Commit Graph
3116 Commits
Author SHA1 Message Date
Hugo Locurcio dbcbceb4bc Update Best practices documentation for Godot 4.1
Note that the Data preferences page is still marked as outdated,
as the internal implementation of Dictionary/HashMap has changed
in Godot 4.0.
2023-07-20 17:42:15 +02:00
Max Hilbrunner 87dbe4a98f Merge pull request #7586 from br1trs/update_VS_Workloads 2023-07-19 21:33:31 +02:00
Max Hilbrunner 689277f43f Merge pull request #6277 from Sauermann/fix-transform-2d-update 2023-07-19 21:25:21 +02:00
Markus Sauermann 8111c9125e Update 2D transform tutorial
Update "Viewport and canvas transforms" tutorial

- incldue missing Window-transform
- Update graphic to make the distinction between coordinate systems
and transforms mode clear
- Restructure "transform functions" section
- Update functions to new Godot 4 conventions

Create a more detailed page in engine documentation about 2d coordinate
systems and 2d transforms.
2023-07-19 19:12:52 +02:00
Markus Sauermann 570dadbc8c Add note about behavioral changes
Add note about necessary changes for `SubViewportContainer`
input-event-propagation.
2023-07-18 23:37:16 +02:00
Max Hilbrunner df7068bf03 Merge pull request #7603 from dalexeev/gds-arrays 2023-07-18 17:06:50 +02:00
Max Hilbrunner 75edc77a54 Merge pull request #7637 from Calinou/update-command-line-tutorial 2023-07-18 15:47:50 +02:00
Max Hilbrunner bbe20bb00e Merge pull request #7636 from Calinou/fix-article-outdated 2023-07-18 15:42:57 +02:00
Max Hilbrunner 073725b4fc Merge pull request #7647 from Calinou/update-performance 2023-07-18 15:37:30 +02:00
Max Hilbrunner 6e94674803 Merge pull request #7644 from raulsntos/dotnet/script-templates 2023-07-18 15:36:40 +02:00
Max Hilbrunner 87a7b5e3f7 Merge pull request #7612 from raulsntos/dotnet/diff-4.1 2023-07-18 15:06:42 +02:00
Max Hilbrunner a34243c85d Merge pull request #7461 from Jackerty/GDExtension 2023-07-18 14:06:27 +02:00
Max Hilbrunner fcc07e1eab Merge pull request #7525 from RedworkDE/net-version-defines 2023-07-18 13:45:12 +02:00
Max Hilbrunner 1442ace7a5 Merge pull request #7560 from cridenour/patch-1 2023-07-18 13:43:49 +02:00
Max Hilbrunner cd5eec3f7a Merge pull request #7599 from OverloadedOrama/patch-1 2023-07-18 13:41:52 +02:00
Max Hilbrunner 5dc2506ed8 Merge pull request #7591 from dalexeev/gds-warn-override-non-virtual 2023-07-18 13:41:05 +02:00
Max Hilbrunner 6d71eee28d Merge pull request #7552 from Calinou/richtextlabel-ul-bullet 2023-07-18 13:28:57 +02:00
Max Hilbrunner fd773620ff Merge pull request #7595 from catwasd/catwasd/fix-typos 2023-07-18 13:27:43 +02:00
Max Hilbrunner c26440a0b0 Merge pull request #7626 from bbrainstormer/master 2023-07-18 13:26:28 +02:00
Max Hilbrunner 7fc46da582 Merge pull request #7518 from Calinou/release-policy-add-compatibility-policy 2023-07-18 13:25:23 +02:00
Max Hilbrunner fa01e18ae3 Merge pull request #7655 from Calinou/fix-backticks 2023-07-18 13:21:11 +02:00
Max Hilbrunner 331328ea55 Merge pull request #7654 from Calinou/import-change-type-no-restart 2023-07-18 13:20:34 +02:00
Max Hilbrunner b027eef6f9 Merge pull request #7660 from LeeWannacott/the-profiler-docs 2023-07-18 13:19:42 +02:00
Max Hilbrunner 05cf0556d3 Merge pull request #7656 from dsnopek/updating_gdextension_godot_4_1 2023-07-18 13:13:45 +02:00
Max Hilbrunner f60caa8d14 Merge pull request #7667 from AThousandShips/file_fix 2023-07-18 13:12:30 +02:00
Max Hilbrunner b367537666 Merge pull request #7677 from br1trs/patch-2 2023-07-18 13:11:47 +02:00
Bruno ca634145ac Update particle_shader.rst 2023-07-18 00:31:49 -06:00
BrunoandClay John f2bfa933a2 Update tutorials/shaders/shader_reference/particle_shader.rst
Co-authored-by: Clay John <claynjohn@gmail.com>
2023-07-17 22:59:00 -06:00
Markus Sauermann 2eafb5c591 Fix wording for scalar multiplication of vectors (#7631)
Also add an example for multiplication with a negative scalar
2023-07-17 17:16:09 +02:00
David Snopek 66170887e7 Add instructions for updating a GDExtension for Godot 4.1 2023-07-17 09:46:13 -05:00
Ninni Pipping 1a1500cebe Fix outdated use of File in gdscript_basics 2023-07-17 16:22:30 +02:00
Bruno a88b6888b7 add USERDATA* built in reference 2023-07-17 00:43:33 -06:00
Hugo Locurcio df904137db Fix incorrect usage of backticks in various pages 2023-07-14 19:31:01 +02:00
LeeWannacott e2ed5d893c Update docs to use Time class rather than OS class. 2023-07-14 17:49:37 +12:00
Matthew 147e996bbd Merge pull request #7641 from kastromatos/patch-1
Remove not relevant 'Known issues' section in 'Version Control Systems'
2023-07-13 18:46:49 -04:00
Matthew 64a90bd71f Merge pull request #7646 from rametta/patch-2
Fix bug in collision masking bits example
2023-07-12 22:07:54 -04:00
Matthew 612e545f03 Merge pull request #7653 from paddy-exe/update-gdextension-docs
Update GDExtension docs with 4.1 branch info
2023-07-12 20:20:20 -04:00
Matthew a7994f258b Merge pull request #7594 from Calinou/cpu-optimization-link-cpp-profilers
Link to Using C++ profilers page in CPU optimization
2023-07-12 20:16:42 -04:00
Hugo Locurcio ec71ddb6cc Remove outdated notice about changing import type requiring editor restart
This is no longer the case since Godot 4.2.
2023-07-13 00:54:39 +02:00
Patrick a9ab043f08 Update GDExtension docs with 4.1 branch info 2023-07-12 23:11:46 +02:00
Hugo Locurcio df9bf74ca1 Update performance optimization pages for Godot 4.x 2023-07-12 00:43:12 +02:00
Jason 8dfddfe490 Fix bug in collision masking bits example 2023-07-11 16:22:46 -04:00
Raul Santos cbf555608c C#: Add tip about excluding template files from build
- Add tip about excluding C# template files from build.
- Add `_BINDINGS_NAMESPACE_` placeholder to the list of placeholders.
2023-07-11 20:54:01 +02:00
kastromatos 56ad07a857 Not relevant 'Known issues' section in 'Version Control Systems' best practices
Not relevant 'Known issues' section in 'Version Control Systems' best practices. For Godot 3.4 and above.
https://github.com/godotengine/godot/issues/20250
2023-07-11 11:57:18 +02:00
Hugo Locurcio fc7c06472d Update Command line tutorial for Godot 4.1
- Update list of command line arguments and descriptions to match
  Godot 4.1.
- Add a legend to clearly denote which CLI arguments are supported
  in each build type.
- Add instructions on making Godot easily available in the `PATH`
  on Windows and macOS.
- Fix invalid backtick usage in some pages.
2023-07-10 19:17:40 +02:00
Hugo Locurcio 84af32c43d Fix some articles being incorrectly marked as outdated
These articles were updated for 4.0 and the API hasn't changed in 4.1.
2023-07-10 16:57:04 +02:00
Max Hilbrunner 3c2412dd8f Merge pull request #7611 from raulsntos/breaking_changes_4.1 2023-07-10 16:53:44 +02:00
spaceyjaseandRaul Santos 16c94c6e7c Update http_request_class.rst (#7619)
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-07-09 16:56:20 +02:00
CactiChameleon9 cf5222b129 Fix mention of Godot3's or_lesser for export_range 2023-07-08 06:34:20 +01:00
bbrainstormer 2af093e679 Remove exprange info
PropertyHint.ExpRange was removed in godot 3.4.  This commit removes the outdated information from the wiki.
2023-07-07 20:54:10 -04:00