Martin Beaussart
d18c89ba71
Update code order with static annotation on gdscript_styleguide.rst ( #8920 )
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* Update code order with static annotation on gdscript_styleguide.rst
Update code order on gdscript_styleguide.rst
by inserting static variables and methods on the code order as a proposal
2025-01-25 12:06:20 -05:00
Mark Wilson
1fe10df90d
Fix description of GUI input propagation ( #7899 )
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* Fix: Propagation of _gui_input()
_gui_input() calls only propagate up the scene tree for mouse events
with appropriate filter flags. Keyboard and controller events do not
propagate through _gui_input().
Places entire description of _gui_input() propagation in one location,
marks it as a note to separate it from surrounding input propagation,
and updates the description to include behavior of keyboard and
controller events.
2025-01-25 11:51:36 -05:00
Billy Guzik
42ac7c8431
Update gdscript_exports.rst ( #9327 )
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* Update gdscript_exports.rst
Added hyperlinks for each export type that lead to annotation documentation further explaining each export type, as requested in issue#9281
2025-01-25 11:32:33 -05:00
Makarov Alexandr
f167d485df
Add Visual Studio exec flags ( #9086 )
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* Add Visual Studio exec flags
2025-01-25 11:27:58 -05:00
Matthew
b3b0b1e5e9
Merge pull request #9267 from JordanKlooster/patch-1
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Fixed small code error in custom_drawing_in_2d.rst
2025-01-24 22:28:16 -05:00
Matthew
e8c441ecdb
Merge pull request #5843 from Calinou/exporting-html5-mobile
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Add optimization tips for mobile in Exporting to HTML5
2025-01-24 07:37:13 -05:00
Max Hilbrunner
9c55731f67
Merge pull request #10544 from betalars/tool-bug-warning
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Add warning about tool scripts needing editor restart
2025-01-24 05:07:59 +01:00
Hugo Locurcio
c1c1bbeaf4
Add optimization tips for mobile in Exporting to HTML5
2025-01-24 03:21:19 +01:00
menaechmi
a8848f4765
Add missing manual renames from editor's renames_map ( #9849 )
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* Add missing manual renames from editor's renames_map
2025-01-23 20:51:10 -05:00
Stephan Bogner
77a9ebc741
i18n: Add explanation for locales and automatic language setting ( #10008 )
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Added information regarding locales and automatic language setting
2025-01-23 20:19:17 -05:00
betalars and tetrapod
f766bad7db
Add link to original issue
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Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com >
2025-01-23 23:44:31 +01:00
betalars and tetrapod
76d10dc3f5
replace danger with warning
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Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com >
2025-01-23 23:43:41 +01:00
betalars
8d14299b06
fixes #7184 : adding warning about tool scripts needing editor restart
2025-01-23 11:05:25 +01:00
tetrapod
e74ead8dd8
Merge pull request #10533 from skyace65/NavigationLink
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Update navigation link page for new debug arrows
2025-01-22 17:25:39 -08:00
havi05
91618125d5
Update rainbow bbcode options - add speed
2025-01-22 23:24:03 +01:00
Matthew
f4802132d2
Merge pull request #9913 from adamscott/exporting-for-web-update
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Update "Exporting for the Web" to include 4.3 features
2025-01-22 12:25:23 -05:00
Adam Scott
a2c8428734
Update "Exporting for Web" to include 4.3 features
2025-01-22 09:15:07 -05:00
Max Hilbrunner
fb685d9f2c
Merge pull request #10514 from Synzorasize/101163_update
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Document adding scene-unique nodes by prefixing with '%'
2025-01-22 04:35:17 +01:00
Max Hilbrunner
f1cd8c8b0a
Merge pull request #10532 from skyace65/RecoveryMode
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Document recovery mode
2025-01-22 03:00:36 +01:00
Max Hilbrunner
b53aa42e80
Merge pull request #10540 from tetrapod00/manifold-tutorial
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Add small tutorial on making existing mesh manifold with Blender
2025-01-22 02:56:11 +01:00
Matthew
5eb859830e
Merge pull request #10541 from tetrapod00/gdscript-keyword-links
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Add links from GDScript keywords table to relevant sections
2025-01-21 20:03:32 -05:00
Matthew
d1a80f2375
Merge pull request #9848 from Lukas-Fletcher/patch-4
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Update fract delta description in particle_systems_2d.rst
2025-01-21 18:33:26 -05:00
tetrapod00
8d1a93f2ff
Add links from GDScript keywords table to relevant sections
2025-01-21 15:29:51 -08:00
Synzorasize
65a77b087c
Document adding scene-unique nodes by prefixing with '%'
2025-01-21 17:11:08 -06:00
tetrapod00
fd782219ec
Add small tutorial on making existing mesh manifold with Blender
2025-01-21 14:52:27 -08:00
Matthew
c3cdf60394
Merge pull request #9653 from paxer/create_tree
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Fix Making trees tutorial
2025-01-21 11:02:34 -05:00
Matthew
3eb20aaf79
Merge pull request #10489 from AKKamath/master
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Update screenshot of Editor Settings location for Exporting for Android
2025-01-21 10:35:43 -05:00
skyace65
9593ece453
Update navigation link page for new debug arrows
2025-01-20 21:21:28 -05:00
skyace65
ba57aee59d
Document recovery mode
2025-01-20 20:37:12 -05:00
Max Hilbrunner
e4a36fe2d9
Merge pull request #10531 from skyace65/VisualShaderUpdate
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Update using visual shaders page for 4.4
2025-01-21 01:51:28 +01:00
skyace65
09c21f1039
Update using visual shaders page for 4.4
2025-01-20 19:10:16 -05:00
Max Hilbrunner
d83d55ad36
Merge pull request #10527 from skyace65/CSGNote2
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Update CSG page note for 4.4
2025-01-20 06:28:06 +01:00
skyace65
973877f0c8
Update CSG note for 4.4
2025-01-19 22:23:12 -05:00
Max Hilbrunner
af36bb6c0e
Merge pull request #10525 from skyace65/PhysicsIntroduction
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Update Physics introduction images
2025-01-20 00:05:16 +01:00
Max Hilbrunner
523369f1f8
Merge pull request #10524 from skyace65/IntroTo3D
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Update Intro to 3D page for Godot 4.4
2025-01-20 00:04:57 +01:00
Max Hilbrunner
4b69ae913e
Merge pull request #10520 from skyace65/AnimationTracks
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Update animation tracks page for Godot 4.4
2025-01-20 00:04:34 +01:00
skyace65
385e1a370c
Update Physics introduction images
2025-01-19 11:58:28 -05:00
skyace65
d4a79f4ffc
Update Intro to 3D page for Godot 4.4
2025-01-19 11:25:50 -05:00
skyace65
859a97e382
Update animation tracks page for Godot 4.4
2025-01-18 22:00:52 -05:00
Max Hilbrunner
bcf595fc00
Merge pull request #10519 from Calinou/changing-windows-icon-add-ico-generation
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Document automatic ICO generation in Changing application icon for Windows
2025-01-19 02:24:19 +01:00
Hugo Locurcio
36c5f34c81
Document automatic ICO generation in Changing application icon for Windows
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- Remove outdated notice about known issue.
2025-01-18 14:36:05 +01:00
Max Hilbrunner
2062dff926
Merge pull request #10510 from skyace65/Setup-XR
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Update setting up XR for Godot 4.3
2025-01-18 02:27:08 +01:00
Tom Schultz
8996cc1e37
Clarify the impact of "Normal Map (RG Channels)" on texture imports. ( #10511 )
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* Clarifying the impact of "Normal Map (RG Channels)" on texture imports.
2025-01-16 21:15:44 +01:00
skyace65
685816118d
Update setting up XR for Godot 4.3
2025-01-15 22:17:32 -05:00
Max Hilbrunner
8f772f6e7d
Merge pull request #10502 from The-oldone/Fix-typo-in-visual-shaders
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Fix `Switch` node boolean conversion description in Visual shaders
2025-01-16 01:03:08 +01:00
fearwalia
5d941e522d
Fix typo in visual shaders regarding switch node
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Clarified that the last sentence is an
instruction, and rectified the state of the
components necessary to provide the output as
true
2025-01-15 23:08:03 +05:30
Max Hilbrunner
6e1144a697
Merge pull request #10504 from Calinou/gdscript-style-guide-icon
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Add `@icon` ordering to the GDScript style guide
2025-01-13 22:34:28 +01:00
Max Hilbrunner
976238c981
Merge pull request #10498 from skyace65/Environment-Images
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Update Environment page for 4.4
2025-01-13 22:32:54 +01:00
Hugo Locurcio
265397c5fc
Add @icon ordering to the GDScript style guide
2025-01-13 17:25:42 +01:00
Ben
d251fe8442
Divide pi out of light color
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This should have been updated in https://github.com/godotengine/godot-docs/pull/7568
2025-01-12 20:13:49 -08:00