Mochii Moth
a16f29d628
Fixed typo
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Changed "then" into "when" on line 19.
2020-05-17 09:37:51 -04:00
Hugo Locurcio
d494d19dac
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
jluini
17c0c078c1
Fix in note about adaptive icons ('radius' changed to 'diameter')
2020-05-15 20:12:16 -03:00
Max Hilbrunner
105eecc13a
Merge pull request #3537 from Calinou/project-organization-case-sensitivity
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Add a note about case sensitivity in Project organization
2020-05-15 19:29:12 +02:00
Michael Alexsander
a027e2b43e
Fix malformatted bullet section in "Your first game" page
2020-05-14 19:25:58 -03:00
Hugo Locurcio
e95568bc12
Add a note about case sensitivity in Project organization
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See https://github.com/godotengine/godot/issues/19592 .
2020-05-14 22:23:34 +02:00
Max Hilbrunner
54f2ef4ba2
GDScript: Add type casting to the precedence table
2020-05-14 18:03:05 +02:00
Chris Bradfield
9cd7cbf8e0
Merge pull request #3521 from mukul29/master
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Removed redundant code recalculating velocity
2020-05-13 09:01:35 -07:00
Max Hilbrunner
ae38187756
Merge pull request #3523 from cbscribe/kcc_yfg_rewrite
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Dodge the Creeps tutorial updates
2020-05-13 14:45:30 +02:00
Chris Bradfield
2847bc5ebb
Dodge the Creeps tutorial updates
2020-05-12 21:01:50 -07:00
mtttz
c7719aa020
Replace outdated 'GDScriptFunction' identifier with 'GDScriptFunctionState' in example code
2020-05-12 23:47:50 +02:00
Ettore Atalan
9618931e61
Add missing whitespace in Your first game ( #3522 )
2020-05-11 16:07:40 +02:00
Mukul Joshi
c9ea3ed4ff
Removed redundant code recalculating velocity
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1. 'velocity' was being normalized and multiplied by 'speed' twice making it redundant.
2. The else statement was re-initializing velocity which isn't required.
2020-05-11 06:38:00 +05:30
Hugo Locurcio
0cba774249
Mention Object bracket property access and dynamic property indexing
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This closes #3506 .
2020-05-08 17:28:49 +02:00
Marcel Admiraal
a865a960f7
Convert SpatialMaterial references to StandardMaterial3D.
2020-05-04 20:09:23 +01:00
Hugo Locurcio
a53ab27329
Add file name conventions in the GDScript style guide ( #3355 )
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This closes #2376 .
2020-05-04 19:07:29 +02:00
Ivan Tsoninski and Max Hilbrunner
46fe0e181d
How to fix "Could not create settings" ( #3350 )
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* How to fix "Could not create settings"
I added an explanation for what to do if you get an error "Warning: Could not create settings".
* Update getting_started/workflow/export/android_custom_build.rst
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2020-05-04 19:01:17 +02:00
needfulthing and Max Hilbrunner
a7e0fc1854
Unclear instruction ( #3380 )
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* Unclear instruction
Select “New InputEventAction” and click the new “InputEvent”.
There is no "InputEvent" to click on. The action tab already shows up after selecting “New InputEventAction”.
* Update getting_started/step_by_step/your_first_game.rst
Go with Calinou's suggestion
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2020-05-04 18:57:07 +02:00
Andrii Doroshenko and Max Hilbrunner
387882f458
Document GDScript export category and property grouping ( #3444 )
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* Document GDScript export category and property grouping
* Update getting_started/scripting/gdscript/gdscript_exports.rst
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2020-05-04 16:26:18 +02:00
Hugo Locurcio
ab2f52baf0
Document how to opt-out of replacing files when loading a PCK file
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This feature was added in Godot 3.2.
2020-05-04 10:00:23 +02:00
Hugo Locurcio
53eedbfdd0
Mention the normal map coordinate system expected by Godot
2020-05-03 21:23:14 +02:00
Michael Alexsander
e4f6430262
Make more snippets in GDScript basics page follow the styleguide ( #3487 )
2020-05-03 15:22:42 +02:00
Max Hilbrunner
fb45e50509
Merge pull request #2644 from Xrayez/gdscript-coroutines-completed
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Elaborate on yielding to `completed` signal in GDScript basics
2020-05-03 01:00:03 +02:00
Max Hilbrunner
e06888b372
Merge pull request #3468 from Calinou/mention-cross-language-inheritance
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Mention the lack of support for cross-language script inheritance
2020-05-03 00:06:45 +02:00
8ea31de5ef
Added documentation for drag-and-drop support for exported arrays ( #3480 )
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* Added documentation for drag-and-drop support for exported arrays
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-05-02 22:32:02 +02:00
mechPenSketch
b844c946d9
Expand NodePath hints, added Resource hints to GDScript exports ( #3473 )
2020-05-02 14:03:24 +02:00
tanchar
63a97f6d8a
Replace Meta keyboard shortcut with explicit key ( #3477 )
2020-05-01 22:21:01 +02:00
Hugo Locurcio
a492d292b9
Mention the lack of support for cross-language script inheritance
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See https://github.com/godotengine/godot/issues/38352 .
2020-04-30 20:16:35 +02:00
Hugo Locurcio
b99bcb2bbd
Document BMP loading limitations in Importing images
2020-04-29 18:02:48 +02:00
Lee Matos and Hugo Locurcio
75f6f8997c
Clarify that "right side" means Advanced menu in Signal interface ( #3453 )
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Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-04-27 17:39:16 +02:00
Rémi Verschelde
e6b00ca97a
Misc formatting fixes
2020-04-27 12:17:47 +02:00
Yuri Sizov
135b33b768
Replace British spelling and fix various typos
2020-04-27 12:18:52 +03:00
Rémi Verschelde
e4237e2948
Misc fixes to recent merges
2020-04-27 09:58:08 +02:00
Steven Schoen
d2bd0f805a
Change "Github" to "GitHub" in Exporting doc
2020-04-26 19:05:08 -07:00
Rémi Verschelde
62a697670d
Merge pull request #3385 from van800/master
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Setting up Godot with Rider on Windows
2020-04-26 19:47:18 +02:00
MomoHunter
b13b004a7c
Changed note-link to https in signals.rst ( #3446 )
2020-04-26 19:28:23 +02:00
Ivan.Shakhov
6d00fee2ed
Setting up Godot with Rider on Windows
2020-04-26 18:26:13 +02:00
Max Hilbrunner
b935b0fd5b
Merge pull request #3358 from Calinou/best-practices-clarify-enum-string
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Clarify how string enums are created in the Data preferences page
2020-04-26 18:10:38 +02:00
Max Hilbrunner
2c1d18148c
Merge pull request #3406 from Calinou/add-html5-ios-warning
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Warn about outstanding bugs in the HTML5 export when running on iOS
2020-04-26 18:03:13 +02:00
Max Hilbrunner
7d262cfd4f
Merge pull request #3431 from skyace65/VSCodeDebug
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Add debug instructions for VSCode
2020-04-26 18:00:47 +02:00
Max Hilbrunner
2460314344
Merge pull request #3436 from Calinou/exporting-android-fix-double-colon
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Fix duplicate colon in Exporting for Android
2020-04-26 17:52:59 +02:00
Max Hilbrunner
fb36095bf0
Merge pull request #3440 from tanchar/patch-1
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remove duplicate keyboard shortcut
2020-04-26 17:10:02 +02:00
Andrii Doroshenko
7e3c39641a
Document script templates creation and management ( #3439 )
2020-04-25 12:28:55 +02:00
tanchar
8eb869f61e
remove duplicate keyboard shortcut
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- Complete Symbol was present twice
- The correct shortcut on mac is Ctrl + Space ; Cmd + Space is typically used to open the mac spotlight search
- Clone Down was present twice
2020-04-25 12:27:41 +02:00
Hugo Locurcio
a70630b924
Fix duplicate colon in Exporting for Android
2020-04-24 11:54:47 +02:00
skyace65
df61fffe1b
Add debug instructions for VSCode
2020-04-23 10:49:08 -04:00
Hugo Locurcio
e7e869afe5
Warn about outstanding bugs in the HTML5 export when running on iOS
2020-04-18 15:11:28 +02:00
Michael Alexsander
fec78c3c04
Fix some more errors
2020-04-17 16:43:12 -03:00
Michael Alexsander
a01b8d208c
Fix small mistakes in "Importing 3D scenes" page ( #3393 )
2020-04-17 18:57:26 +02:00
Rémi Verschelde
706e3b8f28
Merge pull request #3398 from Calinou/gdscript-export-tool-script
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Document how to update the inspector after setting an exported variable
2020-04-17 18:56:03 +02:00