clayjohn
d1fa43f9d4
fixed typo in title of fish tutorial
2019-03-14 17:40:12 -07:00
Rémi Verschelde
433f6513de
Move Creating Content section to Tutorials
2019-03-11 13:53:31 +01:00
Clay John
d0eacac884
Added shading language differences to gles2 doc ( #2237 )
2019-03-10 11:24:29 +01:00
Fredia Huya-Kouadio
10a8a4fb3d
Update gdnative-cpp-example.rst ( #2234 )
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Add note to specify when to expect Godot to auto-reload newly added/removed properties.
2019-03-10 11:23:06 +01:00
Matthew
c45a8d9617
Start to add C# to VR starter tutorial ( #2065 )
2019-03-10 11:22:20 +01:00
CodeDarigan
7dd5e45090
Correct use of "queue_free" method
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It was inversed.
2019-03-07 11:38:42 +00:00
Rémi Verschelde
54802cf565
Merge pull request #2229 from clayjohn/shader_material_update
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Clean up ShaderMaterial doc
2019-03-05 09:58:35 +01:00
clayjohn
172e220d4b
clean up shadermaterial doc
2019-03-04 22:29:32 -08:00
Julian Murgia
aceef0bc04
Remove useless lines
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Those came from an old version of the tutorial that aimed at a bit more complex example - maybe interesting later?
2019-03-04 12:37:23 +01:00
Rémi Verschelde
2ae280c4da
Update gles2_gles3_differences.rst
2019-03-04 12:33:09 +01:00
clayjohn
58add6a6d1
added more information to gles2 gles3
2019-03-02 15:23:59 -08:00
Juan Linietsky
af7b423938
Clarified about loading resources from multiple threads.
2019-03-01 14:19:29 -03:00
Julian Murgia
723293ad35
New tutorial page for editor main screen plugins ( #2215 )
2019-03-01 14:15:28 +01:00
Clay John
cadfa956e5
Add tutorial on gles2 and gles3 differences ( #2209 )
2019-03-01 13:48:32 +01:00
Rémi Verschelde
823612b4c9
Merge pull request #2206 from godofgrunts/master
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Corrected Use Snap shortcut key
2019-03-01 13:28:11 +01:00
soekmego
5c8b62b8af
removed uneccesary comparator
2019-02-25 16:05:34 +01:00
Juan Linietsky
f118ce3213
Clarify that materials are only from meshes in gridmap.
2019-02-22 09:38:08 -03:00
godofgrunts
d1bdee9adc
Corrected Use Snap shortcut key
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`S` is the shortcut for Scale Mode. `Shift + S` is the shortcut for Snap Mode
2019-02-21 12:20:48 -05:00
Ignacio Etcheverry
a129652342
Fixes and improvements of C# code examples
2019-02-18 22:08:01 +01:00
clayjohn
0bbb62df2d
added tutorial on animating thousands of objects
2019-02-10 15:39:10 -08:00
Rémi Verschelde
c344f8d801
Misc style fixes
2019-02-10 13:38:13 +01:00
Rémi Verschelde
243559f89f
Merge pull request #2170 from clayjohn/inout_typo
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Fixed inout variables in spatial shader docs
2019-02-10 11:55:18 +01:00
Rémi Verschelde
3e71a0e685
Merge pull request #2163 from JFonS/add_gizmo_docs
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Add tutorial for custom spatial gizmos plugin.
2019-02-08 11:35:09 +01:00
JFonS
8c2470bf3b
Add tutorial for custom spatial gizmos plugin.
2019-02-06 16:35:49 +01:00
Nathan Lovato
85af2057f0
Merge pull request #2166 from asheraryam/patch-1
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Added note for the captured mouse mode scenario.
2019-02-06 16:26:59 +09:00
Asheraryam
d3e485f006
Added note for the captured mouse mode scenario.
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See https://github.com/godotengine/godot/issues/24363#issuecomment-450574818
2019-02-06 09:20:46 +02:00
clayjohn
c9b1bc3a35
fixed inout variables in spatial shader
2019-02-02 14:29:20 -08:00
Asheraryam
58a935b57f
Mismatched brackets
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Unnecessary right bracket, causing game script to fail compiling.
2019-02-02 20:35:18 +02:00
clayjohn
bb31bab528
fixed typo in OUTPUT_IS_SRGB
2019-01-27 00:00:20 -08:00
Rémi Verschelde
5b2aaf8d41
Optimize PNGs with optipng
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Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
Rémi Verschelde
dc2ff4434b
Style changes to #2155
2019-01-26 21:10:54 +01:00
Rémi Verschelde
721ad728fd
Merge pull request #2155 from eska014/html5-3.1
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Update web platform docs
2019-01-26 21:04:33 +01:00
Rémi Verschelde
4f95bdba6e
Merge pull request #2160 from clayjohn/world_matrix_uniform
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Clarified use of WORLD_MATRIX in CanvasItem Shaders
2019-01-26 20:51:13 +01:00
clayjohn
2522a78f60
fixed description of canvas item matrices
2019-01-26 11:11:16 -08:00
clayjohn
39c27eb93c
updated shader builtins from recent commits
2019-01-25 17:28:27 -08:00
Fabio Alessandrelli
2dcaaf5666
Fix High Level Multiplayer tutorial listing.
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Was not properly setting the network_master for remote peers, only for
the local one, causing the clients to go out of sync
2019-01-25 10:47:08 +01:00
Leon Krause
7fdc28bbcc
Fix HTTPClient script for HTML5 platform
2019-01-23 23:23:24 +01:00
Leon Krause
4cb5df447b
Update HTML5 platform docs
2019-01-23 23:21:55 +01:00
Juan Linietsky
82ffb39992
typo
2019-01-23 12:25:27 -03:00
Rémi Verschelde
d8020549ad
First proofreading of jitter/stutter tutorial
2019-01-23 15:52:36 +01:00
Juan Linietsky
419c313635
Add a short tutorial explaining how to fix (or report) jitter or stutter.
2019-01-23 11:40:11 -03:00
corrigentia
87509ef9d4
Fix grammar in making_plugins
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Fix grammar in making_plugins.
2019-01-17 08:53:47 +02:00
Rémi Verschelde
315e8f787f
Merge pull request #2144 from corrigentia/patch-122
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Fix punctuation and grammar in vr_primer
2019-01-16 22:56:26 +01:00
Rémi Verschelde
54959ca259
Merge pull request #2145 from corrigentia/patch-123
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Tweak vr_starter_tutorial
2019-01-16 22:56:14 +01:00
Rémi Verschelde
fdc9b49d0f
Merge pull request #2143 from corrigentia/patch-121
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Tweak uploading_to_assetlib
2019-01-16 22:55:36 +01:00
Rémi Verschelde
e12ef48e6c
Merge pull request #2142 from corrigentia/patch-120
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Fix punctuation in using_assetlib
2019-01-16 22:55:17 +01:00
Rémi Verschelde
7eca152987
Merge pull request #2141 from corrigentia/patch-119
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Fix punctuation in what_is_assetlib
2019-01-16 22:55:02 +01:00
Rémi Verschelde
44ae4b72b1
Merge pull request #2140 from corrigentia/patch-118
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Add a missing comma to ssl_certificates
2019-01-16 22:54:50 +01:00
Rémi Verschelde
8fd29bf83b
Merge pull request #2139 from corrigentia/patch-117
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Tweak http_client_class
2019-01-16 22:54:36 +01:00
corrigentia
00cf87b778
Tweak vr_starter_tutorial
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Fix punctuation, spelling, grammar and GDScript style guide compliance in vr_starter_tutorial. Remove duplication.
"a" becomes "an" before vowel sound.
Do **NOT** use ["different" after "various"](https://www.thefreedictionary.com/various )!
2019-01-16 21:17:08 +02:00