Commit Graph
85 Commits
Author SHA1 Message Date
Fredia Huya-Kouadio 93b3c5f251 Add IDE configuration for Android studio (#2798) 2019-10-29 12:25:09 +01:00
Arron 8dfd49b12a minor grammar changes
Revised directions to read more clearly.
2019-10-26 13:42:54 -07:00
frido 2f4b025b14 Fix some typos in 'development' and 'getting started' sections 2019-10-10 23:51:29 +02:00
skyace65 f2fe133e01 Add note about parameter limit in C++ modules 2019-09-28 12:05:48 -04:00
Andrii Doroshenko (Xrayez) 209af20763 Describe the process of creating editor icons globally and per module
Also created a new `Editor development` chapter/section to encompass
C++ editor development side specifically which is not necessarily
related to pure core development, generic types and patterns.
2019-09-01 23:41:48 +03:00
Remi Rampin 91897778b2 [Minor] Fix "it's" that should be "its" (#2595)
* Fix "it's" that should be "its"

* Other fixes
2019-07-15 17:44:07 +09:00
Rémi Verschelde 4beac25f03 Proofread SCons examples 2019-07-03 09:46:30 +02:00
Juan Linietsky 3d58f51aa6 Added documentation about the new Custom Build system for Android 2019-04-24 17:02:45 -03:00
follower 3282d8f429 Minor typo/grammar fix: "you" -> "your"
Although I suspect this could be better written as something like:

> **Note**: You have to ``export`` the environment variable otherwise
> you won't be able to play your project from within the editor.
2019-04-14 17:49:46 +12:00
Rémi Verschelde 1e3ee988bb Fix typo in Android modules doc 2019-03-07 11:27:35 +01:00
Nathan Banks 053418ef6f Update custom_modules_in_cpp.rst
Fixed a typo.

(cherry picked from commit 955666e8b4)
2019-03-01 23:53:25 +01:00
Heinich Porro f7c9c326cf Update broken links (#2207)
* Update broken link

There was a reference to core/dvector.h file insead of core/pool_vector.h

* updated another broken link
2019-02-25 13:50:41 +01:00
Rémi Verschelde 5b2aaf8d41 Optimize PNGs with optipng
Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
Rémi Verschelde aa7a9f8675 Misc heading fixes 2019-01-08 11:30:55 +01:00
Wilson E. Alvarez e7a3db9f1f Changed object->cast_to to Object::cast_to 2018-12-10 19:25:45 -05:00
Rémi Verschelde 4ef06a4135 Removing trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Rémi Verschelde a0e32ac017 Fix mixed use of tabs and spaces in indented blocks
4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
Karen S 6274c53536 Add android_add_asset_dir doc to "Creating Android modules" (#1894) 2018-11-20 10:10:45 +01:00
Rémi Verschelde d146b1c13a Merge pull request #1890 from mijo-gracanin/master
Add instructions for configuring VS Code
2018-11-20 10:00:18 +01:00
Rémi Verschelde 3a6fa1507c Merge pull request #1892 from Calinou/capitalize-godot
Capitalize all instances of Godot (except the binary name)
2018-11-20 09:55:17 +01:00
Michael Alexsander Silva Dias 2d019998b5 Fix small problems in the "External libraries" and "Custom modules" pages 2018-11-15 14:06:32 -02:00
m affa0f3542 Added example for binding to external C++ libary #513
Updated the custom C++ modules documentation with an example of binding to an external C++ library, using the Festival text-to-speech library.
2018-11-10 19:15:12 -05:00
mgracanin b826cd9606 Add instructions for configuring VS Code 2018-10-31 23:50:03 +01:00
Hugo Locurcio adf3cb915a Capitalize all instances of Godot (except the binary name) 2018-10-27 21:01:11 +02:00
Max Hilbrunner 079527b9d3 Merge pull request #1854 from LittleWhite-tb/indent-style-qt-creator
Qt Creator configuration to follow Godot's coding style
2018-10-21 21:44:50 +02:00
Max Hilbrunner 143305b108 Merge pull request #1863 from LittleWhite-tb/kdevelop-configuration-fixes
Fixes and improvement to the KDevelop documentation
2018-10-21 21:44:30 +02:00
Alexandre LittleWhite Laurent 430f6ef871 Fixes and improvement to the KDevelop documentation 2018-10-16 22:16:13 +02:00
Alexandre LittleWhite Laurent 0f69d5f0e1 New KDevelop screenshots 2018-10-16 22:02:20 +02:00
Alexandre LittleWhite Laurent 140a10d720 Added a section to explain how to configure Qt Creator to follow Godot's code style 2018-10-15 22:38:47 +02:00
Broc Weselmann c3ddfbfbdf Updated DVector to PoolVector
fixes #1678
2018-10-08 17:09:49 -04:00
kellams 65a5860495 Fixed usage of -path flag when debugging (#1803)
* Fixed usage of -path flag when debugging
2018-10-07 00:12:30 +02:00
Hugo Locurcio 4741f45ddb Rename all occurrences of Mac OS X to macOS 2018-10-06 14:42:49 +02:00
Rémi Verschelde 81e1d6da60 Fix core includes in C++ modules tutorial
Fixes #1787.
2018-10-03 15:34:00 +02:00
FeralBytes 58996e0ba7 Fix the Java Singleton example so it works
Reference Issue #1744
2018-09-28 20:24:07 -08:00
hungrymonkey dfc35f19a7 Update custom_godot_servers.rst
"but" doesn't seem correct in this context. I wonder how I missed this word.
Before: It is possible to emit signals to GDScript but calling the GDScript dummy object.
After: It is possible to emit signals to GDScript by calling the GDScript dummy object.
2018-09-12 14:36:38 -07:00
Rémi Verschelde e29dc58cbb Heading capitalization fixes + misc edits 2018-08-23 10:57:22 +02:00
Chris Bradfield da0383bd66 Fix broken link 2018-08-21 14:26:35 -07:00
FeralBytes e4c047cbcf Update min and target sdk numbers 2018-08-17 10:01:32 -08:00
Ralph Minderhoud 2ff103e117 Update config example function signature
The previous example caused godot to display the following warning:

`Warning: module 'module' uses a deprecated 'can_build' signature in its config.py file, it should be 'can_build(env, platform)'.`
2018-06-30 16:43:39 -05:00
Michael Alexsander Silva Dias 26bd899dad Fix section links in the 'Configuring an IDE' page 2018-06-21 18:32:43 -03:00
Max Hilbrunner dce48d0e7b Merge pull request #1531 from akien-mga/ide-config
Configuring an IDE: Add intro and details for scons path with Qt Creator
2018-06-21 18:54:10 +02:00
Hugo Locurcio b2eb5ed8d4 Improve Custom Godot servers page and fix typos
This also makes the example code conform to the engine code style.
2018-06-20 20:24:29 +02:00
Rémi Verschelde 5bbda9faf0 Configuring an IDE: Add intro and details for scons path with Qt Creator
Also moved Qt Creator up as it's the IDE used by most core developers.
Some users saw Kdevelop first and expected it to be the recommended one.
2018-06-20 19:00:08 +02:00
None f064e4f7a7 Fix 404s, some redirects and some broken links. 2018-05-30 16:49:21 -07:00
Michele Valente e8384b72f9 Added tip about updating source files in QTCreator
Also added some screenshots fort the "Importing the project" section

Since I was doing these changes I updated also the following:

- added images for the build and run steps for Qt Creator (also changed
one line to match the screenshot taken on Linux in this case)

- fixed typo It's called "Qt Creator" not "QtCreator" althought packages
and launchers sometimes call it like that (I tend to make that mistake
too).
2018-05-20 22:00:38 +02:00
mhilbrunner 3fa4cc3355 Reinstate fun 2018-05-08 08:36:51 +02:00
mhilbrunner f215a0cf26 Proofing/review: Remove filler words, adhere to style guide 2018-05-06 05:23:37 +02:00
cheeseburger 144249d942 Fixed hyperlinks
pervious commits were missing a _doc header

:ref: doc_guide instead of guide
2018-04-30 16:26:50 -07:00
hungrymonkey d399a7a1ff init commit custom godot servers, new file (#1400)
* custom godot servers, new tutorial
2018-04-30 16:40:22 +02:00
cheeseburger e54dd281af added deconstructor to remove dynmically allocated memeory
closes #1120
2018-04-25 09:37:34 -07:00