps3-names
Fixed some referenced names in FPS Tutorial Part 3
2018-08-08 14:34:14 +09:00
ntfwc 653ce49d2d Fixed some names in FPS Tutorial Part 3 2018-08-06 21:52:08 -05:00
ntfwc 00634497c9 Fixed some typos and grammar issues in FPS tutorial 2 2018-08-06 21:32:00 -05:00
FeralBytes 47aa4cfe04 Ensure GRAVITY is spelled out throughout Tutorial
Fixes #1628
2018-07-31 06:08:55 -08:00
Michael Alexsander Silva Dias c7c102dff5 Fix code blocks in the sixth part of the FPS tutorial 2018-07-22 18:53:39 -03:00
Max Hilbrunner 26cc612925 Merge pull request #1595 from rcorre/master
Fix a few typos in part 1 of the FPS tutorial.
2018-07-22 16:37:33 +02:00
Max Hilbrunner 21390a011e Merge pull request #1590 from YeldhamDev/fps_tutorial_tabs_fix
Fixed controller tabs in the fourth part of the FPS tutorial
2018-07-22 16:36:58 +02:00
Max Hilbrunner 8d7bdddeea Merge pull request #1591 from Socterean/master
FPS Tutorial Part05-06 general phrase corrections
2018-07-22 16:35:57 +02:00
Ryan Roden-Corrent 3a40ef5be7 Fix a few typos in part 1 of the FPS tutorial.
For "Let's look is ``process_movement`` next", the following text is
actually referring to "process_input", and even says "and now back to
process_input" later in the same section.
2018-07-20 07:57:26 -04:00
Socterean e68200236f FPS Tutorial Part05-06 general phrase corrections
Complete Part05 general phrase corrections

Updated the line 722 in Turret.gd script

Updated a line to be the same as in the current master branch in the Turret.gd script. Before I just pasted my code from the editor following the tutorial from the website witch has an outdated line of code

Removed an empty line inserted by mistake

Part06 partial phrase corrections

Part05 fixed a typo in the corrections

Complete Part06 general phrase corrections

Changed line 488 to be more clear for beginners

I changed the line 488 from "if ray_result:" to "if ray_result != null" so it should be more in line with the code standards and to be more easy to understand by the new users learning how to code.
2018-07-20 03:51:42 +03:00
Michael Alexsander Silva Dias 5dbf3f2979 Fixed controller tabs in the fourth part of the FPS tutorial. 2018-07-13 16:33:55 -03:00
Noah Beard d3ab23348d Synced FPS tutorial zip files with the change from PR #1580 2018-07-12 14:17:50 -04:00
Socterean cebf813cd0 FPS Tutorial Part02-04 general phrase corrections (#1560)
* FPS Tutorial Part02 general phrase corrections

* FPS Tutorial Part03 minor phrase corrections

Also I have fixed the audio name convention so now the sound will play as intended.

* FPS Tutorial Part04 minor phrase corrections

* Changes to the joypad input handling  to include the PS controller

I have made some changes so the tutorial works for both the Xbox controller and the Playstation controller. However I have not managed to find a solution to include them in the same script so now it works just with one of them or the other.
2018-07-12 04:56:57 +02:00
Max Hilbrunner 7088594429 Merge pull request #1580 from skyace65/FPSTutorialFix
Fix FPS Tutorial move_and_slide
2018-07-10 14:08:13 +02:00