Rémi Verschelde
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9a05eef561
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4.0: Convert Sprite references to Sprite2D
Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
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2021-10-06 14:29:55 +02:00 |
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 euseibusandeuseibus
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76b1ae4b53
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Fix GDNative typo: "godot_headers" should be "godot-headers" (#5220)
Co-authored-by: euseibus <>
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2021-09-02 16:06:06 +02:00 |
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bd19917ea0
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Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
* Various style edits
* Edit out "simple" when possible
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
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2021-07-11 14:38:53 +02:00 |
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Hugo Locurcio
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6ebe74850a
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Highlight requirement to have an _init function in GDNative C++ example
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2021-02-19 21:54:43 +01:00 |
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 NexandHugo Locurcio
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c52ddd9c4b
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Add commas to improve readability in GDNative C++ example (#4513)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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2021-01-03 06:22:19 +01:00 |
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Naryosha
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e9228aa741
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GDNative C++: fix links to godotengine/godot-cpp (#4324)
The repository was moved from GodotNativeTools to godotengine.
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2020-10-29 15:29:40 +01:00 |
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Nathan Lovato
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a95048b614
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Move plugins/gdnative to scripting/
Closes #4114
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2020-10-08 17:36:52 -06:00 |
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