Commit Graph
88 Commits
Author SHA1 Message Date
skyace65 de4f406e59 Update Windows security instructions 2023-10-15 19:28:53 -04:00
Max Hilbrunner e269ed9f56 Merge pull request #7884 from m4gr3d/update_android_plugin_tutorial
Update the Android documentation for Godot 4.2
2023-10-10 19:09:15 +02:00
Fredia Huya-Kouadio 66ee5cb491 Update the Android documentation for Godot 4.2 2023-10-10 09:31:52 -07:00
Max Hilbrunner e65562c558 Merge pull request #7577 from br1trs/patch-1
Fix Visual studio Clang Extension outdated and grammar on Code style guidelines
2023-10-09 02:06:11 +02:00
Max Hilbrunner 09be27768a Merge pull request #8171 from DeeJayLSP/patch-2
Anticipate the target argument
2023-10-06 13:31:29 +02:00
Max Hilbrunner 0c79e66498 Merge pull request #7953 from adamscott/remove-old-target
Remove reference to old target in the macOS docs
2023-10-06 13:28:40 +02:00
Douglas Leão e9dd530c42 Anticipate the target argument
For a bit of consistence with the rest of the argument lists in the page.

Better for translation, as the `target` word didn't appear as an argument before.
2023-10-05 21:01:37 -03:00
Yuri Sizov 7e64017004 Improve introduction into buildsystem
And also attempt to improve navigation of the engine
development section of the contribution docs.
2023-10-03 14:43:51 +02:00
Sean Campbell e3ac8ee034 Corrected --e to -e (#8111)
Change --e to -e in the rider setup docs.
2023-09-30 22:23:11 -04:00
Andrew Ogden e0ac48eb91 Modifying documentation to use correct editor executable file names 2023-09-27 12:22:42 -07:00
Max Hilbrunner e5bf7c31b2 Merge pull request #8011 from llzen44/patch-1
Fix compiled file names when building on Windows
2023-09-24 23:38:40 +02:00
Emmanuel Ferdman 7e583582f5 fix: update location of audio_stream_player.cpp 2023-09-24 13:03:49 +03:00
llzen44 7605541ac9 Fix compiled flle names when building on Windows 2023-09-23 10:28:37 +02:00
Adam Scott d7e300c01d Remove reference to old target in the macOS docs 2023-09-18 16:17:41 -04:00
Emmanuel Ferdman 76c533610c fix: update location fo node_3d_editor_gizmos.cpp
Signed-off-by: Emmanuel Ferdman <emmanuelferdman@gmail.com>
2023-08-04 18:17:25 +03:00
Hugo Locurcio 3dda1b382d Mark UWP as non-functional in its respective export and compilation pages
The associated text was removed as it's not relevant for Godot 4.
2023-07-24 19:58:44 +02:00
465c6dde85 Fixed Issue 'Broken link on internal_rendering_architecture page - 404 #7570' (#7589)
Co-authored-by: Matthew <matthewehr@hotmail.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-07-22 22:13:09 +02:00
f73951f580 explicit the need for code signing when creating an .app of the editor (#7527)
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-07-22 21:30:26 +02:00
Max Hilbrunner abaf08ee1a Merge pull request #7582 from Calinou/scons-update-lto-parameter 2023-07-22 17:38:21 +02:00
Max Hilbrunner 689277f43f Merge pull request #6277 from Sauermann/fix-transform-2d-update 2023-07-19 21:25:21 +02:00
Markus Sauermann 8111c9125e Update 2D transform tutorial
Update "Viewport and canvas transforms" tutorial

- incldue missing Window-transform
- Update graphic to make the distinction between coordinate systems
and transforms mode clear
- Restructure "transform functions" section
- Update functions to new Godot 4 conventions

Create a more detailed page in engine documentation about 2d coordinate
systems and 2d transforms.
2023-07-19 19:12:52 +02:00
Max Hilbrunner 19ec6acdbe Merge pull request #7596 from catwasd/catwasd/fix-dev-in-unit-testing 2023-07-19 16:22:19 +02:00
Max Hilbrunner ab6e6ef745 Merge pull request #7614 from Calinou/update-tscn-file-format 2023-07-18 17:11:07 +02:00
Aaron Franke e79fc215ab macOS: Move Vulkan SDK from a note to a requirement 2023-07-07 19:38:49 -05:00
Hugo Locurcio ea857e7d70 Update TSCN file format documentation to Godot 4.0
- Document default values not being stored.
- Mention that whitespace is not significant.
2023-07-05 17:18:15 +02:00
Junhao Wang 4a175a4a73 Fix dev=yes in unit testing guide 2023-07-01 13:13:35 -07:00
Hugo Locurcio 338c1f6351 Update SCons link-time optimization option for 3.5 and later 2023-06-30 12:55:41 +02:00
Bruno dc4414b403 Update code_style_guidelines.rst
add visual studio power tools, grammar fixes
2023-06-28 18:03:14 -06:00
fc62754ffd Added note near top of license compliance section regarding contribution. (#7484)
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-06-09 18:12:50 +02:00
lawnjelly a2fd3fd38e SCU (single compilation unit) build docs
Add info to the buildsystem docs.
2023-06-08 17:52:23 +01:00
Max Hilbrunner 485116d8a3 Character and typo fixes 2023-05-31 18:07:27 +02:00
br1trsandMax Hilbrunner 47bacc95fd Added configuring ide for rider (#7420)
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-05-28 08:46:21 +02:00
Hugo Locurcio a1a5660268 Add notes on color/depth buffer formats in Internal rendering architecture (#7410) 2023-05-27 23:12:22 +02:00
Max Hilbrunner bcb688ac87 Merge pull request #7408 from Calinou/internal-rendering-architecture-fix-abbr-usage 2023-05-24 16:01:02 +02:00
worstname 4ec777d15e Update embree library version (embree3-devel) to install for Fedora. (#7404) 2023-05-24 15:49:53 +02:00
Hugo Locurcio 787cfa61ca Fix :abbr: usage in Internal rendering architecture 2023-05-24 11:53:17 +02:00
Max Hilbrunner ae797db99c Merge pull request #7203 from kashiw1n/patch-1 2023-05-20 13:06:03 +02:00
Hugo Locurcio 00381a521b Add a page documenting Godot's internal rendering architecture
This is intended for new and returning engine contributors.
2023-05-18 09:56:38 +02:00
Max Hilbrunner cc581494a4 Merge pull request #7276 from Calinou/validation-layers-add-desktop-platforms 2023-05-06 14:57:50 +02:00
Hugo Locurcio b5e9b75bec Document setting up Vulkan validation layers on desktop platforms 2023-05-05 19:54:37 +02:00
Max Hilbrunneranddathide 8c9523a6ca Add solutions to an Arch Linux Clang and LLD error
Co-authored-by: dathide <47128084+Dathide@users.noreply.github.com>
2023-05-05 13:13:43 +02:00
Max Hilbrunner 8e2f143824 VS Code: remove duplicate code block 2023-05-03 23:50:28 +02:00
Nicolò Santilio c0caaa70f3 Update compiling_for_android.rst
Update the command-line tools folder path
2023-05-01 14:06:37 +02:00
kashiw1n 10cf0d3039 Fix link to the 3.x version of Compiling for Linux
Since there is no "3.x " branch of the docs, I'm not sure which branch the link should point to instead. I went with the latest 3.x, but maybe 3.0 is better?
2023-04-21 21:14:08 +02:00
Max Hilbrunner 64a3b465c2 Update SFC to Godot Foundation, old URLs 2023-04-17 23:53:52 +02:00
belzecue 5eb4a277c4 Fix typo 'adominitions'
A Google search returns <300 hits for this spelling, with the top hit being a typo itself, so I'm pretty sure the use here is also a typo for 'admonitions.'
2023-04-16 21:30:14 +08:00
Max Hilbrunner 457e836b43 Merge pull request #7164 from andrejp88/patch-1
Update link to set of predefined color mappings in `creating_icons.rst`
2023-04-16 01:28:51 +02:00
Max Hilbrunner 2fb02017b4 Merge pull request #7165 from Calinou/editor-development-encapsulation-update-issue-url
Update GitHub issue URL for encapsulation violations in Editor development
2023-04-16 00:56:45 +02:00
Hugo Locurcio c59fbbc812 Update GitHub issue URL for encapsulation violations in Editor development
The previously linked issue is now closed.
2023-04-15 21:39:17 +02:00
Andrej Petrović b20fa95ee3 Update link to set of predefined color mappings in creating_icons.rst 2023-04-15 16:39:38 +01:00