Commit Graph
4474 Commits
Author SHA1 Message Date
Max Hilbrunner b53aa42e80 Merge pull request #10540 from tetrapod00/manifold-tutorial
Add small tutorial on making existing mesh manifold with Blender
2025-01-22 02:56:11 +01:00
Matthew 5eb859830e Merge pull request #10541 from tetrapod00/gdscript-keyword-links
Add links from GDScript keywords table to relevant sections
2025-01-21 20:03:32 -05:00
Matthew d1a80f2375 Merge pull request #9848 from Lukas-Fletcher/patch-4
Update fract delta description in particle_systems_2d.rst
2025-01-21 18:33:26 -05:00
tetrapod00 8d1a93f2ff Add links from GDScript keywords table to relevant sections 2025-01-21 15:29:51 -08:00
tetrapod00 fd782219ec Add small tutorial on making existing mesh manifold with Blender 2025-01-21 14:52:27 -08:00
Matthew c3cdf60394 Merge pull request #9653 from paxer/create_tree
Fix Making trees tutorial
2025-01-21 11:02:34 -05:00
Matthew 3eb20aaf79 Merge pull request #10489 from AKKamath/master
Update screenshot of Editor Settings location for Exporting for Android
2025-01-21 10:35:43 -05:00
Max Hilbrunner e4a36fe2d9 Merge pull request #10531 from skyace65/VisualShaderUpdate
Update using visual shaders page for 4.4
2025-01-21 01:51:28 +01:00
skyace65 09c21f1039 Update using visual shaders page for 4.4 2025-01-20 19:10:16 -05:00
Max Hilbrunner d83d55ad36 Merge pull request #10527 from skyace65/CSGNote2
Update CSG page note for 4.4
2025-01-20 06:28:06 +01:00
skyace65 973877f0c8 Update CSG note for 4.4 2025-01-19 22:23:12 -05:00
Max Hilbrunner af36bb6c0e Merge pull request #10525 from skyace65/PhysicsIntroduction
Update Physics introduction images
2025-01-20 00:05:16 +01:00
Max Hilbrunner 523369f1f8 Merge pull request #10524 from skyace65/IntroTo3D
Update Intro to 3D page for Godot 4.4
2025-01-20 00:04:57 +01:00
Max Hilbrunner 4b69ae913e Merge pull request #10520 from skyace65/AnimationTracks
Update animation tracks page for Godot 4.4
2025-01-20 00:04:34 +01:00
skyace65 385e1a370c Update Physics introduction images 2025-01-19 11:58:28 -05:00
skyace65 d4a79f4ffc Update Intro to 3D page for Godot 4.4 2025-01-19 11:25:50 -05:00
skyace65 859a97e382 Update animation tracks page for Godot 4.4 2025-01-18 22:00:52 -05:00
Max Hilbrunner bcf595fc00 Merge pull request #10519 from Calinou/changing-windows-icon-add-ico-generation
Document automatic ICO generation in Changing application icon for Windows
2025-01-19 02:24:19 +01:00
Hugo Locurcio 36c5f34c81 Document automatic ICO generation in Changing application icon for Windows
- Remove outdated notice about known issue.
2025-01-18 14:36:05 +01:00
Max Hilbrunner 2062dff926 Merge pull request #10510 from skyace65/Setup-XR
Update setting up XR for Godot 4.3
2025-01-18 02:27:08 +01:00
Tom Schultz 8996cc1e37 Clarify the impact of "Normal Map (RG Channels)" on texture imports. (#10511)
* Clarifying the impact of "Normal Map (RG Channels)" on texture imports.
2025-01-16 21:15:44 +01:00
skyace65 685816118d Update setting up XR for Godot 4.3 2025-01-15 22:17:32 -05:00
Max Hilbrunner 8f772f6e7d Merge pull request #10502 from The-oldone/Fix-typo-in-visual-shaders
Fix `Switch` node boolean conversion description in Visual shaders
2025-01-16 01:03:08 +01:00
fearwalia 5d941e522d Fix typo in visual shaders regarding switch node
Clarified that the last sentence is an
instruction, and rectified the state of the
components necessary to provide the output as
true
2025-01-15 23:08:03 +05:30
Max Hilbrunner 6e1144a697 Merge pull request #10504 from Calinou/gdscript-style-guide-icon
Add `@icon` ordering to the GDScript style guide
2025-01-13 22:34:28 +01:00
Max Hilbrunner 976238c981 Merge pull request #10498 from skyace65/Environment-Images
Update Environment page for 4.4
2025-01-13 22:32:54 +01:00
Hugo Locurcio 265397c5fc Add @icon ordering to the GDScript style guide 2025-01-13 17:25:42 +01:00
Ben d251fe8442 Divide pi out of light color
This should have been updated in https://github.com/godotengine/godot-docs/pull/7568
2025-01-12 20:13:49 -08:00
Max Hilbrunner 7207b49098 Merge pull request #10497 from skyace65/CustomWindowsIcon
Update windows changing application icon page for Godot 4.4
2025-01-12 22:43:42 +01:00
skyace65 4287e8fbb8 Update windows changing application icon page for Godot 4.4 2025-01-12 14:54:46 -05:00
skyace65 6f66bada3f Update Environment page for 4.4 2025-01-12 14:41:15 -05:00
skyace65 1eed7755c0 Update audio bus images for Godot 4.3 2025-01-12 10:39:36 -05:00
Aditya K Kamath ab459b02ce Revert "Update screenshot of Editor Settings location"
This reverts commit 63c5fa811b.
2025-01-11 01:09:27 +05:30
Aditya K Kamath 2553fcbd69 Edit exporting for android to mention Editor Settings tab location for macOS 2025-01-11 01:09:13 +05:30
Aditya K Kamath 63c5fa811b Update screenshot of Editor Settings location 2025-01-09 10:52:57 +05:30
Max Hilbrunner d8fecf732d Merge pull request #10481 from mateuseap/fix/high_level_multiplayer
Fix the "Example lobby implementation" section of the High-level multiplayer tutorial
2025-01-08 22:18:31 +01:00
Hugo Locurcio bf1c389189 Document only direct child nodes accounting for CollisionShape2D/3D
Indirect children are currently ignored.
2025-01-08 17:48:48 +01:00
Hugo Locurcio 28a7a0bb76 Document shadowmasks in Using LightmapGI 2025-01-07 17:11:00 +01:00
Mateus Elias d0e6217c12 Fix the "Example lobby implementation" section of the High-level multiplayer tutorial
Correct both the GDScript and C# code examples in the "Example lobby implementation" section of the Networking/High-level multiplayer tutorial.
2025-01-07 08:10:59 -03:00
gomakappa 7d38ce8fef upload images and edit pages 2025-01-04 16:20:39 -03:00
Anish Mishra 14f99b3e75 Update Themed icons doc 2025-01-03 18:35:57 +05:30
Max Hilbrunner 70a32c6950 Merge pull request #10261 from tetrapod00/improve-uniform
Reorganize and improve shader Uniforms section
2025-01-03 10:47:26 +01:00
Max Hilbrunner c477a8ef60 Merge pull request #10282 from tetrapod00/expand-project-settings
Overhaul Project Settings page
2025-01-03 10:42:08 +01:00
Max Hilbrunner 0ebcd118d2 Merge pull request #10315 from tetrapod00/shader-global-clarify
Explain difference between global shader uniforms and global scope in shaders
2025-01-03 10:30:05 +01:00
Max Hilbrunner bb5a45c30f Merge pull request #10457 from Grublady/macos-close-scene
Fix macOS Close Scene default shortcut
2025-01-03 09:36:11 +01:00
Amaral Krichman 65da706a85 Update gdscript_basics.rst 2025-01-03 00:19:39 -03:00
Max Hilbrunner 4b4e8518a7 Merge pull request #10370 from tetrapod00/standardize-header-the-rest
Standardize RST header syntax
2025-01-02 12:17:38 +01:00
Max Hilbrunner 1ad4d515aa Merge pull request #10450 from Faless/fix/js_singleton_cb_docs
[Web] Fix JavaScriptBridge.create_callback docs
2025-01-01 22:59:42 +01:00
Grublady 45cc5aad8e Fix macOS Close Scene default shortcut 2024-12-31 17:23:13 -05:00
Max Hilbrunner 96bc42461d Merge pull request #10448 from 31/dev/31/one-node-group
Groups: Nodes panel doesn't allow node multiselect
2024-12-31 05:47:46 +01:00