Commit Graph
287 Commits
Author SHA1 Message Date
Hugo Locurcio d494d19dac Remove trailing whitespace and irregular whitespace 2020-05-17 00:26:19 +02:00
Max Hilbrunner 446da1dfc2 Merge pull request #3535 from skyace65/CompilingClarification
Improve Windows compiling instructions
2020-05-16 14:45:34 +02:00
skyace65 1ec6f88687 Improve Windows compiling instructions 2020-05-15 22:05:01 -04:00
Miguel de Icaza 05a105b2d5 Compiling for OSX: Add requirement on Vulkan SDK (#3536) 2020-05-14 22:37:10 +02:00
Max Hilbrunner a42e81af60 Add a reference GDScript formal grammar in EBNF 2020-05-14 18:07:09 +02:00
Max Hilbrunner 3067bcd08d Merge pull request #3512 from Calinou/improve-ide-instructions
Split IDE instructions into several pages, improve writing style
2020-05-13 14:44:09 +02:00
69c2784a2f Update MinGW requirements (#3526)
* Update MinGW requirements

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2020-05-13 00:58:44 +02:00
Hugo Locurcio 2f1cc779f4 Update the Editor icons optimization guide to follow current usage
We have transitioned from scour to svgcleaner lately due to its better
performance and ease of installation.
2020-05-12 10:01:32 +02:00
Max Hilbrunner bbc199dceb Merge pull request #3510 from Calinou/editor-icons-light-theme-conversion
Document how to work with the editor icons' automatic theme conversion
2020-05-08 23:15:49 +02:00
Hugo Locurcio e24fee75cb Split IDE instructions into several pages, improve writing style
This removes the link to the KDevelop setup video tutorial as it's
now outdated.

IDE screenshots were also optimized losslessly using
`oxipng -o6 --strip --zopfli`.

See #3485.
2020-05-08 22:03:03 +02:00
Hugo Locurcio bacc9368c4 Document how to work with the editor icons' automatic theme conversion 2020-05-08 18:11:37 +02:00
Hugo Locurcio cc5f394710 Remove uninformative editor development Introduction page 2020-05-08 18:02:58 +02:00
Andrii DoroshenkoandMax Hilbrunner 387882f458 Document GDScript export category and property grouping (#3444)
* Document GDScript export category and property grouping

* Update getting_started/scripting/gdscript/gdscript_exports.rst

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2020-05-04 16:26:18 +02:00
Rémi Verschelde e6b00ca97a Misc formatting fixes 2020-04-27 12:17:47 +02:00
Rémi Verschelde e4237e2948 Misc fixes to recent merges 2020-04-27 09:58:08 +02:00
b294afe3e4 Visual Studio Configure Setup and Debugging (#3116)
* Visual Studio Configure Setup and Debugging

My first doc contribution!

* Apply suggestions from Calinou

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2020-04-26 22:16:01 +02:00
Max Hilbrunner 71261e4a25 Merge pull request #3432 from omerkling/omerkling-git-setup
Point getting sources to pull request workflow
2020-04-26 17:56:45 +02:00
Max Hilbrunner 14366de252 Merge pull request #3438 from Calinou/update-editor-icons
Update Editor icons information to follow changes in the `master` branch
2020-04-26 17:51:16 +02:00
Hugo Locurcio 410c99ae96 Update Editor icons information to follow changes in the master branch
See https://github.com/godotengine/godot/pull/36513.
2020-04-24 20:02:18 +02:00
Owen Merkling c2aeabbd49 Point getting sources to pull request workflow
Potential contributors can land on the building instructions before the PR instructions.
2020-04-22 15:13:35 -06:00
Rémi Verschelde d18440539c Merge pull request #3402 from Calinou/compiling-self-contained-mode
Mention self-contained mode in the editor compilation guides
2020-04-21 13:41:33 +02:00
Max Hilbrunner 4a509272ed Fix notice indent in Compiling for Windows (#3419) 2020-04-20 19:03:10 +02:00
Marcel Admiraal f1eff42870 Fix "compiling_for_windows.rst:4: WARNING: Duplicate explicit target name: "mingw-w64". (#3410) 2020-04-19 17:02:26 +02:00
Trams eb4b3e4d12 Correction in object_class.rst (#3409) 2020-04-19 15:21:52 +02:00
Hugo Locurcio 701c94ed8e Mention self-contained mode in the editor compilation guides
When working on the editor itself, using separate configuration
is sometimes desired to avoid conflicts or accidentally losing
settings.

This closes https://github.com/godotengine/godot/issues/21567.
2020-04-17 21:48:02 +02:00
Michael Alexsander fec78c3c04 Fix some more errors 2020-04-17 16:43:12 -03:00
Hugo Locurcio 046215542d Fix some typos and grammar mistakes found using LanguageTool 2020-04-16 23:07:05 +02:00
Yuri Sizov 4acf7a6563 Fix syntax highlighting for various languages (#3387) 2020-04-15 16:33:20 +02:00
Hugo Locurcio 087835e400 Add section on platform not appearing in SCons in Compiling for Android
This closes #3361.
2020-04-10 09:49:54 +02:00
MiniDigger ebde43f89b Fix missing mono suffix in 2020-04-05 16:43:35 +02:00
Hugo Locurcio 6fb8d9b5de Rename all instances of the x11 platform to linuxbsd
Export template binaries haven't been renamed yet, so their names
were left as-is.
2020-04-01 09:15:45 +02:00
Ignacio Roldán EtcheverryandHugo Locurcio 6837713558 Update 'Compiling with Mono': iOS, WASM, AOT and BCL (#3265)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-03-31 21:33:12 +02:00
Marcel Admiraal 3d5d666fea Update how to force SCons to use Python v3 on Linux. (#3312) 2020-03-31 16:06:54 +02:00
Rémi Verschelde ac5aa6cd1e Improve docs about compilation toolchain requirements
Add mention about installing Python 3-flavored SCons with
pip for Linux distros which still only provide a Python 2 build
(e.g. Ubuntu 18.04).
2020-03-25 15:05:14 +01:00
Yuri Sizov 075acc61b0 Replace Pool*Arrays with Packed*Arrays in tutorials and references 2020-03-17 11:15:34 +03:00
Rémi Verschelde aa65d62ae7 Merge pull request #3273 from madmiraal/remove-python2.7
Remove references to Python 2.7 in build requirements.
2020-03-16 09:45:56 +01:00
Marcel Admiraal d0bad375d2 Include x86-64 option in adding support for Android x86 devices. (#3272) 2020-03-15 12:50:23 +01:00
Marcel Admiraal ae0166f57e Remove references to Python 2.7 in build requirements. 2020-03-15 10:07:00 +00:00
Rémi Verschelde 11b4a4a91a Fix code errors and style issues after #2750 2020-03-13 16:29:45 +01:00
Rémi Verschelde 04d237d140 Merge pull request #3234 from Calinou/improve-compiling-macos
Improve the Compiling for macOS documentation
2020-03-13 12:58:42 +01:00
Andrii Doroshenko 5b39f781ae Document modules ability to pre-register types (#3250)
`preregister_*_types()` is available to modules since
Vulkan branch has been merged.
2020-03-10 11:12:56 +01:00
Hugo Locurcio 63bea370f4 Fix invalid JSON in Custom resource format loaders (#3236)
Comments aren't allowed in JSON, so the note must be put outside
the example.
2020-03-10 10:37:58 +01:00
Hugo Locurcio 3f360ce5dd Add information on compiling Godot on Linux using Clang + LLD (#3210)
This also mentions link-time optimization as in the
Compiling for Windows page.
2020-03-10 10:35:32 +01:00
Yuri Sizov 37604be65f Improved keystroke formatting for shortcuts and key press menti… (#3257) 2020-03-09 23:50:53 +01:00
Hugo Locurcio 15e34cb0de Improve the Compiling for macOS documentation
- Mention Homebrew to install dependencies easily.
- Remove the part about building fat binaries as support for 32-bit
  macOS was removed in Godot 3.1.
- Improve OSXCross installation instructions.
  - Mention the WSL as an alternative on Windows instead of Cygwin.
  - Change the suggested OSXCross path to something that will work
    out of the box.
2020-03-03 10:47:51 +01:00
99alfieandHugo Locurcio 6349d303af replaced erroneous sourcecode parts, added resource saver (#2750)
* replaced erroneous sourcecode parts, added resource saver

* changed spaces to tabs

* changed tabs to 4space+tab(s)

* Update development/cpp/custom_resource_format_loaders.rst

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-03-02 13:53:07 +01:00
Ilya Ryzhenkov 3439f85bb2 Fix incorrect name of JetBrains company (#3225) 2020-03-01 21:36:38 +01:00
Shane Ambler 3c8a3290b7 replace 'Linux or other Unix Variants' with macOS (#3216) 2020-03-01 14:43:33 +01:00
Rémi Verschelde 50f5713f9c Optimizing for size: update list of modules that can be disabled
Add comment explaining that this is not magic, users should review the list.
2020-01-31 17:49:25 +01:00
Rémi Verschelde 1df5a0ae68 Merge pull request #3061 from asynts/asynts.syntax-highlighting-2
Incorrect syntax highlighting for languages other than GDScript.
2020-01-27 08:39:00 +01:00