Commit Graph
512 Commits
Author SHA1 Message Date
tetrapod00 2f634c7acb Improve display of rubric fake headers with heading-level option 2024-11-02 09:42:55 -07:00
Max Hilbrunner e3ce781f0a Merge pull request #10110 from tetrapod00/particles-sidebar-fix
Fix unreachable pages under 3D Particles by using fake headers
2024-10-30 09:02:15 +01:00
tetrapod00 99722f2d78 Add Antialiasing comparison table, remove redundant MSAA limitations section 2024-10-29 16:09:23 -07:00
Max Hilbrunner 2d0b917e79 Merge pull request #10114 from tetrapod00/renderer-comparison
Add new Renderers page
2024-10-28 14:37:25 +01:00
tetrapod00 04a986db73 Add new Renderers page
Adds a new page which gives a summary of the three renderers. This page briefly
describes the renderers, gives some guidance on how to choose a renderer. It also
contains a comparison table between the renderers.
Adds an entry in the FAQ which links to this new page.
Adds a note about subsurface scattering limitations to the Standard Material page.
Adjusts some other pages which had incorrect information.
2024-10-27 18:51:36 -07:00
ScarfKat 2586012bf2 Typo fix for Interpolation gif description
The original description was backwards. This is a small edit that fixes it.
2024-10-22 21:57:23 -04:00
tetrapod00 658717b80a Remove references to Phong and Blinn specular 2024-10-22 10:45:38 -07:00
tetrapod00 12e83c4949 Add link from Rendering to 2D and 3D rendering sections 2024-10-18 17:51:00 -07:00
tetrapod00 118ad194a9 Fix unreachable pages under 3D Particles by using fake headers
Converts all headers in tutorials\3d\particles\index.rst to fake rubric headers.
Note that in this case we can't have any real subheaders on the page due to
the order of the sections.
2024-10-18 14:13:04 -07:00
tetrapod00 e55dffb11c Add note about flat shading and Grow in Standard Material page 2024-10-18 12:55:08 -07:00
skyace65 2bf43bd982 Document reflection probe limitations in compatability renderer 2024-09-08 15:52:42 -04:00
Hugo Locurcio f54bb92faa Fix decals demo link in Using decals 2024-08-31 03:31:23 +02:00
yesfish 586a2fd3a9 Improve next_pass documentation in Standard Material 3D (#9762) 2024-08-28 13:29:17 +02:00
A Thousand Ships f3ddfc313a Merge pull request #9814 from ShawnHardern/update-occlusion-culling-csharp
Add C# examples to Occlusion culling
2024-08-23 18:50:53 +02:00
Shawn Hardern d24c0c3e27 Add C# examples to Mesh level of detail 2024-08-23 15:26:09 +01:00
Shawn Hardern 35c34b3f9c Add C# examples to Occlusion culling 2024-08-23 15:02:34 +01:00
Matthew b54f912c77 Merge pull request #9582 from russellsanborn/comma-before-but
Add commas before "but" throughout documentation
2024-08-15 21:35:04 -04:00
cakepie f9f9b69313 Update standard_material_3d.rst to Godot 4 (#9641)
* Depth renamed to Height in Standard Material 3D
2024-08-01 18:11:09 -04:00
Matthew cdfb87efbb Merge pull request #9481 from vgezer/intro3d
A Revisited "Intro to 3D Page"
2024-07-26 22:03:50 -04:00
Volkan Gezer 6045f91efb Improve introduction to 3D for beginners 2024-07-16 13:37:02 +02:00
Hugo Locurcio 4e0bc31f58 Document baking lightmaps on Android/web editor is not supported
This also removes a duplicated heading.
2024-07-15 00:44:06 +02:00
Russell Sanborn a3e4e9b0cc Add commas before "but" throughout documentation 2024-07-06 08:41:08 -05:00
Hugo Locurcio e7fdb120c7 Fix dead links in the documentation
Command used:

    lychee **/*.rst --github-token="..." --accept="100..=103,200..=299,429"

429 error codes were allowed due to a high number of false positives,
even with a GitHub token specified.
2024-07-01 18:55:30 +02:00
Hugo Locurcio 23c0ee2833 Document caveats related to GPUParticles3D collision
- Remove incorrect notice about GPUParticles2D not supporting
  collision. This is supported using LightOccluder2D with SDF
  generation enabled.
2024-06-27 01:53:36 +02:00
Hugo Locurcio 8bbf8563ff Link to more up-to-date FuncGodot plugin in CSG Tools, add Cyclops Level Builder
Qodot is now in maintenance mode and has been superseded by FuncGodot.
2024-06-14 21:44:44 +02:00
A Thousand Ships 36e2351df2 Fix invalid indentation in various files 2024-06-06 16:16:45 +02:00
Sr3qt 3844fba41d Updated function call
The function "surface_clear" does not exist as of 4.2.2. "clear_surfaces" does however.
2024-06-04 13:43:43 +02:00
Hugo Locurcio 06bd5b3ccb Fix false positives in codespell CI and fix reported typos
- Don't install codespell when building offline docs
  as it's not needed in that workflow.
2024-05-31 10:58:12 +02:00
Matthew e0eb9374bc Merge pull request #9262 from MajorMcDoom/patch-2
Fix ImmediateMesh being referred to as a node when it is not
2024-04-28 21:15:48 -04:00
melquiadess dbe3a88377 Fix various minor typos 2024-04-20 16:41:23 +01:00
Zi Ye 15a0a4f4bd Fix ImmediateMesh being referred to as a node when it is not 2024-04-20 09:39:03 -05:00
Max Hilbrunner 82d44dbe82 Merge pull request #9092 from Calinou/add-video-support
Add support for embedding videos in documentation pages
2024-04-08 15:21:25 +02:00
Max Hilbrunner 3a577ea37b Merge pull request #9174 from Skyefre/patch-1
Update docs page introduction_to_3d to accurately explain Transform3D
2024-04-05 16:00:57 +02:00
Hugo Locurcio 331484e9f6 Document decal sorting behavior in Using decals 2024-04-04 22:21:07 +02:00
Billy Guzik 9fdfe11004 More accurately describes what a Transform3D is
As pointed out in Issue #8904, a Transform3D is a 3x4 transformation matrix, not a 4x3. While that issue does point out other areas of concern on this specific page, this update is simply to fix that error. The change can be found on line 35.
2024-04-04 16:12:47 -04:00
A Thousand Ships bd6cc665a7 Fix incorrect uses of a/an 2024-03-29 15:14:27 +01:00
Hugo Locurcio 7e7182ba2b Mention how to improve font rendering quality in 3D text 2024-03-27 22:36:37 +01:00
Hugo Locurcio 3e3bbde35b Add support for embedding videos in documentation pages
This is more efficient than GIFs, animated PNGs or WebPs, while also
providing controls and audio playback if needed.
2024-03-27 19:58:27 +01:00
Max Hilbrunner 20ab694328 Merge pull request #9097 from gmikhail/standartmaterial3d-distance-fade
Added clarification to distance fade modes in Standard Material 3D
2024-03-25 19:47:41 +01:00
Hugo Locurcio 7a7f815b81 Mention per-vertex shading is currently unimplemented in Standard Material 3D
This also removes an outdated mention of Oren-Nayar diffuse mode,
which no longer exists since 4.0.
2024-03-23 18:16:09 +01:00
Mikhail Gribanov e6f442c39c Add clarification to distance fade modes in Standard Material 3D
Source: https://forum.godotengine.org/t/modify-transparency-of-mesh-with-next-pass-shader/22988/2
2024-03-14 20:05:52 +02:00
Max Hilbrunner 74b247ba12 Merge pull request #9077 from skyace65/Intro-To-3D
Update intro to 3D images, document preview light
2024-03-10 22:29:23 +01:00
skyace65 e616c4b6c6 Update intro to 3D images, document preview light 2024-03-10 15:01:25 -04:00
skyace65 57f04ea856 Update CSG note with info on reliability 2024-03-10 12:00:30 -04:00
Max Hilbrunner 53d7d8b599 Merge pull request #9041 from Calinou/environment-glow-compatibility
Document some glow properties being unavailable with Compatibility
2024-03-02 20:51:23 +01:00
Hugo Locurcio 4503812d6b Document some glow properties being unavailable with Compatibility 2024-03-01 20:02:35 +01:00
Hugo Locurcio 53984b5b84 Document roughness impacting refraction behavior in Standard Material 3D 2024-03-01 19:39:32 +01:00
Matthew 6a19c12a25 Merge pull request #8839 from timeeeee/master
Remove incorrect "we won't use the index array"
2024-02-22 19:06:51 -05:00
skyace65 b7dc0575c2 Update images for lightmap page 2024-02-10 11:17:24 -05:00
Matthew 6ac586bc55 Merge pull request #8885 from Calinou/resolution-scaling-fix-mipmap-bias-formula
Fix missing texture mipmap bias formula in Resolution scaling
2024-02-04 11:40:52 -05:00