Commit Graph
694 Commits
Author SHA1 Message Date
flofriday 7c079bf721 Fix Orientation on Android
Following the Android instructions for exporting, results in an rotatet
build. By specifying the Orientation option in the "Project Settings"
solves this bug.
2020-01-03 22:05:50 +01:00
Nathan Lovato f56dee8d22 Change phrasing of the line length gdscript guideline. 2020-01-02 20:26:43 +01:00
Nathan Lovato 373f662571 Merge pull request #2994 from Calinou/add-gdscript-line-length-guideline
Add a line length guideline to the GDScript style guide
2020-01-02 20:08:58 +01:00
skyace65 a854074f9c Update Singletons Autoload image for Godot 3.2 2020-01-02 13:00:21 -05:00
Nathan Lovato 60b8b5b11b Fix typo before comment 2020-01-02 09:48:10 +01:00
Nathan Lovato 176d4482be Edit gdscript_styleguide 2019-12-31 20:26:33 +01:00
Nathan Lovato 0321330075 Merge pull request #2995 from Calinou/add-gdscript-boolean-operators-guideline
Add a boolean operators guideline to the GDScript style guide
2019-12-31 19:46:45 +01:00
Nathan Lovato c640a90329 Merge pull request #2996 from Calinou/add-gdscript-enums-guideline
Add an enum naming guideline to the GDScript style guide
2019-12-31 19:41:44 +01:00
Nathan Lovato b19ead1230 Merge pull request #2967 from Scony/func-call-operator
function call operator added to operator table
2019-12-31 12:49:55 +01:00
Desi Quintans 17b86883ce Add step re. setting main scene
My Windows executable would not run until I figured this out.
2019-12-28 12:40:21 +11:00
Michael Alexsander 19417063c8 Very small styling fixups to the GDScript export page 2019-12-27 15:00:11 -03:00
Ryan Roden-Corrent 584ff890d4 Add link to tool docs in gdscript docs.
The gdscript_basics docs give a pretty sparse description of the tool
keyword. I ended up figuring out a lot of it on my own before I finally
realized there was a more detailed page hidden elsewhere in the docs.
2019-12-24 08:09:47 -05:00
theowiik 640816652d Add clarification on how to connect C# signals in the editor (#2963)
* add clarification on how to see c# signals in the editor

* reference the top right build button instead of the mono tab
2019-12-22 20:28:56 +01:00
Nathan Lovato eebcf4cf19 Add two precisions to your_first_game
Fix #2988
Fix #2986
2019-12-22 16:59:42 +01:00
Nathan Lovato 10f0d0a8e0 Remove duplicate period, fix typos 2019-12-21 14:08:22 +01:00
Rémi Verschelde c15b1eb996 Merge pull request #2998 from NathanLovato/best-practices-improvements
Proof best practices: autoloads_versus_internal_nodes
2019-12-21 13:38:28 +01:00
Nathan Lovato 6961fc1151 Improve the clarity and fix typos in autoloads versus internal nodes 2019-12-21 12:32:39 +01:00
Matthew 994bb2530a Add a list of supported external editors and update C# version info (#2991) 2019-12-21 12:11:46 +01:00
Paul Joannon fae465f34f Documentation page about C#/GDScript interactions (#2826) 2019-12-21 11:52:32 +01:00
Hugo Locurcio f3aaa480e2 Add an enum naming guideline to the GDScript style guide
This partially addresses #1736.
2019-12-20 19:31:16 +01:00
Hugo Locurcio c6fa2483f8 Add a boolean operators guideline to the GDScript style guide 2019-12-20 19:17:11 +01:00
Hugo Locurcio bc47ace471 Add a line length guideline to the GDScript style guide
This closes #2567.
2019-12-20 19:06:56 +01:00
Rémi Verschelde ed3e56fdd4 Fix some markup issues 2019-12-07 00:14:17 +01:00
Rémi Verschelde e23ee5b081 Fix typos with codespell
Using codespell 1.16.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-12-06 22:07:59 +01:00
Pawel Lampe fa5a7c2761 function call operator added to operator table 2019-12-05 19:28:38 +01:00
Rémi Verschelde 48306dc559 Fix singal typo in image name and tutorial 2019-12-03 10:12:40 +01:00
Lamonte 45fcc02431 Added new gotcha regarding snake_case for certain api methods (#2955)
Cleaned up wording to be cleaner
2019-12-03 08:40:16 +01:00
Rémi Verschelde 9998843ec2 Merge pull request #2948 from skyace65/scriptingupdate
Update step by step scripting page for Godot 3.2
2019-11-29 13:54:58 +01:00
Rémi Verschelde 4d53945fb6 Merge pull request #2947 from Calinou/project-organization-clarify-gdignore
Clarify how `.gdignore` works in Project organization
2019-11-29 13:54:39 +01:00
Matthew 6b89a895d6 Update importing scenes for Godot 3.2 and move some stuff around (#2929) 2019-11-29 13:52:31 +01:00
Mark Riedesel e3510fb663 add animation import filter script documentation and examples (#2837) 2019-11-29 12:44:27 +01:00
skyace65 8232fdf162 Update step by step scripting page for Godot 3.2 2019-11-27 11:02:46 -05:00
Hugo Locurcio 7a9635d58b Clarify how .gdignore works in Project organization 2019-11-26 23:30:57 +01:00
Nathan Lovato 82dd565936 Change less -> fewer 2019-11-25 11:04:02 +01:00
Nathan Lovato c51410023d Merge pull request #2931 from Calinou/gdscript-style-guide-quotes
Add quote style recommendation to the GDScript style guide
2019-11-25 11:03:17 +01:00
Hugo Locurcio 80bd273bdd Improve grammar and writing in Design a title screen 2019-11-18 13:49:57 +01:00
skyace65 8d115c98b5 Delete repeated instructions 2019-11-17 21:26:18 -05:00
Hugo Locurcio 193b866848 Add quote style recommendation to the GDScript style guide
This closes #2869.
2019-11-14 15:00:28 +01:00
Nathan Lovato a63d4e0238 Add missing Oxford comma 2019-11-12 09:13:14 +01:00
Nathan Lovato 23a6f79da1 Merge pull request #2829 from chesscommands/patch-2
Supplement
2019-11-12 09:02:28 +01:00
Chris Bradfield dede799041 Merge pull request #2917 from rhode2nh/master
Removed inconsitent icon
2019-11-11 12:52:44 -08:00
PouleyKetchoupp 53c165e58e Full list of command line options in command line doc 2019-11-09 21:40:09 +01:00
Nick 97932b90d9 Removed inconsitent icon
Removed the yellow warning icon the CollisionShape2D node to be consistent with other images in the tutorial.
2019-11-08 10:51:47 -05:00
PouleyKetchoupp 854185495c Fixed code tags for true/false/null and a few property references 2019-11-02 13:09:14 +01:00
Rémi Verschelde 6b1ebe7844 Merge pull request #2740 from Calinou/improve-one-click-deploy
Improve One-click deploy documentation
2019-10-29 12:26:19 +01:00
Rémi Verschelde 219b3f91f4 Merge pull request #2766 from Kaligule/patch-3
Document all comments that disable warnings
2019-10-29 12:06:05 +01:00
Benjamin Riley 91fbcb12e0 Update Singletons (AutoLoad) tutorial for Godot 3.1 (#2765)
* Update Singletons (AutoLoad) tutorial for Godot 3.1

Changed text to reflect browse button changing from `..` to a folder

* Spelling fix

Fixes `res://Global.gd` being misspelled as `res://Gloabl.gd` in screenshot for Singletons (Autoload) tutorial.

* Highlight browse button in screenshot

This saves adding an extra image file for the browse icon
2019-10-29 12:04:57 +01:00
Rémi Verschelde aa646a74f3 Merge pull request #2849 from KellyThomas/csharp-export-docs
Document using PropertyHint with [Export]
2019-10-29 10:01:18 +01:00
Rémi Verschelde 7287412268 Merge pull request #2844 from Calinou/clarify-gdscript-export-step
Clarify how the "step" value behaves in GDScript exports
2019-10-29 09:14:24 +01:00
Rémi Verschelde 7d1354af6d Merge pull request #2824 from skyace65/SignalsUpdate
Update Signals images for Godot 3.2 and tweak tutorial
2019-10-29 09:08:18 +01:00