Commit Graph
13 Commits
Author SHA1 Message Date
Elias Pozewaunig c2ea3ae6cf Documented $GODOT_SPLASH_CLASSES placeholder for custom HTML5 shells 2025-01-17 22:35:34 +01:00
Max Hilbrunner 4b4e8518a7 Merge pull request #10370 from tetrapod00/standardize-header-the-rest
Standardize RST header syntax
2025-01-02 12:17:38 +01:00
Fabio Alessandrelli 7d11f47b0e [Web] Fix JavaScriptBridge.create_callback docs
Clarify that the callback must take **exactly one array argument**.
2024-12-30 17:24:30 +01:00
tetrapod00 c4d3aa134a Standardize RST header syntax 2024-12-29 13:44:09 -08:00
tetrapod00 bd25f5813a Simply remove some words 2024-12-14 20:36:17 -08:00
Elias Pozewaunig 1e31d21812 Added web export splash color variable documentation
Additionally linked to project settings exposed as placeholder variables
2024-11-23 01:09:07 +01:00
Hugo Locurcio 0d3ccb1f6f Mention callback argument count in The JavaScript bridge singleton 2024-10-29 15:06:53 +01:00
patwork f61e6aaecd Added information about GODOT_SPLASH placeholder in HTML shell 2024-05-05 14:11:33 +02:00
Fabio Alessandrelli 712aa0c345 [Web] Expand "Interacting with Javascript"
Document the new (preferred) interface.

Add a small section about downloading files to the user device.
2024-02-21 11:45:33 +01:00
Hugo Locurcio 95fb178429 Add support for user-provided comments with Giscus
This allows users to leave comments on pages that don't have
`:allow_comments: False` somewhere in the page's source.
Both manual and class reference pages can receive comments.
Index pages cannot have comments, as discussion should occur on "leaf" pages.

GitHub Discussions is used as a backend on the same repository. This means
that Discussions *must* be enabled on godotengine/godot-docs before this
commit is merged to `master`. Users can choose to use the "Custom" watch
mode if they don't want to get notifications for discussion updates,
but still get notifications for issue and pull request updates.

User comments are intended to be used for the following purposes:

- Add a clarification or correct something in the documentation,
  without having to open a pull request. Contributors are encouraged to
  take a look at discussions from time to time, and see if there's information
  worth incorporating in the pages themselves. Don't forget to reply to
  the comment when doing so :)
- Mention a workaround for a common issue.
- Link to useful third-party resources that are relevant to the current page,
  such as tutorials or add-ons.

User comments should *not* be used for technical support. Other community
platforms should be used for that.

Page-to-discussion matching is done using the `pagename` Sphinx variable,
which is independent of the Godot version and documentation language.
Being independent of the Godot version allows keeping old comments
when the Godot version changes, while also allowing users from `/stable`
and `/4.1` to "see" each other in discussions.

See https://giscus.app for more information.
2024-01-11 17:51:53 +01:00
Max Hilbrunner 485116d8a3 Character and typo fixes 2023-05-31 18:07:27 +02:00
John Veness 08498ef96a Change capitalization of Project Manager 2023-03-13 20:08:49 +00:00
Yuri Sizov d524544e07 Improve naming and organization of some manual articles
HTML5/Web moved to their own subfolder
Global Illumination moved to their own subfolder
UI, IO, Inputs sections titles adjusted
2D, 3D tutorials grouped to improve navigation
2023-02-26 22:50:18 +01:00