Commit Graph
4497 Commits
Author SHA1 Message Date
Martin Beaussart d18c89ba71 Update code order with static annotation on gdscript_styleguide.rst (#8920)
* Update code order with static annotation on gdscript_styleguide.rst

Update code order on gdscript_styleguide.rst
by inserting static variables and methods on the code order as a proposal
2025-01-25 12:06:20 -05:00
Mark Wilson 1fe10df90d Fix description of GUI input propagation (#7899)
* Fix: Propagation of _gui_input()

_gui_input() calls only propagate up the scene tree for mouse events
with appropriate filter flags. Keyboard and controller events do not
propagate through _gui_input().

Places entire description of _gui_input() propagation in one location,
marks it as a note to separate it from surrounding input propagation,
and updates the description to include behavior of keyboard and
controller events.
2025-01-25 11:51:36 -05:00
Billy Guzik 42ac7c8431 Update gdscript_exports.rst (#9327)
* Update gdscript_exports.rst

Added hyperlinks for each export type that lead to annotation documentation further explaining each export type, as requested in issue#9281
2025-01-25 11:32:33 -05:00
Makarov Alexandr f167d485df Add Visual Studio exec flags (#9086)
* Add Visual Studio exec flags
2025-01-25 11:27:58 -05:00
Matthew b3b0b1e5e9 Merge pull request #9267 from JordanKlooster/patch-1
Fixed small code error in custom_drawing_in_2d.rst
2025-01-24 22:28:16 -05:00
Matthew e8c441ecdb Merge pull request #5843 from Calinou/exporting-html5-mobile
Add optimization tips for mobile in Exporting to HTML5
2025-01-24 07:37:13 -05:00
Max Hilbrunner 9c55731f67 Merge pull request #10544 from betalars/tool-bug-warning
Add warning about tool scripts needing editor restart
2025-01-24 05:07:59 +01:00
Hugo Locurcio c1c1bbeaf4 Add optimization tips for mobile in Exporting to HTML5 2025-01-24 03:21:19 +01:00
menaechmi a8848f4765 Add missing manual renames from editor's renames_map (#9849)
* Add missing manual renames from editor's renames_map
2025-01-23 20:51:10 -05:00
Stephan Bogner 77a9ebc741 i18n: Add explanation for locales and automatic language setting (#10008)
Added information regarding locales and automatic language setting
2025-01-23 20:19:17 -05:00
betalarsandtetrapod f766bad7db Add link to original issue
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2025-01-23 23:44:31 +01:00
betalarsandtetrapod 76d10dc3f5 replace danger with warning
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2025-01-23 23:43:41 +01:00
betalars 8d14299b06 fixes #7184: adding warning about tool scripts needing editor restart 2025-01-23 11:05:25 +01:00
tetrapod e74ead8dd8 Merge pull request #10533 from skyace65/NavigationLink
Update navigation link page for new debug arrows
2025-01-22 17:25:39 -08:00
havi05 91618125d5 Update rainbow bbcode options - add speed 2025-01-22 23:24:03 +01:00
Matthew f4802132d2 Merge pull request #9913 from adamscott/exporting-for-web-update
Update "Exporting for the Web" to include 4.3 features
2025-01-22 12:25:23 -05:00
Adam Scott a2c8428734 Update "Exporting for Web" to include 4.3 features 2025-01-22 09:15:07 -05:00
Max Hilbrunner fb685d9f2c Merge pull request #10514 from Synzorasize/101163_update
Document adding scene-unique nodes by prefixing with '%'
2025-01-22 04:35:17 +01:00
Max Hilbrunner f1cd8c8b0a Merge pull request #10532 from skyace65/RecoveryMode
Document recovery mode
2025-01-22 03:00:36 +01:00
Max Hilbrunner b53aa42e80 Merge pull request #10540 from tetrapod00/manifold-tutorial
Add small tutorial on making existing mesh manifold with Blender
2025-01-22 02:56:11 +01:00
Matthew 5eb859830e Merge pull request #10541 from tetrapod00/gdscript-keyword-links
Add links from GDScript keywords table to relevant sections
2025-01-21 20:03:32 -05:00
Matthew d1a80f2375 Merge pull request #9848 from Lukas-Fletcher/patch-4
Update fract delta description in particle_systems_2d.rst
2025-01-21 18:33:26 -05:00
tetrapod00 8d1a93f2ff Add links from GDScript keywords table to relevant sections 2025-01-21 15:29:51 -08:00
Synzorasize 65a77b087c Document adding scene-unique nodes by prefixing with '%' 2025-01-21 17:11:08 -06:00
tetrapod00 fd782219ec Add small tutorial on making existing mesh manifold with Blender 2025-01-21 14:52:27 -08:00
Matthew c3cdf60394 Merge pull request #9653 from paxer/create_tree
Fix Making trees tutorial
2025-01-21 11:02:34 -05:00
Matthew 3eb20aaf79 Merge pull request #10489 from AKKamath/master
Update screenshot of Editor Settings location for Exporting for Android
2025-01-21 10:35:43 -05:00
skyace65 9593ece453 Update navigation link page for new debug arrows 2025-01-20 21:21:28 -05:00
skyace65 ba57aee59d Document recovery mode 2025-01-20 20:37:12 -05:00
Max Hilbrunner e4a36fe2d9 Merge pull request #10531 from skyace65/VisualShaderUpdate
Update using visual shaders page for 4.4
2025-01-21 01:51:28 +01:00
skyace65 09c21f1039 Update using visual shaders page for 4.4 2025-01-20 19:10:16 -05:00
Max Hilbrunner d83d55ad36 Merge pull request #10527 from skyace65/CSGNote2
Update CSG page note for 4.4
2025-01-20 06:28:06 +01:00
skyace65 973877f0c8 Update CSG note for 4.4 2025-01-19 22:23:12 -05:00
Max Hilbrunner af36bb6c0e Merge pull request #10525 from skyace65/PhysicsIntroduction
Update Physics introduction images
2025-01-20 00:05:16 +01:00
Max Hilbrunner 523369f1f8 Merge pull request #10524 from skyace65/IntroTo3D
Update Intro to 3D page for Godot 4.4
2025-01-20 00:04:57 +01:00
Max Hilbrunner 4b69ae913e Merge pull request #10520 from skyace65/AnimationTracks
Update animation tracks page for Godot 4.4
2025-01-20 00:04:34 +01:00
skyace65 385e1a370c Update Physics introduction images 2025-01-19 11:58:28 -05:00
skyace65 d4a79f4ffc Update Intro to 3D page for Godot 4.4 2025-01-19 11:25:50 -05:00
skyace65 859a97e382 Update animation tracks page for Godot 4.4 2025-01-18 22:00:52 -05:00
Max Hilbrunner bcf595fc00 Merge pull request #10519 from Calinou/changing-windows-icon-add-ico-generation
Document automatic ICO generation in Changing application icon for Windows
2025-01-19 02:24:19 +01:00
Hugo Locurcio 36c5f34c81 Document automatic ICO generation in Changing application icon for Windows
- Remove outdated notice about known issue.
2025-01-18 14:36:05 +01:00
Max Hilbrunner 2062dff926 Merge pull request #10510 from skyace65/Setup-XR
Update setting up XR for Godot 4.3
2025-01-18 02:27:08 +01:00
Tom Schultz 8996cc1e37 Clarify the impact of "Normal Map (RG Channels)" on texture imports. (#10511)
* Clarifying the impact of "Normal Map (RG Channels)" on texture imports.
2025-01-16 21:15:44 +01:00
skyace65 685816118d Update setting up XR for Godot 4.3 2025-01-15 22:17:32 -05:00
Max Hilbrunner 8f772f6e7d Merge pull request #10502 from The-oldone/Fix-typo-in-visual-shaders
Fix `Switch` node boolean conversion description in Visual shaders
2025-01-16 01:03:08 +01:00
fearwalia 5d941e522d Fix typo in visual shaders regarding switch node
Clarified that the last sentence is an
instruction, and rectified the state of the
components necessary to provide the output as
true
2025-01-15 23:08:03 +05:30
Max Hilbrunner 6e1144a697 Merge pull request #10504 from Calinou/gdscript-style-guide-icon
Add `@icon` ordering to the GDScript style guide
2025-01-13 22:34:28 +01:00
Max Hilbrunner 976238c981 Merge pull request #10498 from skyace65/Environment-Images
Update Environment page for 4.4
2025-01-13 22:32:54 +01:00
Hugo Locurcio 265397c5fc Add @icon ordering to the GDScript style guide 2025-01-13 17:25:42 +01:00
Ben d251fe8442 Divide pi out of light color
This should have been updated in https://github.com/godotengine/godot-docs/pull/7568
2025-01-12 20:13:49 -08:00