Commit Graph
24 Commits
Author SHA1 Message Date
Hugo Locurcio 6fb8d9b5de Rename all instances of the x11 platform to linuxbsd
Export template binaries haven't been renamed yet, so their names
were left as-is.
2020-04-01 09:15:45 +02:00
QuantMintandHugo Locurcio 253900043d Added parallel compilation to bindings compilation. (#3173)
* Added parallel compilation to bindings compilation.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-03-03 22:05:33 +01:00
quantmint 8a421ec6fa Replace x11 with linux in GDNative C++ example (#3109)
"x11" it's not the correct platform. It works with "linux".
2020-01-27 16:36:56 +01:00
merumelu ce0a74d7da Remove _sections_unfolded noise in GDNative C++ example 2019-11-30 19:10:08 +01:00
frido 6a6464aea1 Fix various typos and grammar issues in tutorial articles 2019-10-09 23:56:08 +02:00
Rémi Verschelde a52c42f290 Improve GDNative C Example tutorial
Improve language somewhat, and more details where relevant (e.g.
regarding the version of godot_headers).

Add a section on using the GDNativeLibrary editor plugin.
2019-07-29 10:33:31 +02:00
Rémi Verschelde 1afdb36a65 Wrap GDNative tutorials to 80 chars 2019-07-26 14:21:31 +02:00
Twarit Waikar 5c2b121ed4 Fix incorrect order in recursive update command
Correct order is `update --init --recursive` instead of `--init update --recursive`
2019-06-25 23:05:25 +05:30
werner mendizabal 889fe442eb Update GDNative docs to contain the correct git command. (#2444)
* Update GDNative docs to contain the correct git command.

* Update Note for building on 64 bits machine.
2019-05-10 17:13:38 +02:00
Hugo Locurcio 87d81b9d4a Fix various typos 2019-03-20 01:03:48 +01:00
Fredia Huya-Kouadio 10a8a4fb3d Update gdnative-cpp-example.rst (#2234)
Add note to specify when to expect Godot to auto-reload newly added/removed properties.
2019-03-10 11:23:06 +01:00
Rémi Verschelde aa7a9f8675 Misc heading fixes 2019-01-08 11:30:55 +01:00
Bastiaan Olij 28af0e8562 Renaming the class gdexample to GDExample to be more consistant with Godot 2018-11-29 00:29:17 +11:00
Bastiaan Olij 5519f9a1b1 Updated GDNative docs to show both NativeScript 1.0 and NativeScript 1.1 examples side by side 2018-11-28 23:45:12 +11:00
Rémi Verschelde 4ef06a4135 Removing trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Michael Alexsander Silva Dias 4ba009ae41 Fix incorrectly formatted note in "GDNative C++ example" page 2018-09-16 17:33:01 -03:00
Bastiaan Olij cb8002aa0b Added some info about the branches in the GDNative repositories 2018-09-03 18:41:19 +10:00
cameron195 6e94be1d5d Changed headers to headers_dir to match godot-cpp
The headers argument was renamed to headers_dir, but this change was not reflected by the tutorials.
2018-08-19 23:29:02 +01:00
Hugo Locurcio 674ae320b6 Improve writing style in "GDNative C++ example" 2018-08-04 01:03:46 +02:00
Daniel Marshall e73ef7511f Added clarity and fixed typo 2018-06-16 19:19:56 +01:00
Max Hilbrunner 6914ab3505 Merge pull request #1504 from BastiaanOlij/fix_gdnative_cpp_mistakes
Just fixed some small things
2018-06-09 20:00:32 +02:00
Will Nations 7c7832fcf3 Used hardcoded, downloadable scons for C++ tut 2018-06-07 21:49:07 -05:00
Bastiaan Olij acb07b3123 Just fixed some small things 2018-06-08 10:28:36 +10:00
Bastiaan Olij 2b083d3265 Tutorial for a very basic C++ GDNative plugin 2018-06-05 13:22:05 +10:00