Hugo Locurcio
d494d19dac
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
Max Hilbrunner
446da1dfc2
Merge pull request #3535 from skyace65/CompilingClarification
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Improve Windows compiling instructions
2020-05-16 14:45:34 +02:00
skyace65
1ec6f88687
Improve Windows compiling instructions
2020-05-15 22:05:01 -04:00
Miguel de Icaza
05a105b2d5
Compiling for OSX: Add requirement on Vulkan SDK ( #3536 )
2020-05-14 22:37:10 +02:00
Max Hilbrunner
a42e81af60
Add a reference GDScript formal grammar in EBNF
2020-05-14 18:07:09 +02:00
Max Hilbrunner
3067bcd08d
Merge pull request #3512 from Calinou/improve-ide-instructions
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Split IDE instructions into several pages, improve writing style
2020-05-13 14:44:09 +02:00
69c2784a2f
Update MinGW requirements ( #3526 )
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* Update MinGW requirements
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2020-05-13 00:58:44 +02:00
Hugo Locurcio
2f1cc779f4
Update the Editor icons optimization guide to follow current usage
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We have transitioned from scour to svgcleaner lately due to its better
performance and ease of installation.
2020-05-12 10:01:32 +02:00
Max Hilbrunner
bbc199dceb
Merge pull request #3510 from Calinou/editor-icons-light-theme-conversion
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Document how to work with the editor icons' automatic theme conversion
2020-05-08 23:15:49 +02:00
Hugo Locurcio
e24fee75cb
Split IDE instructions into several pages, improve writing style
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This removes the link to the KDevelop setup video tutorial as it's
now outdated.
IDE screenshots were also optimized losslessly using
`oxipng -o6 --strip --zopfli`.
See #3485 .
2020-05-08 22:03:03 +02:00
Hugo Locurcio
bacc9368c4
Document how to work with the editor icons' automatic theme conversion
2020-05-08 18:11:37 +02:00
Hugo Locurcio
cc5f394710
Remove uninformative editor development Introduction page
2020-05-08 18:02:58 +02:00
Andrii Doroshenko and Max Hilbrunner
387882f458
Document GDScript export category and property grouping ( #3444 )
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* Document GDScript export category and property grouping
* Update getting_started/scripting/gdscript/gdscript_exports.rst
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2020-05-04 16:26:18 +02:00
Rémi Verschelde
e6b00ca97a
Misc formatting fixes
2020-04-27 12:17:47 +02:00
Rémi Verschelde
e4237e2948
Misc fixes to recent merges
2020-04-27 09:58:08 +02:00
b294afe3e4
Visual Studio Configure Setup and Debugging ( #3116 )
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* Visual Studio Configure Setup and Debugging
My first doc contribution!
* Apply suggestions from Calinou
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2020-04-26 22:16:01 +02:00
Max Hilbrunner
71261e4a25
Merge pull request #3432 from omerkling/omerkling-git-setup
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Point getting sources to pull request workflow
2020-04-26 17:56:45 +02:00
Max Hilbrunner
14366de252
Merge pull request #3438 from Calinou/update-editor-icons
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Update Editor icons information to follow changes in the `master` branch
2020-04-26 17:51:16 +02:00
Hugo Locurcio
410c99ae96
Update Editor icons information to follow changes in the master branch
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See https://github.com/godotengine/godot/pull/36513 .
2020-04-24 20:02:18 +02:00
Owen Merkling
c2aeabbd49
Point getting sources to pull request workflow
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Potential contributors can land on the building instructions before the PR instructions.
2020-04-22 15:13:35 -06:00
Rémi Verschelde
d18440539c
Merge pull request #3402 from Calinou/compiling-self-contained-mode
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Mention self-contained mode in the editor compilation guides
2020-04-21 13:41:33 +02:00
Max Hilbrunner
4a509272ed
Fix notice indent in Compiling for Windows ( #3419 )
2020-04-20 19:03:10 +02:00
Marcel Admiraal
f1eff42870
Fix "compiling_for_windows.rst:4: WARNING: Duplicate explicit target name: "mingw-w64". ( #3410 )
2020-04-19 17:02:26 +02:00
Trams
eb4b3e4d12
Correction in object_class.rst ( #3409 )
2020-04-19 15:21:52 +02:00
Hugo Locurcio
701c94ed8e
Mention self-contained mode in the editor compilation guides
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When working on the editor itself, using separate configuration
is sometimes desired to avoid conflicts or accidentally losing
settings.
This closes https://github.com/godotengine/godot/issues/21567 .
2020-04-17 21:48:02 +02:00
Michael Alexsander
fec78c3c04
Fix some more errors
2020-04-17 16:43:12 -03:00
Hugo Locurcio
046215542d
Fix some typos and grammar mistakes found using LanguageTool
2020-04-16 23:07:05 +02:00
Yuri Sizov
4acf7a6563
Fix syntax highlighting for various languages ( #3387 )
2020-04-15 16:33:20 +02:00
Hugo Locurcio
087835e400
Add section on platform not appearing in SCons in Compiling for Android
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This closes #3361 .
2020-04-10 09:49:54 +02:00
MiniDigger
ebde43f89b
Fix missing mono suffix in
2020-04-05 16:43:35 +02:00
Hugo Locurcio
6fb8d9b5de
Rename all instances of the x11 platform to linuxbsd
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Export template binaries haven't been renamed yet, so their names
were left as-is.
2020-04-01 09:15:45 +02:00
Ignacio Roldán Etcheverry and Hugo Locurcio
6837713558
Update 'Compiling with Mono': iOS, WASM, AOT and BCL ( #3265 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-03-31 21:33:12 +02:00
Marcel Admiraal
3d5d666fea
Update how to force SCons to use Python v3 on Linux. ( #3312 )
2020-03-31 16:06:54 +02:00
Rémi Verschelde
ac5aa6cd1e
Improve docs about compilation toolchain requirements
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Add mention about installing Python 3-flavored SCons with
pip for Linux distros which still only provide a Python 2 build
(e.g. Ubuntu 18.04).
2020-03-25 15:05:14 +01:00
Yuri Sizov
075acc61b0
Replace Pool*Arrays with Packed*Arrays in tutorials and references
2020-03-17 11:15:34 +03:00
Rémi Verschelde
aa65d62ae7
Merge pull request #3273 from madmiraal/remove-python2.7
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Remove references to Python 2.7 in build requirements.
2020-03-16 09:45:56 +01:00
Marcel Admiraal
d0bad375d2
Include x86-64 option in adding support for Android x86 devices. ( #3272 )
2020-03-15 12:50:23 +01:00
Marcel Admiraal
ae0166f57e
Remove references to Python 2.7 in build requirements.
2020-03-15 10:07:00 +00:00
Rémi Verschelde
11b4a4a91a
Fix code errors and style issues after #2750
2020-03-13 16:29:45 +01:00
Rémi Verschelde
04d237d140
Merge pull request #3234 from Calinou/improve-compiling-macos
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Improve the Compiling for macOS documentation
2020-03-13 12:58:42 +01:00
Andrii Doroshenko
5b39f781ae
Document modules ability to pre-register types ( #3250 )
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`preregister_*_types()` is available to modules since
Vulkan branch has been merged.
2020-03-10 11:12:56 +01:00
Hugo Locurcio
63bea370f4
Fix invalid JSON in Custom resource format loaders ( #3236 )
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Comments aren't allowed in JSON, so the note must be put outside
the example.
2020-03-10 10:37:58 +01:00
Hugo Locurcio
3f360ce5dd
Add information on compiling Godot on Linux using Clang + LLD ( #3210 )
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This also mentions link-time optimization as in the
Compiling for Windows page.
2020-03-10 10:35:32 +01:00
Yuri Sizov
37604be65f
Improved keystroke formatting for shortcuts and key press menti… ( #3257 )
2020-03-09 23:50:53 +01:00
Hugo Locurcio
15e34cb0de
Improve the Compiling for macOS documentation
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- Mention Homebrew to install dependencies easily.
- Remove the part about building fat binaries as support for 32-bit
macOS was removed in Godot 3.1.
- Improve OSXCross installation instructions.
- Mention the WSL as an alternative on Windows instead of Cygwin.
- Change the suggested OSXCross path to something that will work
out of the box.
2020-03-03 10:47:51 +01:00
99alfie and Hugo Locurcio
6349d303af
replaced erroneous sourcecode parts, added resource saver ( #2750 )
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* replaced erroneous sourcecode parts, added resource saver
* changed spaces to tabs
* changed tabs to 4space+tab(s)
* Update development/cpp/custom_resource_format_loaders.rst
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-03-02 13:53:07 +01:00
Ilya Ryzhenkov
3439f85bb2
Fix incorrect name of JetBrains company ( #3225 )
2020-03-01 21:36:38 +01:00
Shane Ambler
3c8a3290b7
replace 'Linux or other Unix Variants' with macOS ( #3216 )
2020-03-01 14:43:33 +01:00
Rémi Verschelde
50f5713f9c
Optimizing for size: update list of modules that can be disabled
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Add comment explaining that this is not magic, users should review the list.
2020-01-31 17:49:25 +01:00
Rémi Verschelde
1df5a0ae68
Merge pull request #3061 from asynts/asynts.syntax-highlighting-2
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Incorrect syntax highlighting for languages other than GDScript.
2020-01-27 08:39:00 +01:00