Commit Graph
112 Commits
Author SHA1 Message Date
havi05 91618125d5 Update rainbow bbcode options - add speed 2025-01-22 23:24:03 +01:00
gomakappa 7d38ce8fef upload images and edit pages 2025-01-04 16:20:39 -03:00
tetrapod00 c4d3aa134a Standardize RST header syntax 2024-12-29 13:44:09 -08:00
fearwalia d6b95c8aeb Update gui_using_fonts.rst
Edited the fourth option to accurately represent which option it is, it previously replicated the third option
2024-12-19 13:48:13 +05:30
tetrapod00 bd25f5813a Simply remove some words 2024-12-14 20:36:17 -08:00
Hugo Locurcio 806a4fccfd Add a page on the Output bottom panel 2024-12-07 08:40:44 +01:00
Takapapatapaka de6879b237 Update functions names in example code to match 4.x nomenclature
Changed the function to override theme font color from "add_color_override" to "add_theme_color_override", as the previous version is not recognized by my 4.3 Godot Editor. 

Judging by the documentation archives, it seems that "add_color_override" was the version used in Godot 3.

From Control's 4.3 documentation, it seems C# functions have also been updated to include Theme in their name. It would make sense, so I updated it too, but I'm not 100% sure it actually works this way.
2024-12-04 16:43:28 +01:00
Tyson Nottingham e488391d36 Use Stretch Ratio instead of prior Ratio terminology 2024-11-23 12:29:35 -08:00
Hugo Locurcio f10432656c Document focus StyleBox caveats in Introduction to GUI skinning 2024-11-23 18:31:16 +01:00
Hugo Locurcio bebd5b86c4 Add color constants reference to BBCode in RichTextLabel
This reference is already present in the Color class reference,
but this embeds it directly in the page to save users a click.
2024-11-11 16:27:14 +01:00
Mikael a362a0a7f2 Update "Size and anchors" to reflect Godot 4.3 terminology (#10216)
Changed relevant occurences of margin with "anchor offset" or "offset".

Also reworded paragraph about aspect ratios, as it included information that may not necessarily be correct.

Also replaced images with newer versions.
2024-11-09 00:08:04 +01:00
tetrapod00 5994348764 Change all usages of "run-time" to "runtime" 2024-11-06 23:36:58 -08:00
tetrapod00 a8667ffddf Add links to project setting mentions 2024-11-05 11:55:14 -08:00
Andrew Price 68a83880e5 Fix duplicate "glyph_spacing" in bbcode docs
The correct name for the space spacing option is space_spacing.
2024-09-21 13:10:38 +01:00
Max Hilbrunner 4361f19daf Merge pull request #9963 from ELginas/patch-2
Typo fix in bbcode_in_richtextlabel.rst
2024-09-17 00:21:33 +02:00
ELginas 7b9e7dfaed Remove unnecessary ` in bbcode_in_richtextlabel.rst 2024-09-16 18:03:22 +03:00
ELginas 2b34eb658c Typo fix in bbcode_in_richtextlabel.rst 2024-09-16 17:52:28 +03:00
Hugo Locurcio 709fe6aab2 Add variable font weight table to Using fonts 2024-08-01 03:17:07 +02:00
Hugo Locurcio f039df956c Link to class reference BBCode syntax subset in BBCode in RichTextLabel 2024-07-14 21:15:43 +02:00
bruvzg dd74ee5345 Sync BBCode tutorial page with features added in 4.3. 2024-06-14 11:51:43 +03:00
A Thousand Ships bd6cc665a7 Fix incorrect uses of a/an 2024-03-29 15:14:27 +01:00
i'DLisT fecc91f4b2 Update to newer CustomMinimumSize API 2024-02-08 23:20:19 +08:00
Yevhen Babiichuk (DustDFG) 6c7b0917bb Update gui_using_fonts.rst
Add link to *open-source* alternative of BMFont editor
2024-02-01 20:16:38 +02:00
Hugo Locurcio 95fb178429 Add support for user-provided comments with Giscus
This allows users to leave comments on pages that don't have
`:allow_comments: False` somewhere in the page's source.
Both manual and class reference pages can receive comments.
Index pages cannot have comments, as discussion should occur on "leaf" pages.

GitHub Discussions is used as a backend on the same repository. This means
that Discussions *must* be enabled on godotengine/godot-docs before this
commit is merged to `master`. Users can choose to use the "Custom" watch
mode if they don't want to get notifications for discussion updates,
but still get notifications for issue and pull request updates.

User comments are intended to be used for the following purposes:

- Add a clarification or correct something in the documentation,
  without having to open a pull request. Contributors are encouraged to
  take a look at discussions from time to time, and see if there's information
  worth incorporating in the pages themselves. Don't forget to reply to
  the comment when doing so :)
- Mention a workaround for a common issue.
- Link to useful third-party resources that are relevant to the current page,
  such as tutorials or add-ons.

User comments should *not* be used for technical support. Other community
platforms should be used for that.

Page-to-discussion matching is done using the `pagename` Sphinx variable,
which is independent of the Godot version and documentation language.
Being independent of the Godot version allows keeping old comments
when the Godot version changes, while also allowing users from `/stable`
and `/4.1` to "see" each other in discussions.

See https://giscus.app for more information.
2024-01-11 17:51:53 +01:00
Lulu a0ce0dd4e3 Corrected closing in example for [lang] tag 2023-12-18 18:24:29 +01:00
Hugo Locurcio f9817954c7 Remove unused images
This reduces the size of ZIP downloads for offline reading.

Unused images were found by running `_tools/list-unused-images.sh`.
These images were used in Godot 2.x and 3.x documentation,
but have been replaced by remade images with different names since.
2023-11-13 21:57:19 +01:00
Max Hilbrunner 2958e6d168 Merge pull request #8410 from Calinou/using-fonts-outline-shadow
Document setting up font outline, shadow and MSDF in Using fonts
2023-11-11 02:29:45 +01:00
Max Hilbrunner 455140b958 Merge pull request #8442 from Calinou/using-fonts-system-fonts-android-unreliable
Mark Android system font loading as unreliable in Using fonts
2023-11-10 22:26:59 +01:00
Yuri Sizov cd92be066d Update references to private class methods across the docs 2023-11-10 16:06:36 +01:00
Hugo Locurcio fc911e7433 Mark Android system font loading as unreliable in Using fonts 2023-11-10 12:08:43 +01:00
Hugo Locurcio 7e802135d5 Document setting up font outline, shadow and MSDF in Using fonts
Screenshots were previously committed but were unused, as I previously
forgot to write these sections.
2023-11-07 18:06:28 +01:00
Matthew d8a2cf9332 Merge pull request #8404 from ershn/patch-3
Replace `,` with `.` in `gui_containers.rst`
2023-11-06 22:03:11 -05:00
Steven Le Boëdec 06efb133b4 Replace , with . in gui_containers.rst 2023-11-07 11:06:03 +09:00
Steven Le Boëdec edb966aecc Remove extra the in tutorials/ui/index.rst 2023-11-07 09:51:57 +09:00
Max Hilbrunner c712afaafe Merge pull request #8363 from Calinou/add-runtime-file-loading-saving
Add a page on runtime file loading and saving
2023-11-05 00:08:50 +01:00
Brett Parker f5d3d8ece8 Update bbcode_in_richtextlabel.rst - Typo
Both left and right aligned said righ-aligned #8367
2023-11-01 08:10:25 +00:00
Hugo Locurcio 3ebfc56843 Add a page on runtime file loading and saving
This accompanies a new demo project.
2023-10-31 09:43:50 +01:00
Hugo Locurcio 4724d6d737 Update BBCode in RichTextLabel documentation for Godot 4.2
- Add `lang` tag.
- Add `tab_stops` parameter to `p`.
- Add `pulse` built-in effect and remove custom pulse effect as it's
  superseded.
2023-10-28 02:03:10 +02:00
Paul Joannon a60ab49aac Fix some forgotten lowercase x/y/z 2023-10-21 21:23:01 +02:00
Yogendra Manawat 291d3bcaae Added an overview of the containers subtypes (#7722)
* Added an overview of the containers subtypes

* converted all images to .webp format
2023-10-09 02:03:03 +02:00
0fe7ff833e Fixed typos in several doc files (#8002)
* Fixed typos in
- c_sharp_differences.rst
- debugger_panel.rst
- gdextension_cpp_example.rst
- gui_using_fonts.rst
- openxr_hand_tracking.rst
- overview_of_debugging_tools.rst
- setting_up_xr.rst
- shading_language.rst
- the_profiler.rst
- your_second_3d_shader.rst

* Update tutorials/shaders/shader_reference/shading_language.rst

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

* PR Feedback

---------

Co-authored-by: Luna <2650849-Lunalicious@users.noreply.gitlab.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-25 00:41:33 +02:00
Najo a5fbd7f0e9 typo "rasterizd"
Fixed a typo by changing "rasterizd" to "rasterized"
2023-08-10 16:30:12 +02:00
bdan-codes 1e96a4c8dd fix typo in bbcode_in_richtextlabel.rst
fixes the "tornao" typo in bbcode_in_richtextlabel.rst (its supposed to be tornado)
2023-08-06 19:53:45 -04:00
Hugo Locurcio 9a3836396c Fix [img] resource type in BBCode in RichTextLabel 2023-07-21 04:40:58 +02:00
Max Hilbrunner 6d71eee28d Merge pull request #7552 from Calinou/richtextlabel-ul-bullet 2023-07-18 13:28:57 +02:00
Hugo Locurcio df904137db Fix incorrect usage of backticks in various pages 2023-07-14 19:31:01 +02:00
Hugo Locurcio 81c997bf15 Document bullet parameter for ul tag in BBCode in RichTextLabel
This also adds `[shy]` (soft hyphen) to the list of control character
tags and clarifies which tags are self-closing.
2023-06-24 00:38:19 +02:00
Hugo Locurcio 28ebc5a792 Document whitespace handling in BBCode in RichTextLabel 2023-06-14 02:21:43 +02:00
Hugo Locurcio 20bfc52fd1 Document EMJC bitmap compression not being supported in Using fonts
- Document which system fonts are used on Android when using aliases.
- Mention font metrics varying across platforms when using system fonts.
- Fix notice about which platforms support system fonts.
2023-06-07 13:05:18 +02:00
Hugo Locurcio d782a51bca Document disabling ligatures and/or kerning in Using fonts
This also mentions the `connected` parameter available in the
`tornado`, `wave`, `shake` built-in RichTextEffects.
2023-06-05 22:37:49 +02:00