Commit Graph
797 Commits
Author SHA1 Message Date
clayjohn d1fa43f9d4 fixed typo in title of fish tutorial 2019-03-14 17:40:12 -07:00
Rémi Verschelde 433f6513de Move Creating Content section to Tutorials 2019-03-11 13:53:31 +01:00
Clay John d0eacac884 Added shading language differences to gles2 doc (#2237) 2019-03-10 11:24:29 +01:00
Fredia Huya-Kouadio 10a8a4fb3d Update gdnative-cpp-example.rst (#2234)
Add note to specify when to expect Godot to auto-reload newly added/removed properties.
2019-03-10 11:23:06 +01:00
Matthew c45a8d9617 Start to add C# to VR starter tutorial (#2065) 2019-03-10 11:22:20 +01:00
CodeDarigan 7dd5e45090 Correct use of "queue_free" method
It was inversed.
2019-03-07 11:38:42 +00:00
Rémi Verschelde 54802cf565 Merge pull request #2229 from clayjohn/shader_material_update
Clean up ShaderMaterial doc
2019-03-05 09:58:35 +01:00
clayjohn 172e220d4b clean up shadermaterial doc 2019-03-04 22:29:32 -08:00
Julian Murgia aceef0bc04 Remove useless lines
Those came from an old version of the tutorial that aimed at a bit more complex example - maybe interesting later?
2019-03-04 12:37:23 +01:00
Rémi Verschelde 2ae280c4da Update gles2_gles3_differences.rst 2019-03-04 12:33:09 +01:00
clayjohn 58add6a6d1 added more information to gles2 gles3 2019-03-02 15:23:59 -08:00
Juan Linietsky af7b423938 Clarified about loading resources from multiple threads. 2019-03-01 14:19:29 -03:00
Julian Murgia 723293ad35 New tutorial page for editor main screen plugins (#2215) 2019-03-01 14:15:28 +01:00
Clay John cadfa956e5 Add tutorial on gles2 and gles3 differences (#2209) 2019-03-01 13:48:32 +01:00
Rémi Verschelde 823612b4c9 Merge pull request #2206 from godofgrunts/master
Corrected Use Snap shortcut key
2019-03-01 13:28:11 +01:00
soekmego 5c8b62b8af removed uneccesary comparator 2019-02-25 16:05:34 +01:00
Juan Linietsky f118ce3213 Clarify that materials are only from meshes in gridmap. 2019-02-22 09:38:08 -03:00
godofgrunts d1bdee9adc Corrected Use Snap shortcut key
`S` is the shortcut for Scale Mode. `Shift + S` is the shortcut for Snap Mode
2019-02-21 12:20:48 -05:00
Ignacio Etcheverry a129652342 Fixes and improvements of C# code examples 2019-02-18 22:08:01 +01:00
clayjohn 0bbb62df2d added tutorial on animating thousands of objects 2019-02-10 15:39:10 -08:00
Rémi Verschelde c344f8d801 Misc style fixes 2019-02-10 13:38:13 +01:00
Rémi Verschelde 243559f89f Merge pull request #2170 from clayjohn/inout_typo
Fixed inout variables in spatial shader docs
2019-02-10 11:55:18 +01:00
Rémi Verschelde 3e71a0e685 Merge pull request #2163 from JFonS/add_gizmo_docs
Add tutorial for custom spatial gizmos plugin.
2019-02-08 11:35:09 +01:00
JFonS 8c2470bf3b Add tutorial for custom spatial gizmos plugin. 2019-02-06 16:35:49 +01:00
Nathan Lovato 85af2057f0 Merge pull request #2166 from asheraryam/patch-1
Added note for the captured mouse mode scenario.
2019-02-06 16:26:59 +09:00
Asheraryam d3e485f006 Added note for the captured mouse mode scenario.
See https://github.com/godotengine/godot/issues/24363#issuecomment-450574818
2019-02-06 09:20:46 +02:00
clayjohn c9b1bc3a35 fixed inout variables in spatial shader 2019-02-02 14:29:20 -08:00
Asheraryam 58a935b57f Mismatched brackets
Unnecessary right bracket, causing game script to fail compiling.
2019-02-02 20:35:18 +02:00
clayjohn bb31bab528 fixed typo in OUTPUT_IS_SRGB 2019-01-27 00:00:20 -08:00
Rémi Verschelde 5b2aaf8d41 Optimize PNGs with optipng
Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
Rémi Verschelde dc2ff4434b Style changes to #2155 2019-01-26 21:10:54 +01:00
Rémi Verschelde 721ad728fd Merge pull request #2155 from eska014/html5-3.1
Update web platform docs
2019-01-26 21:04:33 +01:00
Rémi Verschelde 4f95bdba6e Merge pull request #2160 from clayjohn/world_matrix_uniform
Clarified use of WORLD_MATRIX in CanvasItem Shaders
2019-01-26 20:51:13 +01:00
clayjohn 2522a78f60 fixed description of canvas item matrices 2019-01-26 11:11:16 -08:00
clayjohn 39c27eb93c updated shader builtins from recent commits 2019-01-25 17:28:27 -08:00
Fabio Alessandrelli 2dcaaf5666 Fix High Level Multiplayer tutorial listing.
Was not properly setting the network_master for remote peers, only for
the local one, causing the clients to go out of sync
2019-01-25 10:47:08 +01:00
Leon Krause 7fdc28bbcc Fix HTTPClient script for HTML5 platform 2019-01-23 23:23:24 +01:00
Leon Krause 4cb5df447b Update HTML5 platform docs 2019-01-23 23:21:55 +01:00
Juan Linietsky 82ffb39992 typo 2019-01-23 12:25:27 -03:00
Rémi Verschelde d8020549ad First proofreading of jitter/stutter tutorial 2019-01-23 15:52:36 +01:00
Juan Linietsky 419c313635 Add a short tutorial explaining how to fix (or report) jitter or stutter. 2019-01-23 11:40:11 -03:00
corrigentia 87509ef9d4 Fix grammar in making_plugins
Fix grammar in making_plugins.
2019-01-17 08:53:47 +02:00
Rémi Verschelde 315e8f787f Merge pull request #2144 from corrigentia/patch-122
Fix punctuation and grammar in vr_primer
2019-01-16 22:56:26 +01:00
Rémi Verschelde 54959ca259 Merge pull request #2145 from corrigentia/patch-123
Tweak vr_starter_tutorial
2019-01-16 22:56:14 +01:00
Rémi Verschelde fdc9b49d0f Merge pull request #2143 from corrigentia/patch-121
Tweak uploading_to_assetlib
2019-01-16 22:55:36 +01:00
Rémi Verschelde e12ef48e6c Merge pull request #2142 from corrigentia/patch-120
Fix punctuation in using_assetlib
2019-01-16 22:55:17 +01:00
Rémi Verschelde 7eca152987 Merge pull request #2141 from corrigentia/patch-119
Fix punctuation in what_is_assetlib
2019-01-16 22:55:02 +01:00
Rémi Verschelde 44ae4b72b1 Merge pull request #2140 from corrigentia/patch-118
Add a missing comma to ssl_certificates
2019-01-16 22:54:50 +01:00
Rémi Verschelde 8fd29bf83b Merge pull request #2139 from corrigentia/patch-117
Tweak http_client_class
2019-01-16 22:54:36 +01:00
corrigentia 00cf87b778 Tweak vr_starter_tutorial
Fix punctuation, spelling, grammar and GDScript style guide compliance in vr_starter_tutorial. Remove duplication.
"a" becomes "an" before vowel sound.
Do **NOT** use ["different" after "various"](https://www.thefreedictionary.com/various)!
2019-01-16 21:17:08 +02:00