Commit Graph
98 Commits
Author SHA1 Message Date
Max Hilbrunner 3573f8d3b7 Merge pull request #5239 from skyace65/Add-C#-Export-page-(3.4)
Add C# Export page for 3.4 branch
2021-11-03 19:24:20 +01:00
Matthew 4bed6c1a99 Add note that C# tools plugin requires the mono SDK on Linux (#5228)
* Add note that C# tools plugin requires mono SDK
2021-10-15 15:24:35 +02:00
skyace65 3d9daf6a4f Add C# Export page for 3.4 branch 2021-10-08 12:10:59 -04:00
DeeJayLSP ec9ada2c8e Fix class reference link on C# features
Fixed a misplaced double back quote that is supposed to be a class reference link on C# features page

(cherry picked from commit 939719f9eb)
2021-06-04 09:45:35 +02:00
31 c8dccbeee5 Update C# Connect method: binds is a Godot array (#4777)
(cherry picked from commit 6e96d8d262)
2021-04-21 15:06:00 +02:00
31 0b5b8ef496 Polish new sentence about restoring NuGet packages
(cherry picked from commit 8c55f98736)
2021-04-21 15:05:05 +02:00
31 15449e8df7 Simplify C# NuGet package doc to match 3.2.3+
(cherry picked from commit eb10a49864)
2021-04-21 15:04:48 +02:00
skyace65 d857777240 Improve VSCode and VS C# instructions 2021-04-03 20:14:30 -04:00
Rémi Verschelde c52286a42a Remove 3.2.x notes not needed in the 3.3 branch 2021-03-19 14:11:10 +01:00
Matthew 226b44d3a7 Add information on onready annotation to C# differences page (#4565)
(cherry picked from commit 2a4dcc40d6)
2021-03-19 12:50:26 +01:00
Aaron Franke 66b0aff1d9 Improve C# setup instructions
(cherry picked from commit a0b153b2f2)
2021-03-18 22:18:54 -05:00
Fabio Colella 8664b97135 Fix :ref: link typo in C# basics (#4552)
(cherry picked from commit be6e3c1e30)
2021-03-18 22:18:47 -05:00
Ivan Shakhov 58471b34f9 Update external editors prerequisites to match Godot 3.2.3+
(cherry picked from commit 111b3d9ac0)
2021-03-18 22:18:30 -05:00
Rémi Verschelde 2c4db3ba10 Merge branch 'master' into 3.2 2020-08-11 13:30:27 +02:00
Hugo Locurcio 24f26c744f Mention the need to rebuild C# solutions for the editor in C# basics
This closes #3740.
2020-08-05 11:52:04 +02:00
Rémi Verschelde 76cf11c890 Merge branch 'master' into 3.2 2020-07-30 17:14:54 +02:00
Matthew f86ffbfd08 Update VS Code debugging setup instructions (#3843) 2020-07-28 22:42:14 +02:00
Rémi Verschelde 223570eb13 Merge branch 'master' into 3.2 2020-06-26 13:29:38 +02:00
Aaron Franke 23d9dd6e51 Update C# preprocessor defines and add iOS 2020-06-24 02:37:25 -04:00
Rémi Verschelde 80957b8581 Merge branch 'master' into 3.2 2020-06-22 13:05:41 +02:00
Hugo Locurcio b495c74423 Change C# page titles to describe the pages' contents
The page title will be used in the tab name, which can impact
search engine results as well as general usability. Using just
"Introduction" or "Features" doesn't make it very meaningful.
2020-06-15 11:02:06 +02:00
Hugo Locurcio e629ab5baa Update and clarify C# gotchas for Godot 3.2.2
This closes #3583.
2020-06-08 14:11:44 +02:00
Rémi Verschelde 8f6b4a2ace Merge branch 'master' into 3.2 2020-05-27 13:45:21 +02:00
Ivan Shakhov f02b461e4a For Godot 3.2.2 beta2+ actualize requirements for Rider on Windows (#3584) 2020-05-23 17:14:29 +02:00
Rémi Verschelde 10f20b00cb Merge branch 'master' into 3.2 2020-05-20 15:08:42 +02:00
Hugo Locurcio d494d19dac Remove trailing whitespace and irregular whitespace 2020-05-17 00:26:19 +02:00
Rémi Verschelde 0a9fc75dc0 Merge branch 'master' into 3.2 2020-04-27 12:18:11 +02:00
Yuri Sizov 135b33b768 Replace British spelling and fix various typos 2020-04-27 12:18:52 +03:00
Rémi Verschelde c0cc4698f8 Merge branch 'master' into 3.2 2020-04-27 09:58:35 +02:00
Rémi Verschelde e4237e2948 Misc fixes to recent merges 2020-04-27 09:58:08 +02:00
Rémi Verschelde 62a697670d Merge pull request #3385 from van800/master
Setting up Godot with Rider on Windows
2020-04-26 19:47:18 +02:00
Ivan.Shakhov 6d00fee2ed Setting up Godot with Rider on Windows 2020-04-26 18:26:13 +02:00
skyace65 df61fffe1b Add debug instructions for VSCode 2020-04-23 10:49:08 -04:00
Rémi Verschelde 48faee9f73 Merge branch 'master' into 3.2 2020-04-17 19:09:11 +02:00
Hugo Locurcio ac4c28d279 Add advice about local variables in the GDScript and C# style guides 2020-04-15 11:45:23 +02:00
Guillermo Fuchter 8a345e8d78 Updated Mono supported export projects (#3340)
* Updated Mono supported export projects

Added Android and HTML to the list

* Added iOS to the list of supported export projects

Added iOS to the list of supported export projects for Mono C#
2020-04-04 20:11:53 +02:00
Hugo Locurcio 6fb8d9b5de Rename all instances of the x11 platform to linuxbsd
Export template binaries haven't been renamed yet, so their names
were left as-is.
2020-04-01 09:15:45 +02:00
Yuri Sizov 075acc61b0 Replace Pool*Arrays with Packed*Arrays in tutorials and references 2020-03-17 11:15:34 +03:00
Jason Swearingen 5b9558f6ca Update docs regarding current Nuget workflow (#3038)
highlighting proper workflow as per my discovery here: https://github.com/godotengine/godot/issues/34803#issuecomment-570752688
2020-03-04 09:35:20 +01:00
Aaron Franke 3c99a213ae Document Godot preprocessor defines 2020-02-18 02:21:46 -05:00
Rémi Verschelde e60bb57b4b Mono: Mention that log profiler is Unix-only for now
Cf. godotengine/godot#29005.
2020-02-17 14:45:33 +01:00
Michael AlexsanderandRémi Verschelde 866b0a8801 Fix formatting errors in VS2019 debugging section (#3095)
* Fix formatting errors in VS2019 debugging section

* Add explanatory notes, more style fixes

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-01-22 14:22:01 +01:00
Jason SwearingenandHugo Locurcio 4a3472449f Add VS2019 Support for C# Debugging (c_sharp_basics.rst) (#3088)
* Update c_sharp_basics.rst

Add docs showing how VS2019 is supported.   re: https://github.com/godotengine/godot-proposals/issues/371

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-01-21 21:14:48 +01:00
Nathan Lovato dcb9cb43e8 Tweak GDScript and C# Style guides
Rename code structure -> formatting
Add a heading Encoding and special characters for the corresponding section
Add missing Indentation heading that was gone
2020-01-06 13:55:46 +01:00
Aaron Franke 766e4687e5 Add file formatting to GDScript style guide
Recommend LF, newline at end of file, UTF-8, no BOM, and tabs. The displayed size of tabs does not matter as it does not affect the saved files, so don't mention it. Also slightly change the C# style guide for consistency.
2020-01-04 16:59:52 -05:00
Ivan.Shakhov 3e7de6e92b "Profiling your C# code" in c_sharp_basics.rst 2019-12-25 00:19:28 +01:00
theowiik 640816652d Add clarification on how to connect C# signals in the editor (#2963)
* add clarification on how to see c# signals in the editor

* reference the top right build button instead of the mono tab
2019-12-22 20:28:56 +01:00
Matthew 994bb2530a Add a list of supported external editors and update C# version info (#2991) 2019-12-21 12:11:46 +01:00
Paul Joannon fae465f34f Documentation page about C#/GDScript interactions (#2826) 2019-12-21 11:52:32 +01:00
Lamonte 45fcc02431 Added new gotcha regarding snake_case for certain api methods (#2955)
Cleaned up wording to be cleaner
2019-12-03 08:40:16 +01:00