Commit Graph
3390 Commits
Author SHA1 Message Date
Hugo Locurcio 54331c3c8f Document support for code folding regions in GDScript reference 2023-11-06 22:49:28 +01:00
Max Hilbrunner c712afaafe Merge pull request #8363 from Calinou/add-runtime-file-loading-saving
Add a page on runtime file loading and saving
2023-11-05 00:08:50 +01:00
skyace65 617026ac70 Update 3D particles pages for 4.2 2023-11-04 16:09:52 -04:00
5110c2dda8 Fix GDExample C++ signal connect example and add explanation (#8381)
* Fix signal connect example, add explanation

* Update tutorials/scripting/gdextension/gdextension_cpp_example.rst

Co-authored-by: David Snopek <dsnopek@gmail.com>

* Update tutorials/scripting/gdextension/gdextension_cpp_example.rst

---------

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-11-03 02:24:20 +01:00
Danil Alexeev e1911e7355 Fix list of default comment marker keywords 2023-11-02 11:47:52 +03:00
Max Hilbrunner 9f12dd2d5c Merge pull request #8373 from Calinou/hdr-2d-shader-source-color
Document `source_color` shader hint being relevant for 2D HDR
2023-11-02 01:41:31 +01:00
Max Hilbrunner 26516c10c2 Merge pull request #8375 from kleonc/get_configuration_warnings_csharp_example
Fix incorrect C# example using `_GetConfigurationWarnings`
2023-11-02 01:40:25 +01:00
kleonc 00a296a7f0 Fix incorrect C# example using _GetConfigurationWarnings 2023-11-02 00:53:32 +01:00
Matthew 9ab8831ee7 Merge pull request #8370 from Brett-Parker/master
Typo in Horizontal Alignment tag on "BBCode in RichTextLabel"
2023-11-01 18:04:05 -04:00
Michael WeibelandHugo Locurcio 56d0a58cdf Fix headless check in Exporting for dedicated servers (#8362)
The example didn't work as `--headless` isn't part of `OS.get_cmdline_args()`' return value.

This new approach also works if the binary automatically uses headless mode
because it's the only display server built in the binary (which can be the case
for custom builds).

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-11-01 19:29:22 +01:00
Hugo Locurcio 2b3c3c3ef4 Document source_color shader hint being relevant for 2D HDR 2023-11-01 19:25:04 +01:00
Hugo Locurcio 0756294d3b Document comment keywords being highlighted in the script editor 2023-11-01 15:07:14 +01:00
Brett Parker f5d3d8ece8 Update bbcode_in_richtextlabel.rst - Typo
Both left and right aligned said righ-aligned #8367
2023-11-01 08:10:25 +00:00
Matthew d1506e0a9d Merge pull request #8340 from NoctemCat/patch-1
Fixed typos in custom_performance_monitors.rst
2023-10-31 17:54:18 -04:00
Matthew e685673463 Merge pull request #8359 from BastiaanOlij/openxr_vendors_plugin
Change XR Android export to mention OpenXR vendors plugin
2023-10-31 17:53:09 -04:00
Bastiaan Olij 2be7e4df73 Change XR Android export to mention OpenXR vendors plugin 2023-10-31 23:24:55 +11:00
Hugo Locurcio 3ebfc56843 Add a page on runtime file loading and saving
This accompanies a new demo project.
2023-10-31 09:43:50 +01:00
NoctemCat 5561524ea9 Fixed typos in custom_performance_monitors.rst
Changed Monitor to Monitors and added missing colon in the link to Performance.add_custom_monitor
2023-10-31 11:22:32 +09:00
Max Hilbrunner ee07156bac Merge pull request #8329 from Calinou/screen-reading-shaders-screen-texture-mipmaps
Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders
2023-10-30 17:04:00 +01:00
Max Hilbrunner 67380df783 Merge pull request #8346 from Calinou/random-number-generation-csprng
Document cryptographically secure random number generation
2023-10-29 23:22:27 +01:00
Max Hilbrunner e51f329943 Merge pull request #8324 from Calinou/bbcode-in-richtextlabel-add-pulse
Update BBCode in RichTextLabel documentation for Godot 4.2
2023-10-29 01:39:43 +02:00
Max Hilbrunner b467f83abf Merge pull request #8310 from Calinou/upgrading-to-godot-4-array-slice
Mention `Array.slice()`'s exclusive end parameter in Upgrading to Godot 4
2023-10-29 01:38:26 +02:00
Hugo Locurcio ca3c2e9e8d Document cryptographically secure random number generation
- Mention which PRNG Godot internally uses.
2023-10-28 02:32:08 +02:00
Hugo Locurcio 6cf0a7f1fe Mention Array.slice()'s exclusive end parameter in Upgrading to Godot 4 2023-10-28 02:03:43 +02:00
Hugo Locurcio 4724d6d737 Update BBCode in RichTextLabel documentation for Godot 4.2
- Add `lang` tag.
- Add `tab_stops` parameter to `p`.
- Add `pulse` built-in effect and remove custom pulse effect as it's
  superseded.
2023-10-28 02:03:10 +02:00
Max Hilbrunner 1e2867c976 Merge pull request #8341 from raulsntos/dotnet/diagnostics-update
Update C# diagnostic documentation
2023-10-27 21:32:17 +02:00
Raul Santos 52ac488079 C#: Add documentation for GD0107 2023-10-27 16:33:14 +02:00
Hugo Locurcio 9773552257 Emphasize the importance of mipmaps for textureLod() in Screen-reading shaders
This also mentions that reading the normal/roughness buffer is only
currently supported in Forward+.
2023-10-26 02:32:37 +02:00
Max Hilbrunner a764591e9b Merge pull request #8323 from Calinou/exporting-for-web-sharedarraybuffer
Improve documentation related to SharedArrayBuffer in Exporting for the Web
2023-10-25 15:50:25 +02:00
Max Hilbrunner 6516f7f8c7 Merge pull request #7815 from aXu-AP/expressions-functions
Point to GlobalScope from Evaluating Expressions tutorial
2023-10-25 15:20:57 +02:00
Hugo Locurcio 589a77515a Improve documentation related to SharedArrayBuffer in Exporting for the Web 2023-10-25 02:09:16 +02:00
Max Hilbrunner 953665186d Merge pull request #8320 from AThousandShips/quit_doc
[Input] Fix incorrect setter usage in C#
2023-10-24 18:50:56 +02:00
Max Hilbrunner ab545282c4 Merge pull request #8309 from LazyWizard/patch-1
Document alternative dotfile creation method for Windows
2023-10-24 16:34:06 +02:00
A Thousand Ships c3e08bd874 [Input] Fix incorrect setter usage in C# 2023-10-24 16:33:44 +02:00
Max Hilbrunner d1edd1cebb Merge pull request #8179 from golfinq/rigidbody-workaround-fix
Fixed code in article "Using RigidBody"
2023-10-24 16:29:09 +02:00
Max Hilbrunner 4ff789359b Merge pull request #8265 from Piralein/autoload
fix file casing in singletons_autoload tutorial
2023-10-23 17:17:58 +02:00
Robert Maguire 2976c1ff6f Document alternative dotfile method for Windows 2023-10-22 16:25:20 -05:00
Max Hilbrunner aa86be5fb1 Merge pull request #8298 from Calinou/multiple-resolutions-add-integer-scaling
Document integer scaling support in Multiple resolutions
2023-10-22 10:59:00 +02:00
Matthew b1b79a6268 Merge pull request #8303 from Calinou/particle-flipbook-animation-fix-typo
Fix missing word in particle flipbook documentation
2023-10-21 22:31:10 -04:00
Matthew b2f6169729 Merge pull request #8301 from k0T0z/fix-scenes-code-examples
Replacing `find_node()` with `get_node()` as `find_node()` doesn't exist
2023-10-21 22:27:39 -04:00
Hugo Locurcio c3c5895502 Document integer scaling support in Multiple resolutions
This also adds more recommendations for base viewport sizes in pixel art games.
2023-10-21 23:55:52 +02:00
Max Hilbrunner 257cd8b950 Merge pull request #8302 from paulloz/C#-capitalization-issues
C#: Fix some forgotten lowercase x/y/z
2023-10-21 22:39:59 +02:00
Max Hilbrunner b733c856cd Merge pull request #8173 from aaronfranke/import-diagrams-3d-scenes
Add diagrams that explain the import process for some 3D scene formats
2023-10-21 21:28:27 +02:00
Max Hilbrunner 796df85fce Merge pull request #8084 from bferguson3/master
Update gdextension_cpp_example.rst (Clarification rwt dump extension API)
2023-10-21 21:26:02 +02:00
Paul Joannon a60ab49aac Fix some forgotten lowercase x/y/z 2023-10-21 21:23:01 +02:00
Max Hilbrunner 8751562e76 Merge pull request #8270 from mariomadproductions/master
Importing Audio Samples: loop points are in samples, not seconds
2023-10-21 21:16:02 +02:00
Max Hilbrunner a6411c7d9d Merge pull request #8198 from tetrapod00/patch-2
Reorder "Advanced Postprocessing" page to after "Custom Postprocessing"
2023-10-21 20:55:14 +02:00
Max Hilbrunner c3550c951b Merge pull request #8285 from Calinou/environment-glow-2d
Document glow in 2D in Environment and post-processing
2023-10-21 18:35:49 +02:00
Saif Kandil 6ae3d3beec replacing find_node() with get_node() as find_node() doesnt exist anymore
Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com>
2023-10-21 19:18:21 +03:00
Max Hilbrunner d1e013bdad Merge pull request #8269 from bziemons/patch-1
Update GDScript reference, 'in'-keyword explanation
2023-10-21 16:35:55 +02:00