Commit Graph
849 Commits
Author SHA1 Message Date
Mochii Moth a16f29d628 Fixed typo
Changed "then" into "when" on line 19.
2020-05-17 09:37:51 -04:00
Hugo Locurcio d494d19dac Remove trailing whitespace and irregular whitespace 2020-05-17 00:26:19 +02:00
jluini 17c0c078c1 Fix in note about adaptive icons ('radius' changed to 'diameter') 2020-05-15 20:12:16 -03:00
Max Hilbrunner 105eecc13a Merge pull request #3537 from Calinou/project-organization-case-sensitivity
Add a note about case sensitivity in Project organization
2020-05-15 19:29:12 +02:00
Michael Alexsander a027e2b43e Fix malformatted bullet section in "Your first game" page 2020-05-14 19:25:58 -03:00
Hugo Locurcio e95568bc12 Add a note about case sensitivity in Project organization
See https://github.com/godotengine/godot/issues/19592.
2020-05-14 22:23:34 +02:00
Max Hilbrunner 54f2ef4ba2 GDScript: Add type casting to the precedence table 2020-05-14 18:03:05 +02:00
Chris Bradfield 9cd7cbf8e0 Merge pull request #3521 from mukul29/master
Removed redundant code recalculating velocity
2020-05-13 09:01:35 -07:00
Max Hilbrunner ae38187756 Merge pull request #3523 from cbscribe/kcc_yfg_rewrite
Dodge the Creeps tutorial updates
2020-05-13 14:45:30 +02:00
Chris Bradfield 2847bc5ebb Dodge the Creeps tutorial updates 2020-05-12 21:01:50 -07:00
mtttz c7719aa020 Replace outdated 'GDScriptFunction' identifier with 'GDScriptFunctionState' in example code 2020-05-12 23:47:50 +02:00
Ettore Atalan 9618931e61 Add missing whitespace in Your first game (#3522) 2020-05-11 16:07:40 +02:00
Mukul Joshi c9ea3ed4ff Removed redundant code recalculating velocity
1. 'velocity' was being normalized and multiplied by 'speed' twice making it redundant.
2. The else statement was re-initializing velocity which isn't required.
2020-05-11 06:38:00 +05:30
Hugo Locurcio 0cba774249 Mention Object bracket property access and dynamic property indexing
This closes #3506.
2020-05-08 17:28:49 +02:00
Marcel Admiraal a865a960f7 Convert SpatialMaterial references to StandardMaterial3D. 2020-05-04 20:09:23 +01:00
Hugo Locurcio a53ab27329 Add file name conventions in the GDScript style guide (#3355)
This closes #2376.
2020-05-04 19:07:29 +02:00
Ivan TsoninskiandMax Hilbrunner 46fe0e181d How to fix "Could not create settings" (#3350)
* How to fix "Could not create settings"

I added an explanation for what to do if you get an error "Warning: Could not create settings".

* Update getting_started/workflow/export/android_custom_build.rst

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2020-05-04 19:01:17 +02:00
needfulthingandMax Hilbrunner a7e0fc1854 Unclear instruction (#3380)
* Unclear instruction

Select “New InputEventAction” and click the new “InputEvent”.

There is no "InputEvent" to click on. The action tab already shows up after selecting “New InputEventAction”.

* Update getting_started/step_by_step/your_first_game.rst

Go with Calinou's suggestion

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2020-05-04 18:57:07 +02:00
Andrii DoroshenkoandMax Hilbrunner 387882f458 Document GDScript export category and property grouping (#3444)
* Document GDScript export category and property grouping

* Update getting_started/scripting/gdscript/gdscript_exports.rst

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2020-05-04 16:26:18 +02:00
Hugo Locurcio ab2f52baf0 Document how to opt-out of replacing files when loading a PCK file
This feature was added in Godot 3.2.
2020-05-04 10:00:23 +02:00
Hugo Locurcio 53eedbfdd0 Mention the normal map coordinate system expected by Godot 2020-05-03 21:23:14 +02:00
Michael Alexsander e4f6430262 Make more snippets in GDScript basics page follow the styleguide (#3487) 2020-05-03 15:22:42 +02:00
Max Hilbrunner fb45e50509 Merge pull request #2644 from Xrayez/gdscript-coroutines-completed
Elaborate on yielding to `completed` signal in GDScript basics
2020-05-03 01:00:03 +02:00
Max Hilbrunner e06888b372 Merge pull request #3468 from Calinou/mention-cross-language-inheritance
Mention the lack of support for cross-language script inheritance
2020-05-03 00:06:45 +02:00
8ea31de5ef Added documentation for drag-and-drop support for exported arrays (#3480)
* Added documentation for drag-and-drop support for exported arrays

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-05-02 22:32:02 +02:00
mechPenSketch b844c946d9 Expand NodePath hints, added Resource hints to GDScript exports (#3473) 2020-05-02 14:03:24 +02:00
tanchar 63a97f6d8a Replace Meta keyboard shortcut with explicit key (#3477) 2020-05-01 22:21:01 +02:00
Hugo Locurcio a492d292b9 Mention the lack of support for cross-language script inheritance
See https://github.com/godotengine/godot/issues/38352.
2020-04-30 20:16:35 +02:00
Hugo Locurcio b99bcb2bbd Document BMP loading limitations in Importing images 2020-04-29 18:02:48 +02:00
Lee MatosandHugo Locurcio 75f6f8997c Clarify that "right side" means Advanced menu in Signal interface (#3453)
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-04-27 17:39:16 +02:00
Rémi Verschelde e6b00ca97a Misc formatting fixes 2020-04-27 12:17:47 +02:00
Yuri Sizov 135b33b768 Replace British spelling and fix various typos 2020-04-27 12:18:52 +03:00
Rémi Verschelde e4237e2948 Misc fixes to recent merges 2020-04-27 09:58:08 +02:00
Steven Schoen d2bd0f805a Change "Github" to "GitHub" in Exporting doc 2020-04-26 19:05:08 -07:00
Rémi Verschelde 62a697670d Merge pull request #3385 from van800/master
Setting up Godot with Rider on Windows
2020-04-26 19:47:18 +02:00
MomoHunter b13b004a7c Changed note-link to https in signals.rst (#3446) 2020-04-26 19:28:23 +02:00
Ivan.Shakhov 6d00fee2ed Setting up Godot with Rider on Windows 2020-04-26 18:26:13 +02:00
Max Hilbrunner b935b0fd5b Merge pull request #3358 from Calinou/best-practices-clarify-enum-string
Clarify how string enums are created in the Data preferences page
2020-04-26 18:10:38 +02:00
Max Hilbrunner 2c1d18148c Merge pull request #3406 from Calinou/add-html5-ios-warning
Warn about outstanding bugs in the HTML5 export when running on iOS
2020-04-26 18:03:13 +02:00
Max Hilbrunner 7d262cfd4f Merge pull request #3431 from skyace65/VSCodeDebug
Add debug instructions for VSCode
2020-04-26 18:00:47 +02:00
Max Hilbrunner 2460314344 Merge pull request #3436 from Calinou/exporting-android-fix-double-colon
Fix duplicate colon in Exporting for Android
2020-04-26 17:52:59 +02:00
Max Hilbrunner fb36095bf0 Merge pull request #3440 from tanchar/patch-1
remove duplicate keyboard shortcut
2020-04-26 17:10:02 +02:00
Andrii Doroshenko 7e3c39641a Document script templates creation and management (#3439) 2020-04-25 12:28:55 +02:00
tanchar 8eb869f61e remove duplicate keyboard shortcut
- Complete Symbol was present twice
- The correct shortcut on mac is Ctrl + Space ; Cmd + Space is typically used to open the mac spotlight search
- Clone Down was present twice
2020-04-25 12:27:41 +02:00
Hugo Locurcio a70630b924 Fix duplicate colon in Exporting for Android 2020-04-24 11:54:47 +02:00
skyace65 df61fffe1b Add debug instructions for VSCode 2020-04-23 10:49:08 -04:00
Hugo Locurcio e7e869afe5 Warn about outstanding bugs in the HTML5 export when running on iOS 2020-04-18 15:11:28 +02:00
Michael Alexsander fec78c3c04 Fix some more errors 2020-04-17 16:43:12 -03:00
Michael Alexsander a01b8d208c Fix small mistakes in "Importing 3D scenes" page (#3393) 2020-04-17 18:57:26 +02:00
Rémi Verschelde 706e3b8f28 Merge pull request #3398 from Calinou/gdscript-export-tool-script
Document how to update the inspector after setting an exported variable
2020-04-17 18:56:03 +02:00