Commit Graph
181 Commits
Author SHA1 Message Date
Hugo Locurcio 9fea836361 Mention antialiasing workaround in Custom drawing in 2D 2022-04-06 19:38:57 +02:00
Rémi Verschelde 5489a3e462 Merge pull request #5440 from timothyqiu/scene-dock 2021-12-21 15:45:29 +01:00
skyace65 c646baeb61 Remove broken link to opengameart 2021-12-15 21:14:12 -05:00
Haoyu Qiu d1b4cdcbde Fix wrong description about warning icon
Warning icons appear in the scene dock, not inspector.
2021-12-09 19:29:54 +08:00
Rémi Verschelde 9a05eef561 4.0: Convert Sprite references to Sprite2D
Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
2021-10-06 14:29:55 +02:00
Umut Seven ad45ef9288 Add missing period in 2D lights and shadows (#5299) 2021-10-06 00:45:22 +02:00
MeSnek 137dec13b4 Fixed typo "bitmaks" -> "bitmask" in Using TileMaps (#5255) 2021-09-14 17:55:40 +02:00
Aaron Franke 5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) 2021-09-14 17:50:17 +02:00
Maxime Lapointe 7cf7442435 Reword intro do custom_drawing_in_2d
The wording felt very off from the other tutorials.
This bring it more in line, using a simple 'Introduction' as first section.
2021-09-06 09:26:29 -04:00
Elephant34andHugo Locurcio 5a702632d9 Update the pixel snap project setting name in Using tileMaps (#5149)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-04 17:20:32 +02:00
Kevin Sanders 8a85cac3f3 Grammar fix. 2021-08-03 00:50:25 -04:00
Paul Joannon d0d8ad1879 Fix C# mistakes in Custom drawing in 2D
Fixes #5107
2021-07-29 12:43:20 +02:00
hpnrep6 bbb6fc9d48 Fix formatting of :ref: 2021-07-15 22:09:49 -04:00
bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
* Various style edits

* Edit out "simple" when possible

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2021-07-11 14:38:53 +02:00
Rémi Verschelde 044b6a74f8 Cleanup uses of double spaces between words or after punctuation 2021-06-07 10:44:02 +02:00
Hugo Locurcio 6babc68649 Rename documentation pages that have the same name as classref pages
This prevents confusion in search engine results.
2021-05-26 16:59:08 +02:00
skyace65 871422f576 Remove reference to 3.0 from 2D lights and shows 2021-05-15 08:45:46 -04:00
Emily d85b9bf5dc Replace single quotes with double in 2D movement 2021-04-06 13:36:38 -07:00
Rémi Verschelde ab9fd8f3cb Merge pull request #4424 from paulloz/csharp-2d-sprite-animation
add c# code to 2d-sprite-animation page
2021-03-19 13:49:28 +01:00
Emily 4a987385df Add a 16-tile template to the 3x3 minimal section of the Using tilemaps page (#4746) 2021-03-19 12:56:57 +01:00
follower e7d98c7af2 Fix typo "turn of" -> "turn off" in Using tilemaps (#4728) 2021-03-08 00:20:55 +01:00
Paul Joannon ba38d9dbc5 add c# code to 2d-sprite-animation page
also, do not teach people to `get_node` every frame
2021-01-31 18:53:51 +01:00
Samuel Laferriere cdd8f0af1e Fixed typo: multiples -> multiplies 2021-01-17 00:08:05 -05:00
bggd 71547a7c24 Fix missing ":ref:" in canvas_layers.rst (#4353) 2020-11-10 14:52:51 +01:00
Nathan Lovato ae51070767 Edit 2d/canvas_layers.rst
Minor tweaks
2020-11-04 12:57:45 -06:00
Pierre Caye efc2d19eb0 proofreading : change passive voice to direct voice 2020-10-30 21:52:03 +01:00
Nathan Lovato b556b4a4e9 Edit animation_track_types, rename reference to page 2020-10-09 13:07:07 -06:00
Hugo Locurcio 93679aa6c9 Add 2x2 and 3x3 Minimal autotile templates to Using tilemaps
Thanks to @golddotasksquestions for providing these autotile templates :)

This closes #3316.
2020-09-09 14:13:59 +02:00
MatthewandHugo Locurcio 87f90b8d89 Document direction and flatness properties in Particle systems (2D) (#3932)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-08-25 17:59:50 +02:00
Max Hilbrunner ff18013d94 Merge pull request #3630 from PeterJSFChaplin/autotile-tutorial
Add autotile tutorial
2020-06-11 14:16:17 +02:00
Peter Chaplin 762ad4dc94 Add autotile tutorial
Modify tutorials > 2D > using tilemaps to include section on
autotiles, covering different bitmask modes and scripted binding
2020-06-06 23:04:02 +01:00
skyace65 0918317eee Fix open TileSet instructions 2020-06-05 13:35:15 -04:00
Rémi Verschelde ce7a9a6eab Images: Remove unused images (no 'image::' or 'figure::' reference) 2020-06-05 14:43:20 +02:00
Hugo Locurcio e4c47ccd91 Add a note to remind the user to set up input actions in 2D movement 2020-05-30 16:52:25 +02:00
Secret Panda 9815ce2d40 Fix ending quote in Using tilemaps (#3563) 2020-05-19 11:19:33 +02:00
Hugo Locurcio 4f6fdbc710 Fix various spacing and capitalization issues 2020-05-18 09:54:32 +02:00
Hugo Locurcio d494d19dac Remove trailing whitespace and irregular whitespace 2020-05-17 00:26:19 +02:00
Rémi Verschelde e6b00ca97a Misc formatting fixes 2020-04-27 12:17:47 +02:00
Yuri Sizov 135b33b768 Replace British spelling and fix various typos 2020-04-27 12:18:52 +03:00
Hugo Locurcio 046215542d Fix some typos and grammar mistakes found using LanguageTool 2020-04-16 23:07:05 +02:00
Hugo Locurcio 8e0caddac3 Fix typos found using codespell -wi3 ^classes/**/*.rst 2020-04-16 21:01:09 +02:00
Aaron Franke 35feb8268b Commit files changed by the formatting script 2020-03-25 03:44:59 -04:00
Yuri Sizov 075acc61b0 Replace Pool*Arrays with Packed*Arrays in tutorials and references 2020-03-17 11:15:34 +03:00
Yuri Sizov 37604be65f Improved keystroke formatting for shortcuts and key press menti… (#3257) 2020-03-09 23:50:53 +01:00
sunkper 6673804459 Fix broken links to background image (#3246) 2020-03-06 09:45:24 +01:00
Robin Lamb 302250aa59 Update 2D animation tutorial to show how to use a sprite sheet with AnimatedSprite (#3159)
* Added images for AnimatedSprite from spritesheet

Added images to show how to use the AnimatedSprite class with a spritesheet in the tutorial.

* Using AnimatedSprite with a sprite sheet

I updated this tutorial to show how to easily use a sprite sheet with the AnimatedSprite class, including some screen shots.  I changed the old wording that makes it sound like you cannot use a sprite sheet with AnimatedSprite.  I also changed the wording that makes it sound as if you must choose between using the AnimatedSprite class or the AnimationPlayer, as you can use an AnimationPlayer with an AnimatedSprite.

* Changed wording on proposed update

I changed the wording to remove "easily" and verbs ending in "ing" to meet the doc's writing guidelines.
2020-03-03 20:10:10 +01:00
Hugo Locurcio c1c5cd62cd Fix some images being difficult to read when using the dark theme
Adding the background color `#fcfcfc` (which matches the light theme's
background color) makes images readable again when using the dark theme.
2020-01-31 01:54:15 +01:00
Rémi Verschelde 33bb17d846 Merge pull request #3037 from cbscribe/kcc_2dmove_updates
Update "Click and Move" to use Vector2 helpers
2020-01-17 14:08:57 +01:00
Matthew 8335122512 Update 2D Sprite Animation images and tweak tutorial (#3062) 2020-01-15 14:48:57 +01:00
Chris Bradfield 7fde7be136 Update "Click and Move" to use Vector2 helpers 2020-01-09 23:37:41 -08:00