Commit Graph
1944 Commits
Author SHA1 Message Date
Paul c42e9e67be Remove redundant line in Version control systems (#5398) 2021-11-16 23:40:48 +01:00
RedMser 85c502b360 Fix Record and Capture effect short descriptions in Audio buses (#5399) 2021-11-16 23:36:48 +01:00
Hugo Locurcio b62b4fcef9 Fix missing space after period in Using AnimationTree 2021-11-15 15:15:11 +01:00
maxnim1986 53e859915a State Machine travel teleports in the absence of any transition between the states
Added a line explaining that the State Machine travel function teleports to a destination node in absence of any transition between the current and destination node.
2021-11-14 00:30:04 +05:30
Arpit Srivastava 22f17d24fc Fix missing word in When and how to avoid using nodes for everything (#5386) 2021-11-11 18:09:12 +01:00
Attila Oláh c21af8c94b Fix a typo. 2021-11-11 12:45:06 +01:00
Max Hilbrunner 0fb9b49e3e Merge pull request #5339 from zacryol/memory-mgmnt-refactor
Refactor Memory Management section
2021-11-07 20:09:12 +01:00
zacryol c5291196aa Refactor Memory Management section
Makes it more clear that Node is not freed automatically.
The part that states RefCounted as the default was moved to Inheritance
WeakRef example was altered to show a RefCounted object not prevented from freeing.
2021-11-07 08:14:51 -07:00
Max Hilbrunner f9d7debe38 Merge pull request #5105 from bruvzg/mac_export_and_run
Add macOS exporting and running pages.
2021-11-03 19:43:22 +01:00
Max Hilbrunner 8472c9a304 GDScript Basics: More braces for consistency. 2021-11-03 19:20:52 +01:00
Max Hilbrunner ddcd1c7c89 Merge pull request #5264 from bearbybits/patch-1
Change square brackets to parentheses
2021-11-03 19:18:27 +01:00
Max Hilbrunner d57da375f2 Merge pull request #5277 from Calinou/advanced-postprocessing-fix-ndc
Fix NDC coordinates for Vulkan in Advanced post-processing
2021-11-03 19:15:18 +01:00
albinaask fb1631c35e Slight clarify in optimization tutorial (#5284)
* Slight clarify in optimization tutorial
2021-11-03 19:13:32 +01:00
Max Hilbrunner 7b758e4739 Merge pull request #5326 from zacryol/inferred-typing-cast
Show example of casting get_node() for static typing in style guide
2021-11-03 14:43:45 +01:00
SietseqandHugo Locurcio 7954084bd4 GDNative: Specify to use the 3.x branch (#5354)
GDExtensions has been merged into the godot-cpp master branch. The tutorial should specify to use the 3.x branch if the reader is creating GDNative scripts.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-11-03 14:30:22 +01:00
bruvzg 17be494144 Add macOS exporting and running non App Store apps pages. Add Windows code signing info. 2021-11-03 15:28:06 +02:00
skyace65 6795115932 Update console support information 2021-11-01 21:58:30 -04:00
Max Hilbrunner e19bb908c0 Merge pull request #5345 from skyace65/UI_Navigation
Add a page on making a UI controller/keyboard navigable (Master)
2021-10-30 18:52:37 +02:00
skyace65 3868847fd2 Add a page on making a UI controller/keyboard navigable 2021-10-30 09:59:33 -04:00
Schmake 00fb1025ce Fix spelling error in Using InputEvent (they -> the) (#5351) 2021-10-29 15:35:25 +02:00
zacryol 35211f6002 Show example of casting get_node() for inferred static typing in style guide 2021-10-22 11:04:56 -06:00
skyace65 799afd0871 Remove warning about PCK files larger than 2GB (Master) 2021-10-18 18:24:46 -04:00
Yuri Roubinsky 77bd7e824a Added new shader built-ins & modify some old 2021-10-17 18:02:41 +03:00
Max Hilbrunner 9ad8c304af Merge pull request #5324 from Calinou/shading-language-fix-typo
Fix "shinning" typo in Shading language
2021-10-16 20:04:04 +02:00
zacryol 8b5fb7a39d Rename var "character_dir" to "character_dict" in GDScript style guide (#5325) 2021-10-16 01:12:08 +02:00
Hugo Locurcio 0d3abab67b Fix "shinning" typo in Shading language 2021-10-15 15:02:06 +02:00
Yuri Roubinsky 76e3e720a0 Fix spacing of built-in in shaders 2021-10-12 20:36:14 +03:00
Yuri Roubinsky a52f95776e Added new shader built-ins descriptions 2021-10-12 19:35:17 +03:00
Max Hilbrunner 61e30a2894 Merge pull request #5319 from Calinou/gdignore-ignores-contents
Document that `.gdignore` files' contents are ignored
2021-10-12 03:07:55 +02:00
Max Hilbrunner 514feca2b9 Merge pull request #5314 from zacryol/format-string-precedence
Add Format String to operator/precedence list
2021-10-12 03:07:24 +02:00
Hugo Locurcio 81fea66371 Document that .gdignore files' contents are ignored 2021-10-11 23:36:17 +02:00
Rémi Verschelde a4a1f6fd53 Revert "Add more porting providers to Console support in Godot (#5267)"
This reverts commit 1b80cf29c1.
2021-10-11 09:35:13 +02:00
zacryol 6d1819f2f1 Add Format String to operator/precedence list 2021-10-10 09:21:55 -06:00
Marcel Admiraal c0acf16cde Update Exporting for Android JDK version specification 2021-10-10 09:07:17 +01:00
Hugo Locurcio 61d52c3c5b Document thread-safe rendering caveats 2021-10-09 11:22:21 +02:00
Scott ec8d40cb85 Fix variable casing for class load() in GDScript basics (#5309) 2021-10-09 08:30:04 +02:00
Rémi Verschelde 8be3001fcc Merge pull request #5289 from zacryol/notification_input 2021-10-08 08:44:18 +02:00
Matthew 74e3ae195c Document exporting glTF files from Godot (#5165) 2021-10-08 08:41:36 +02:00
DeeJayLSP 24d580f858 Node Alternatives: Update Reference to RefCounted
Every "Reference" that is supposed to mean RefCounted renamed properly.
2021-10-08 01:13:42 -03:00
Rémi Verschelde 9a05eef561 4.0: Convert Sprite references to Sprite2D
Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
2021-10-06 14:29:55 +02:00
Umut Seven ad45ef9288 Add missing period in 2D lights and shadows (#5299) 2021-10-06 00:45:22 +02:00
Lucida Dragon 062aa06eec Fix typo in WebSocket tutorial (#5296) 2021-10-04 01:40:12 +02:00
zacryol f4c9114313 Remove reference to non-existing NOTIFICATION constants. 2021-10-01 12:37:32 -06:00
Michael Alexsander 827812526b Fix wrong comment syntax for C# in "Exporting packs" page (#5287) 2021-09-30 18:04:32 +02:00
Max Hilbrunner 0269a32944 Merge pull request #5278 from gelvinp/fix-lrp-error-check-master
Add example of error handling with load_resource_pack
2021-09-30 12:20:42 +02:00
Rémi Verschelde 05ed919228 Merge pull request #5266 from akien-mga/gdscript-no-exp_range 2021-09-29 13:33:45 +02:00
Hugo Locurcio 31033b212b Fix void typed function code sample in GDScript basics 2021-09-25 19:49:24 +02:00
Patrick Gelvin 7dbe3e1428 Add example of error handling with load_resource_pack 2021-09-22 14:52:10 -07:00
Hugo Locurcio 4ba5a42f9c Fix NDC coordinates for Vulkan in Advanced post-processing 2021-09-22 18:08:02 +02:00
nightblade9andHugo Locurcio 1b80cf29c1 Add more porting providers to Console support in Godot (#5267)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-09-20 15:56:25 +02:00