Commit Graph
294 Commits
Author SHA1 Message Date
Matthew d1a80f2375 Merge pull request #9848 from Lukas-Fletcher/patch-4
Update fract delta description in particle_systems_2d.rst
2025-01-21 18:33:26 -05:00
tetrapod00 c4d3aa134a Standardize RST header syntax 2024-12-29 13:44:09 -08:00
Raul Santos cea78730d0 [.NET] Use collection expressions
As of C# 12 we can now use collection expressions to reduce some boilerplate when initializing collections.
2024-12-21 03:38:42 +01:00
Lucas Lange e79bbd569a Update introduction_to_2d.rst
Change description of the scale tool to correctly suggest the 'S' key instead of the 'R' key
2024-12-19 12:54:02 -05:00
Max Hilbrunner eb34d1fb8d Merge pull request #10385 from tetrapod00/2d-intro
Add an introduction to the 2D index page
2024-12-08 08:32:37 +01:00
tetrapod00 d70fb53f2a Add introduction to 2D index page 2024-12-07 16:51:14 -08:00
ntlblpm 23765f9b90 Fix grammar in Using tilesets (#10360)
* Update using_tilesets.rst
2024-12-01 23:23:33 +01:00
tetrapod 518db5f6f2 Merge pull request #9621 from vgezer/intro2d
Add new Introduction to 2D page
2024-11-30 17:46:59 -08:00
Volkan Gezer 9a6baf54d9 a new intro to 2d content, similar to 3d 2024-11-30 22:01:39 +01:00
tetrapod00andJohn Veness 93489bbefb Use "low-level" and "high-level" instead of "low level" and "high level"
Co-Authored-By: John Veness <2512915+JohnVeness@users.noreply.github.com>
2024-11-18 13:47:58 -08:00
tetrapod00 09156f2ee9 Add UPDATE comments to perishable information 2024-11-17 13:50:42 -08:00
Max Hilbrunner 8c291253b8 Merge pull request #10235 from tetrapod00/builtin-built-in
Use "built-in" and "built into", avoid "builtin", "built in", and "built-in to"
2024-11-14 13:32:14 +01:00
tetrapod00 76bcb140d4 Consistently use "built-in" and "built into", avoid "builtin" and "built-in to" 2024-11-08 17:28:29 -08:00
tetrapod00 d837593d9a Add custom codespell dictionary 2024-11-07 15:23:32 -08:00
tetrapod00 a8667ffddf Add links to project setting mentions 2024-11-05 11:55:14 -08:00
tetrapod00 387f478e5a Update documentation changelog for 4.3 2024-11-02 00:06:55 -07:00
Max Hilbrunner 2d0b917e79 Merge pull request #10114 from tetrapod00/renderer-comparison
Add new Renderers page
2024-10-28 14:37:25 +01:00
tetrapod00 04a986db73 Add new Renderers page
Adds a new page which gives a summary of the three renderers. This page briefly
describes the renderers, gives some guidance on how to choose a renderer. It also
contains a comparison table between the renderers.
Adds an entry in the FAQ which links to this new page.
Adds a note about subsurface scattering limitations to the Standard Material page.
Adjusts some other pages which had incorrect information.
2024-10-27 18:51:36 -07:00
tetrapod00 12e83c4949 Add link from Rendering to 2D and 3D rendering sections 2024-10-18 17:51:00 -07:00
Max Hilbrunner c1c018f117 Merge pull request #9838 from markdibarry/update-split-screen
Update Parallax Split Screen Details
2024-10-04 03:16:54 +02:00
smix8 6487756b28 Add subsection for TileMap layer reordering
Adds subsection for TileMap layer reordering.
2024-09-24 10:32:01 +02:00
Matthew 493f0ea810 Merge pull request #9863 from EastToastLiving/tileset-custom-metadata-correction
Tileset custom metadata correction
2024-09-07 13:17:35 -04:00
toast_main 22db64724b Modified the using_tilesets.rst, section assigning-custom-metadata-to-the-tileset-s-siles, to accurately reflect how the custom metadata property names do appear in the editor. The image using_tilesets_edit_custom_data.webp was also updated to reflect this change. This was oberved on v4.3.stable.official [77dcf97d8] 2024-09-04 20:56:00 -04:00
Matthew 8a922af699 Merge pull request #9835 from HubbleCommand/master
2D movement overview - Click-and-move - use actions
2024-09-04 20:40:07 -04:00
Matthew 09b3b00cee Merge pull request #9870 from Lukas-Fletcher/patch-7
Update TileMap node with Layer postfix in using_tilemaps.rst
2024-09-01 14:46:16 -04:00
Lukas Fletcher 5db212083b Update TileMap node with Layer postfix in using_tilemaps.rst 2024-08-31 11:04:18 +02:00
Lukas Fletcher 30a5e954fa add highlight to the word true 2024-08-31 10:49:02 +02:00
Lukas Fletcher e86ffe97e2 Fix PascalCasing in using_tilemaps.rst 2024-08-31 10:43:27 +02:00
Max Hilbrunner 4010ab4aff Merge pull request #9829 from Calinou/particles-no-physics-interpolation
Document physics interpolation not being supported in 2D particles yet
2024-08-29 21:35:30 +02:00
Lukas Fletcher b7b2b52c17 Update misspelled word in using_tilesets.rst 2024-08-28 18:55:45 +02:00
Lukas Fletcher 2b222382d9 Second pass of particle_systems_2d.rst update 2024-08-27 18:33:02 +02:00
Lukas Fletcher 35f2fa9682 Update fract delta description in particle_systems_2d.rst 2024-08-27 17:34:50 +02:00
HubbleCommandandRaul Santos 8a868a4808 2d movement cs event par
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-08-26 13:33:38 +02:00
HubbleCommandandA Thousand Ships 59de1556d2 2d movement click cs StringName
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-08-26 13:28:37 +02:00
Mark DiBarry bae43feb5c Update split screen details 2024-08-25 13:28:09 -04:00
HubbleCommand 326abe77dd Merge branch 'master' of https://github.com/HubbleCommand/godot-docs 2024-08-25 17:55:22 +02:00
HubbleCommand a81cc1b223 2d movement click move update cs 2024-08-25 17:55:18 +02:00
HubbleCommandandA Thousand Ships 7154161fb5 2d movement click movement drag corrections
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-08-25 17:43:19 +02:00
HubbleCommandandA Thousand Ships 5425bf6475 2d movement indent
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-08-25 17:42:54 +02:00
HubbleCommand 199fb540ef 2d movement explicit drag 2024-08-25 17:16:24 +02:00
HubbleCommand 626d31d002 2d movement click and move
Changed it to use actions instead of the event, like in the sample
2024-08-25 17:10:33 +02:00
Hugo Locurcio 1cb5f0a0b6 Document physics interpolation not being supported in 2D particles yet 2024-08-25 00:51:02 +02:00
Matthew b54f912c77 Merge pull request #9582 from russellsanborn/comma-before-but
Add commas before "but" throughout documentation
2024-08-15 21:35:04 -04:00
smix8 48343bebde Add tip and warning about TileMap build-in navigation
Adds a tip to TileMap navigation section that informs users to prefer baking the TileMap navigation.
Also adds a warning that 2D navigation meshes can not overlap.
2024-08-11 22:52:31 +02:00
skyace65 9050e076e7 Update docs for new TileMapLayer node 2024-08-01 07:06:12 -04:00
Mark DiBarry 74240295de Add 2D Parallax documentation page 2024-07-13 14:33:05 -04:00
Russell SanbornandA Thousand Ships c94407f642 Update tutorials/2d/custom_drawing_in_2d.rst
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-07-09 13:55:12 -05:00
Russell Sanborn a3e4e9b0cc Add commas before "but" throughout documentation 2024-07-06 08:41:08 -05:00
Jos Valdivia 906fcdbd38 Update using_tilesets.rst (#9378)
* Update using_tilesets.rst

Work around issue causing the guide to be unfollowable[1].

  [1]: https://github.com/godotengine/godot/issues/88440
2024-06-21 06:46:55 -04:00
Mateus Elias 4cba7b060e Update the outdated "Click-and-move" example in the 2D movement tutorial
Update both the GDScript and C# versions of the "Click-and-move" example in the 2D movement tutorial.
2024-05-27 14:43:27 -03:00