Commit Graph
11 Commits
Author SHA1 Message Date
Yuri Sizov 075acc61b0 Replace Pool*Arrays with Packed*Arrays in tutorials and references 2020-03-17 11:15:34 +03:00
Paul Joannon fae465f34f Documentation page about C#/GDScript interactions (#2826) 2019-12-21 11:52:32 +01:00
Kelly Thomas babcca5b28 Document using PropertyHint with [Export] 2019-10-13 01:03:03 +08:00
BLaDoM 23ba9e895f Update outdated namespaces
Updated Array and Dictionary namespaces from Godot to Godot.Collections
2019-06-03 21:55:39 -03:00
Ignacio Etcheverry 4d4593e454 Fix and improve C# API differences page (#2201) 2019-03-01 13:25:19 +01:00
corrigentia 03e4411720 Fix some grammar and punctuation mistakes in c_sharp_differences.rst (#1989) 2018-12-07 15:17:30 +01:00
Rémi Verschelde e3b9e56516 Fix capitalization of some headers 2018-10-25 15:52:04 +02:00
Mads Ynddal 70abc39b59 Corrected function/variable cases for C# examples (#1583)
* Corrected function/variable cases for C# examples

This commit corrects a few charecter cases in relation to
godot/modules/mono/glue/cs_files/Mathf.cs. The documentation currently states
Pi is defined as `Mathf.PI`, while it's actually `Mathf.Pi`.

The same mistake was found and fixed for some misc. arithmetical functions.

* Reverted Pi to PI
2018-07-19 16:50:35 -07:00
Kelly thomas 189f312c10 additional C# signal information 2018-04-13 08:50:10 +08:00
Paul Joannon be134b058a Update signals documentation in C# 2018-03-02 00:12:53 +01:00
Nathan 18f889b6a4 Improve docs structure
Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
2018-01-25 08:54:27 +01:00