Jan Thomä
09551bfa73
fix: link to animation tree tutorial
...
The link to the animation tree tutorial is wrong:
```
SHOULD BE:
https://docs.godotengine.org/en/stable/tutorials/animation/animation_tree.html#for-better-blending
IS CURRENTLY:
https://docs.godotengine.org/en/stable/tutorials/tutorials/animation/animation_tree.html#for-better-blending
```
Note the duplicate "tutorials/tutorials" in the path.
2023-03-15 09:01:50 +01:00
Max Hilbrunner
e59b8dd70f
Merge pull request #6941 from Calinou/remove-gles2-references
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Remove references to removed GLES2 backend
2023-03-13 02:07:08 +01:00
Hugo Locurcio
9286f1b466
Remove references to removed GLES2 backend
...
- Update FAQ to remove issues resolved in 4.0, and add more advice
on resolving VRR flicker issues.
2023-03-11 02:55:30 +01:00
Hugo Locurcio
3fc7c4c6e5
Update screenshots for Godot 4.0 in Creating movies
2023-03-11 02:52:49 +01:00
Jan Thomä
8371436d33
some minor enhancements
2023-03-07 07:25:48 +01:00
Rémi Verschelde
fe156d0aa6
Fix wrong link after #6764
2023-03-06 11:32:17 +01:00
Rémi Verschelde
2db1f830b1
Merge pull request #6764 from TokageItLab/fix-outdated-animation
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Update outdated animation documents to synchronize them with latest version Godot
2023-03-06 10:26:03 +01:00
Yuri Sizov
978a13bb0a
Mark potentially outdated pages with a WIP warning
2023-02-26 14:21:15 +01:00
Silc Renew
278e78030d
Update outdated animation documents to synchronize them with latest
2023-02-13 14:19:36 +09:00
Hugo Locurcio
24a3e9cc4a
Document recording at a higher resolution than the screen in Creating movies
2022-11-20 19:27:08 +01:00
Max Hilbrunner
4024e8f069
Merge pull request #6322 from TokageItLab/tuts-for-blend-and-retarget
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Add tutorials for blend animation and retargeting
2022-10-21 18:07:28 +02:00
Silc Renew
046bcd4cb9
Add tutorials for blend animation and retargeting
2022-10-21 13:46:04 +09:00
Hugo Locurcio
a27cb50f5a
Document recording with transparency in Creating movies ( #6296 )
2022-10-19 17:39:51 +02:00
Max Hilbrunner
198393eec7
More Godot 4 rename fixes ( #6315 )
...
* Spatial -> 3D, Transform, Quaternion
* File -> FileAccess
* Camera -> Camera3D
* Update references to MeshInstance and MultiMeshInstance
* ImmediateGeometry -> ImmediateMesh, misc renames
2022-10-15 20:54:47 +02:00
Max Hilbrunner
024fedb0f3
Kinematic -> Character
2022-10-15 17:55:24 +02:00
Max Hilbrunner
a807708bf8
Revert "Document recording with transparency in Creating movies" ( #6294 )
2022-10-11 02:10:49 +02:00
Hugo Locurcio
0d6af3011e
Document recording with transparency in Creating movies
...
- Add more FFmpeg tips such as `-preset veryslow`.
- Fix `-r` usage in FFmpeg commands.
- Remove leftover `-preset veryfast` (it wasn't meant to be here).
2022-10-09 00:42:01 +02:00
Brandon
3580038439
update "Apply Reset" option location
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Under USING RESET tracks, it said the "Apply Reset" option was in the "Animation" dropdown menu. It's actually located in the "Edit" dropdown menu.
2022-09-19 05:15:00 -05:00
Douglas Leão
6939935aa8
Fix FFmpeg filter command in Creating movies and Playing videos ( #6151 )
2022-09-08 03:02:30 +02:00
Hugo Locurcio
2fa8f87bc7
Document using AnimationPlayer's Movie Quit On Finish in Creating movies
...
This feature was added after the initial version of this page was merged.
2022-08-14 15:21:59 +02:00
Hugo Locurcio
51094d13fd
Fix incorrect indentation in code sample in Creating movies
2022-07-27 01:45:18 +02:00
Jaime Crespo
33caaf6535
Fix misc syntax/style errors/warnings on documentation head ( #5977 )
2022-07-23 18:29:56 +02:00
snailrhymer
d47389721a
Improve clarity in animation_tree.rst
2022-07-18 11:09:40 +01:00
Hugo Locurcio
845a41a10f
Add a page on playing videos using VideoStreamPlayer ( #5923 )
2022-07-17 18:33:25 +02:00
Hugo Locurcio and snailrhymer
3b1e2f6be3
Add a page on creating movies with Godot using Movie Maker functionality ( #5889 )
...
Co-authored-by: snailrhymer <61291296+snailrhymer@users.noreply.github.com >
2022-07-11 16:55:14 +02:00
Jesse van Herk and Hugo Locurcio
8643265c69
Add section about the RESET animation in Introduction to the animation features ( #5628 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-02-21 19:27:17 +01:00
zacryol
f2ac9f8ab8
Reverse parenting order of Sprite and AnimationPlayer in tutorial
...
The docs had a sprite as the child of the player, then *immediately* after
says to not do that. Why mislead the reader at all and not just do it
the better way from the start? There nothing really gained from the
sprite being a child here, not even simplicity.
2022-01-22 12:36:21 -07:00
Matthew and Hugo Locurcio
095aaccd7d
Improve explenation for Trigger and Capture update modes ( #5476 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-12-27 17:24:47 +01:00
Hugo Locurcio
b62b4fcef9
Fix missing space after period in Using AnimationTree
2021-11-15 15:15:11 +01:00
maxnim1986
53e859915a
State Machine travel teleports in the absence of any transition between the states
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Added a line explaining that the State Machine travel function teleports to a destination node in absence of any transition between the current and destination node.
2021-11-14 00:30:04 +05:30
Rémi Verschelde
9a05eef561
4.0: Convert Sprite references to Sprite2D
...
Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
2021-10-06 14:29:55 +02:00
Aaron Franke
5c7f653347
Optimize PNG and SVG images using oxipng and svgcleaner ( #5254 )
2021-09-14 17:50:17 +02:00
Aaron Franke
4060179184
Remove trailing space characters ( #5251 )
2021-09-13 14:52:39 +02:00
Matthew
0f97a5fbf1
Add introduction for animation section ( #5207 )
...
* Add introduction for animation section
2021-08-29 16:08:49 +02:00
bd19917ea0
Draft: Remove "simple", "simply", "easy", and "just" from the docs ( #4496 )
...
* Various style edits
* Edit out "simple" when possible
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: Clay John <claynjohn@gmail.com >
2021-07-11 14:38:53 +02:00
Hugo Locurcio
c542006d9c
Recommend not adding nodes as a child of AnimationPlayer
2021-06-22 09:19:39 +02:00
hpnrep6
d0ae2e2be5
Add missing C# example semicolon in Using AnimationTree ( #5029 )
2021-06-21 16:59:30 +02:00
Hugo Locurcio
6babc68649
Rename documentation pages that have the same name as classref pages
...
This prevents confusion in search engine results.
2021-05-26 16:59:08 +02:00
smix8
274a98b410
doc AnimationNodeTimeSeek clarify usage and code example
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doc AnimationNodeTimeSeek clarify usage and code example
2021-04-17 21:41:08 +02:00
Naryosha
6369d028cb
2DSkeletons: Fix "copy polygon to uv" button name ( #4675 )
2021-03-04 13:26:08 +01:00
Charles
174e67722c
Add suggestion to start state machine in animation tree tutorial ( #4652 )
2021-02-16 17:20:52 +01:00
Nathan Lovato
bf5ee98c6d
Edit animation intro page
...
Improving phrasing, addressing some typos, adding italics for references to the editor labels.
2020-12-22 07:00:09 -06:00
Paul Sobolik
76fbc3aeef
Fixed spelling error
2020-12-21 16:19:03 -05:00
Paul Sobolik
215c3b35f6
Edit animation intro page for clarity and grammar
2020-12-21 15:58:20 -05:00
textrivers and Hugo Locurcio
de131f75cc
Add paragraph to specify that IK chains are editor-only ( #4356 )
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-11-11 17:51:13 +01:00
Nathan Lovato
b556b4a4e9
Edit animation_track_types, rename reference to page
2020-10-09 13:07:07 -06:00
skyace65
64496774fd
Add a page on the different animation track types
2020-10-09 12:21:40 -06:00
Nathan Lovato
f9b547e1ef
Rename animation_2d page to animation
...
Closes #4136
2020-10-07 11:28:24 -06:00
Nathan Lovato
98f2916fa1
Remove outdated tutorials in the 4.0 documentation
...
- Step-by-step -> UI tutorials
- Step-by-step -> splash screen tutorial
- 3D -> FPS tutorial
Closes #1412
Closes #1599
Closes #1601
Closes #1620
Closes #1667
Closes #1670
Closes #2346
Closes #2574
Closes #2875
Closes #3151
Closes #3217
Closes #3348
Closes #3751
Closes #4011
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2020-09-28 15:53:26 +02:00
Nathan Lovato
a84012e4e2
Rephrase note about known skeleton issue with GLES2
2020-09-26 11:48:18 -06:00