Hugo Locurcio
8a6ad4c926
Replace uses of shorthand codeblock syntax to avoid issues with localization
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Previously, many paragraphs in the documentation used `::` at the end of a line
as a replacement for a single colon (and `::` on the following line).
Due to this, the `::` was part of the extracted string for localization.
Weblate also showed a warning about the trailing `::`, as it's not
normally expected to be there.
This change requires translators to revalidate all modified strings.
However, considering many of those have broken code blocks due to translators
replacing `::` with `:`, it can be a good idea.
This also adds documentation writing guidelines for code blocks and admonitions.
This commit does not modify existing admonitions in any way (as this would
lead to a much larger diff, and require more localizable text to be revalidated
by translators).
2025-05-30 02:02:30 +02:00
Hugo Locurcio
6c3cef80b3
Document typed dictionaries in GDScript
2025-04-26 18:33:00 +02:00
tetrapod00
09156f2ee9
Add UPDATE comments to perishable information
2024-11-17 13:50:42 -08:00
Max Hilbrunner
ff46ea4407
Merge pull request #9777 from 0stam/is-not-conversion
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Use the newly introduced ``is not`` operator
2024-11-17 11:34:55 +01:00
0stam
6ef6ad8a4c
Use the newly introduced `is not` operator
2024-11-06 23:06:58 +01:00
tetrapod00
3bc5ea85af
Remove references to 3.x minor versions
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Removes notes about features being introduced in 3.x minor versions. In 4.x, these
details are no longer relevant.
2024-10-20 15:35:32 -07:00
Hugo Locurcio
a878406e8d
Clarify restrictions on nested array types in Static typing in GDScript
2024-10-16 16:23:32 +02:00
Adriaan de Jongh
648388ecbd
added section on common unsafe operations and their safe counterparts
2024-01-06 23:40:02 +01:00
Danil Alexeev
9eb7aa3f59
Update "Static typing in GDScript" page
2023-10-06 12:49:26 +03:00
Hugo Locurcio
8e4f72f3f4
Mention typing of for loop variable in Static typing in GDScript
2023-08-21 19:44:52 +02:00
Max Hilbrunner and Doug Thompson
72c0af46b2
Snake-case .tscn, .gd and _on_* callbacks
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Co-authored-by: Doug Thompson <s-git@dougthompson.co.uk >
2023-05-18 12:46:58 +02:00
Ryan Roden-Corrent
cd0fad3bab
Document array types.
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Fixes #6972 .
2023-03-17 19:26:49 -04:00
gomaproi
c39a8d9dc5
Update some screenshots in the Scripting section for Godot 4 ( #6851 )
2023-03-06 10:48:20 +01:00
Kirito
c1847892a3
Update class_name in Static typing in GDScript to follow style guide ( #6821 )
2023-02-26 01:03:32 +01:00
Mara Huldra
66c620583f
static_typing: Cyclic type dependencies and enums as types are now possible
2022-12-18 18:24:22 +01:00
Max Hilbrunner
024fedb0f3
Kinematic -> Character
2022-10-15 17:55:24 +02:00
zacryol
35211f6002
Show example of casting get_node() for inferred static typing in style guide
2021-10-22 11:04:56 -06:00
DeeJayLSP
931e3087c3
Change text to avoid use of first person in Static typing in GDScript ( #4953 )
2021-06-04 00:25:25 +02:00
Nathan Lovato and balloonpopper
3665f22bab
Edit the scripting section
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Misc grammar fixes, improvements to phrasing, and more.
Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com >
2020-11-10 08:18:44 -06:00
Nathan Lovato
7e7df1cc03
Merge class_name docs from scripting_continued.rst into gdscript docs
2020-11-07 23:23:19 -06:00
Nathan Lovato
4272395ab7
Move scripting section to tutorials/
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Closes #4113
2020-10-07 14:05:48 -06:00