Commit Graph
24 Commits
Author SHA1 Message Date
Hugo Locurcio 471618db61 Clarify that GDScript is not based on Python
This also fixes capitalization where "GDscript" was used instead of
"GDScript".

This closes #4378.
2020-11-19 14:57:12 +01:00
Nathan Lovato b928c651e7 Add note about line skips in the style guide 2020-11-18 08:10:24 -06:00
Feniks aedad86597 Fix couple of missing # and // for comments in code examples (#4360) 2020-11-12 20:19:42 +01:00
Nathan Lovato 9df8c5c383 Edit content guidelines, remove typographic marks
- Removed typographic marks in the entire repo
- Removed a line about why we don't use a wiki
- Indented notes with 4 spaces
- Addressed review comments
2020-11-12 08:59:13 -06:00
Nathan Lovatoandballoonpopper 54230fb235 Update tutorials/scripting/groups.rst
Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com>
2020-11-11 07:16:01 -06:00
Nathan Lovato 8987df4315 Improve nodes_and_scene_instances.rst
Based on review notes, add pictures to illustrate renaming a node and
how a node leaves the remote scene tree at runtime after calling free()
or queue_free()
2020-11-10 10:30:58 -06:00
Nathan Lovatoandballoonpopper 3665f22bab Edit the scripting section
Misc grammar fixes, improvements to phrasing, and more.

Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com>
2020-11-10 08:18:44 -06:00
Nathan Lovato 1eb9da99b6 Write and edit overridable_functions.rst, remove scripting_continued.rst 2020-11-08 09:49:48 -06:00
Nathan Lovato 7e7df1cc03 Merge class_name docs from scripting_continued.rst into gdscript docs 2020-11-07 23:23:19 -06:00
Nathan Lovato 9927bfbb71 Write nodes_and_scene_instances.rst from scripting_continued.rst
Rewrote the docs
Added an intro section about getting nodes and syntactic sugar
2020-11-07 23:11:29 -06:00
Nathan Lovato 61863b181f Move and rewrite groups.rst from sripting_continued.rst 2020-11-07 20:20:10 -06:00
Nathan Lovato e67663f81b Add idle_and_physics_processing.rst, write scripting/index.rst 2020-11-07 19:15:14 -06:00
Naryosha e9228aa741 GDNative C++: fix links to godotengine/godot-cpp (#4324)
The repository was moved from GodotNativeTools to godotengine.
2020-10-29 15:29:40 +01:00
Poommetee Ketson 2c106b376f Update link to GDNative simple demo project (#4259)
The folder was renamed from `SimpleDemo` to `simple`
See: https://github.com/godotengine/gdnative-demos/pull/38
2020-10-12 13:18:23 +02:00
Nathan Lovato a74cf9ac21 Fix two code lines wrapped in a single one 2020-10-10 21:44:27 -06:00
George MarquesandHugo Locurcio e5d0fa4d67 Apply suggestions from code review
Include suggestions from Calinou

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-10-10 21:44:27 -06:00
George Marques efbea16f01 Describe GDScript properties 2020-10-10 21:44:08 -06:00
George Marques ec48a04a85 Update export docs to use annotations 2020-10-10 21:44:07 -06:00
George Marques 7f28694a94 Update GDScript basics doc to follow GDScript 2.0 2020-10-10 21:43:46 -06:00
Nathan Lovato 9e91769f93 Move debug section to Scripting
Closes #4110
2020-10-09 10:09:09 -06:00
Nathan Lovato a95048b614 Move plugins/gdnative to scripting/
Closes #4114
2020-10-08 17:36:52 -06:00
Nathan Lovato ef602495cf Move remaining pages in getting_started/scripting after rebase 2020-10-08 14:19:45 -06:00
Nathan Lovato 3d67d7e992 Move three pages from misc/ to scripting/ 2020-10-08 14:14:44 -06:00
Nathan Lovato 4272395ab7 Move scripting section to tutorials/
Closes #4113
2020-10-07 14:05:48 -06:00