Max Hilbrunner
bb593ef8cc
Merge pull request #1431 from Omicron666/patch-4
...
Added escaped spaces to fix inline literals
2018-05-08 04:10:59 +02:00
Juan Linietsky
3fb71b620a
Add is_instance_valid() to GDScript doc.
2018-05-07 19:15:46 -03:00
Omicron
6d12ee18f1
Added escaped spaces to fix inline literals
2018-05-07 21:40:53 +02:00
mhilbrunner
f215a0cf26
Proofing/review: Remove filler words, adhere to style guide
2018-05-06 05:23:37 +02:00
Max Hilbrunner
9f526a3ea8
Merge pull request #1389 from x2f/patch-1
...
Added export enums in gdscript_basics.rst
2018-05-06 03:28:59 +02:00
skyace65
0be2e9c0ac
Update C# requierments
2018-05-03 08:55:05 -04:00
Xavier Cho
6c900305f8
#1296 : Create official Godot C# style guide
2018-05-01 07:06:39 +09:00
Omicron
7cc76159f8
Missing bracket
2018-04-28 23:04:18 +02:00
Nathan
d98bb0d5c0
Fix broken links in UI nodes intro page
...
Closes #1379
2018-04-26 10:17:18 +09:00
Nathan
48a0fbacaa
Replace outdated layout picture in GUI step tutorial
...
closes #1398
2018-04-25 09:19:19 +09:00
Ruud Cremers
7f4a8c68be
Update scripting_continued.rst
2018-04-24 19:27:53 +02:00
Michael Alexsander Silva Dias
e173600c79
Various fixes to the "Scripting -> GDScript" to respect the GDScript style guide.
2018-04-23 02:31:55 -03:00
mhilbrunner
e08dbefb1e
Add more info about built-in types, fix link
2018-04-21 21:31:12 +02:00
Max Hilbrunner
4abdf55ce5
Merge pull request #1380 from KellyThomas/resources
...
add c sharp samples to step_by_step/resources
2018-04-21 17:30:51 +02:00
Max Hilbrunner
d0cd016fc1
Merge pull request #1381 from KellyThomas/signals-typos
...
fix typos in discussion of c sharp signals
2018-04-21 17:30:00 +02:00
Max Hilbrunner
3c940efe44
Merge pull request #1382 from KellyThomas/autoload
...
c sharp samples for autoloads
2018-04-21 17:29:17 +02:00
Kelly thomas
d3633310d1
add c sharp samples to step_by_step/resources
2018-04-21 18:40:44 +08:00
Kelly thomas
d131c11004
fix typos when discussing c sharp signals
2018-04-21 17:58:05 +08:00
Kelly thomas
2b6ca1609b
c sharp samples for autoloads
2018-04-21 17:52:24 +08:00
mhilbrunner
825fce3223
GDScript: Update keywords and constants, explain assert, calling base functions in subclasses
2018-04-21 00:18:37 +02:00
Faruk Acibal
8000bba994
fix formatting for links
2018-04-18 22:11:02 +02:00
Yuri Chornoivan
11d534015d
Fix minor typos
2018-04-18 21:44:15 +03:00
Max Hilbrunner
e0ff0392a0
Merge pull request #1372 from cbscribe/kcc_android_img
...
Android export: replace out-of-date images
2018-04-18 07:13:25 +02:00
Chris Bradfield
5d33883f4f
Android export: replace out-of-date images
2018-04-17 22:10:29 -07:00
follower
e7bb8367c3
Typo fix: "automaticlaly" --> "automatically".
2018-04-18 08:29:11 +12:00
Lamonte
25d1eaff79
Added C# examples to the UI Lifebar Tutorial ( #1365 )
...
* Added documentation changes for lifebar tutorial
* Added C# examples to zip (as a subfolder)
* Added a note regarding pascal case c# examples
2018-04-17 21:32:16 +02:00
Max Hilbrunner
db18f510f0
Merge pull request #1348 from ChrootDoot/master
...
Fixed link in 'From Unity3D to Godot'
2018-04-13 03:33:54 +02:00
Max Hilbrunner
df77323251
Merge pull request #1335 from YeldhamDev/unity_to_godot
...
Modifications to the Unity - Godot comparison table, and other smaller edits
2018-04-13 03:32:28 +02:00
Kelly thomas
189f312c10
additional C# signal information
2018-04-13 08:50:10 +08:00
Michael Alexsander Silva Dias
464bd586ec
Modifications to the Unity - Godot comparison table, and other smaller edits.
2018-04-11 12:42:27 -03:00
Poommetee Ketson
76e3635ac0
CustomizingHTML5Shell: trim underline to content
2018-04-11 08:43:09 +07:00
Poommetee Ketson
9946ebe72a
Merge pull request #1350 from eska014/html5-april18
...
Update HTML5 documentation
2018-04-11 08:39:24 +07:00
Leon Krause
c04ce7eb81
Update HTML5 documentation
...
- Update build instructions
- Update engine.js API
- Document HTML5-related feature tags
- Document JavaScript.eval() build toggle
- Warn about iOS browsers
- Warn about HTTP polling loop
2018-04-10 21:09:39 +02:00
Rob Drury
21254faf7c
corrects a minor typo in scripting.rst
2018-04-10 15:46:15 +01:00
chrdoot
b5234e85e1
Fixed link in 'From Unity3D to Godot'
2018-04-09 22:07:28 -06:00
Nick
a67a1e1ce5
Improve Readablity
...
A couple of readability improvements.
2018-04-10 11:17:33 +09:00
Max Hilbrunner
0d68c14674
Small writing fix
2018-04-10 00:28:17 +02:00
Max Hilbrunner
fda4234bcc
Merge pull request #1341 from greenbigfrog/patch-3
...
Update ui_code_a_life_bar.rst
2018-04-10 00:26:54 +02:00
Max Hilbrunner
afcb2d07ee
Merge pull request #1344 from greenbigfrog/patch-4
...
Correct typo in ui_code_a_life_bar.rst
2018-04-10 00:25:41 +02:00
Max Hilbrunner
29b6ff571a
Scripting (Continued): Remove outdated comment
2018-04-10 00:24:35 +02:00
Max Hilbrunner
037afbdbf4
Merge pull request #1339 from greenbigfrog/patch-1
...
Update ui_game_user_interface.rst
2018-04-09 14:58:12 +02:00
Max Hilbrunner
23a7c1e319
Merge pull request #1340 from greenbigfrog/patch-2
...
Improve consistency for inline Scenenames
2018-04-09 14:57:42 +02:00
Jonathan
eea0997b97
Update ui_code_a_life_bar.rst
2018-04-09 14:14:23 +02:00
Jonathan
10857bb00e
Update ui_code_a_life_bar.rst
2018-04-09 14:09:56 +02:00
Jonathan
319e0a189f
Improve consistency for inline Scenenames
2018-04-09 13:47:38 +02:00
Jonathan
77b7e68e3f
Update ui_game_user_interface.rst
...
Fix Typo
2018-04-09 13:44:00 +02:00
David Zhu
9edbba1d25
Update scripting.rst ( #1338 )
...
* Update scripting.rst
Just a small sentence update for the scripting portion of the tutorial
* Change tense from "will not be editable" to "is not editable"
2018-04-09 12:01:51 +02:00
Karl
ccae0397d7
Fix wrong command in command line tutorial.
2018-04-08 22:32:31 +02:00
GetLocalPlayer
90079ae39b
Update ui_main_menu.rst
2018-04-07 13:08:40 +04:00
GetLocalPlayer
3701e5119a
Update ui_introduction_to_the_ui_system.rst
...
There's no TextureFrame class in Godot 3. I think it should be TextureRect.
2018-04-06 17:11:25 +04:00