Max Hilbrunner
a34243c85d
Merge pull request #7461 from Jackerty/GDExtension
2023-07-18 14:06:27 +02:00
Max Hilbrunner
fcc07e1eab
Merge pull request #7525 from RedworkDE/net-version-defines
2023-07-18 13:45:12 +02:00
Max Hilbrunner
5dc2506ed8
Merge pull request #7591 from dalexeev/gds-warn-override-non-virtual
2023-07-18 13:41:05 +02:00
Max Hilbrunner
fd773620ff
Merge pull request #7595 from catwasd/catwasd/fix-typos
2023-07-18 13:27:43 +02:00
Max Hilbrunner
c26440a0b0
Merge pull request #7626 from bbrainstormer/master
2023-07-18 13:26:28 +02:00
Max Hilbrunner
fa01e18ae3
Merge pull request #7655 from Calinou/fix-backticks
2023-07-18 13:21:11 +02:00
Max Hilbrunner
b027eef6f9
Merge pull request #7660 from LeeWannacott/the-profiler-docs
2023-07-18 13:19:42 +02:00
Ninni Pipping
1a1500cebe
Fix outdated use of File in gdscript_basics
2023-07-17 16:22:30 +02:00
Hugo Locurcio
df904137db
Fix incorrect usage of backticks in various pages
2023-07-14 19:31:01 +02:00
LeeWannacott
e2ed5d893c
Update docs to use Time class rather than OS class.
2023-07-14 17:49:37 +12:00
Matthew
612e545f03
Merge pull request #7653 from paddy-exe/update-gdextension-docs
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Update GDExtension docs with 4.1 branch info
2023-07-12 20:20:20 -04:00
Patrick
a9ab043f08
Update GDExtension docs with 4.1 branch info
2023-07-12 23:11:46 +02:00
CactiChameleon9
cf5222b129
Fix mention of Godot3's or_lesser for export_range
2023-07-08 06:34:20 +01:00
bbrainstormer
2af093e679
Remove exprange info
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PropertyHint.ExpRange was removed in godot 3.4. This commit removes the outdated information from the wiki.
2023-07-07 20:54:10 -04:00
Matthew
23de3fa617
Merge pull request #7524 from dalexeev/gds-static-vars
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GDScript: Document static variables
2023-07-05 18:40:29 -04:00
Matthew
22b5c869a6
Merge pull request #7551 from Calinou/csharp-export-limitations
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Document C# currently not being supported on Android, iOS and Web
2023-07-04 07:51:18 -04:00
Paul Joannon
0614837c22
Remove erroneous C# example about autoloads
2023-07-03 19:44:40 +02:00
Danil Alexeev
9fb9915ad9
GDScript: Document static variables
2023-07-03 14:58:23 +03:00
Junhao Wang
7499e7b774
Fix initialization typos in GDExtension manual
2023-07-01 11:34:05 -07:00
Danil Alexeev
055ec902ce
GDScript: Add warning about overriding non-virtual native methods
2023-07-01 21:26:48 +03:00
Hannes
085d4035a3
Changed a code example that didn't follow the style guide
2023-06-26 11:42:11 +02:00
Hugo Locurcio
1e411aa125
Document C# currently not being supported on Android, iOS and Web
2023-06-23 23:14:56 +02:00
RedworkDE
31ac1bc64d
C#: Document new version defines and remove mentions of old defines
2023-06-16 10:25:39 +02:00
Max Hilbrunner
efe99c2974
Merge pull request #7491 from paddy-exe/clarify-gdextension-master
2023-06-09 21:41:26 +02:00
Patrick
9704d2928e
Set godot-cpp branch to 4.0 in GDExtension tutorial
2023-06-09 20:44:49 +02:00
Patrick
7961a18087
Fixes typos in GDExtension tutorial
2023-06-09 20:30:04 +02:00
Jackerty
1487caec8d
Mentioning the GDExtension icon support
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A node that is loaded through GDExtension can have a custom icon. Icon's path can be added via the `gdextension` file.
(See https://github.com/godotengine/godot/pull/75472 ).
Commit makes a mention of this in the C++ tutorial.
2023-06-08 19:12:02 +03:00
Raul Santos and Max Hilbrunner
27e7f8433c
Add page about using global classes in C# ( #6740 )
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-06-06 11:13:49 +02:00
Max Hilbrunner
0f37d41577
Merge pull request #7412 from dalexeev/update-doc-bbcode
2023-05-30 09:30:51 +02:00
Max Hilbrunner
3b6184eb1d
Merge pull request #7441 from br1trs/delete-get-root
2023-05-30 07:54:58 +02:00
br1trs
92d962ab75
delete get_root()
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handling quit requests
multiple resolutions
change scenes manually
scene tree
2023-05-29 23:26:04 -06:00
Danil Alexeev
d8e71f7453
Update info about BBCode in doc comments and Class Reference
2023-05-29 21:43:10 +03:00
Danil Alexeev
15f32c5407
GDScript: Add mention that @onready @export doesn't work as expected
2023-05-27 15:25:50 +03:00
Leonid V. Fedorenchik
b3f0c96ed3
Fix code typos
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* change parameter name to p_amplitude
* add const to get_speed()
2023-05-21 12:12:35 +08:00
Max Hilbrunner
e254433411
Merge pull request #7386 from Piralein/enum-stuff
2023-05-20 13:04:00 +02:00
Max Hilbrunner
7cb53b2839
Merge pull request #7378 from paddy-exe/update-gdextension-syntax
2023-05-20 13:00:40 +02:00
Hana - Piralein
f337bb0f82
improve description of enums
2023-05-19 18:19:33 +02:00
Patrick
37c50b1909
Update GDExtension tutorial for entry functions
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Docs part of https://github.com/godotengine/godot-cpp/pull/1095
Same changes as https://github.com/godotengine/godot-cpp/pull/1115
2023-05-19 11:32:59 +02:00
Raul Santos
c457ab79ec
Update some C# examples
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- Rename members that have been renamed in Godot's C# API for 4.0.
- Change `delta` parameter type to `double`.
- Ensure parameters match base declaration.
- Follow our code style more closely.
- Other minor code fixes.
2023-05-18 13:14:05 +02:00
Max Hilbrunner and Doug Thompson
72c0af46b2
Snake-case .tscn, .gd and _on_* callbacks
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Co-authored-by: Doug Thompson <s-git@dougthompson.co.uk >
2023-05-18 12:46:58 +02:00
Danil Alexeev and Max Hilbrunner
4aff3ddc8a
Update "GDScript reference" (operators and match) ( #7323 )
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-05-18 10:57:40 +02:00
Felipe Augusto Marques and Max Hilbrunner
c4db831703
More precise documentation about property underlying access ( #7362 )
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-05-18 09:36:54 +02:00
Max Hilbrunner
9caad0c5e4
Merge pull request #7308 from Yunusemre-Oeztuerk/patch-1
2023-05-15 01:16:42 +02:00
Max Hilbrunner
c4410b6816
Merge pull request #7309 from Yunusemre-Oeztuerk/patch-2
2023-05-13 22:16:47 +02:00
Danil Alexeev
1575f5f714
Mention that annotations in GDScript support constant expressions
2023-05-12 16:38:20 +03:00
Yunusemre-Oeztuerk
c535fc7b1d
gdexample.gdextension file not recognized
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Using Windows 10 and Godot 4.0.2 Mono
The gdexample.gdextension file used in the example project is not being recognized by my version of Godot. I don't know the exact reason but I'm guessing it is because it doesn't specify whether or not it is supposed to be a debug or release file.
My changed .gdextension file is the same as the one that is available under godot-cpp\test\demo\example.gdextension. With this one it worked with no problems.
2023-05-08 14:54:23 +02:00
Yunusemre-Oeztuerk
c6d224c4ea
Error in gdexample.cpp
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When adding the getter and setter functions to the example project a void has been added to the constructor in line 439 which was previously not there (in line 213) and is also causing the error C2533: constructors not allowed a return type. Simply removing it again fixes it.
2023-05-08 14:42:15 +02:00
AV77
de8348230c
Replaced all instances of "hard drive" with "local storage" ( #7287 )
2023-05-05 13:34:34 +02:00
Michael Macha
b8830332a5
Clarified statement
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Previously, the section on ADD_SIGNAL was a little convoluted and not entirely correct. I've fixed mild grammatical issues and expanded on it for new programmers, addressing these issues.
2023-05-04 12:17:26 -06:00
Max Hilbrunner
5e04f6550c
Merge pull request #6565 from piyushmulatkar/patch-1
2023-05-04 14:03:31 +02:00