Paul
c42e9e67be
Remove redundant line in Version control systems ( #5398 )
2021-11-16 23:40:48 +01:00
RedMser
85c502b360
Fix Record and Capture effect short descriptions in Audio buses ( #5399 )
2021-11-16 23:36:48 +01:00
Hugo Locurcio
b62b4fcef9
Fix missing space after period in Using AnimationTree
2021-11-15 15:15:11 +01:00
maxnim1986
53e859915a
State Machine travel teleports in the absence of any transition between the states
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Added a line explaining that the State Machine travel function teleports to a destination node in absence of any transition between the current and destination node.
2021-11-14 00:30:04 +05:30
Arpit Srivastava
22f17d24fc
Fix missing word in When and how to avoid using nodes for everything ( #5386 )
2021-11-11 18:09:12 +01:00
Attila Oláh
c21af8c94b
Fix a typo.
2021-11-11 12:45:06 +01:00
Max Hilbrunner
0fb9b49e3e
Merge pull request #5339 from zacryol/memory-mgmnt-refactor
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Refactor Memory Management section
2021-11-07 20:09:12 +01:00
zacryol
c5291196aa
Refactor Memory Management section
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Makes it more clear that Node is not freed automatically.
The part that states RefCounted as the default was moved to Inheritance
WeakRef example was altered to show a RefCounted object not prevented from freeing.
2021-11-07 08:14:51 -07:00
Max Hilbrunner
f9d7debe38
Merge pull request #5105 from bruvzg/mac_export_and_run
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Add macOS exporting and running pages.
2021-11-03 19:43:22 +01:00
Max Hilbrunner
8472c9a304
GDScript Basics: More braces for consistency.
2021-11-03 19:20:52 +01:00
Max Hilbrunner
ddcd1c7c89
Merge pull request #5264 from bearbybits/patch-1
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Change square brackets to parentheses
2021-11-03 19:18:27 +01:00
Max Hilbrunner
d57da375f2
Merge pull request #5277 from Calinou/advanced-postprocessing-fix-ndc
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Fix NDC coordinates for Vulkan in Advanced post-processing
2021-11-03 19:15:18 +01:00
albinaask
fb1631c35e
Slight clarify in optimization tutorial ( #5284 )
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* Slight clarify in optimization tutorial
2021-11-03 19:13:32 +01:00
Max Hilbrunner
7b758e4739
Merge pull request #5326 from zacryol/inferred-typing-cast
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Show example of casting get_node() for static typing in style guide
2021-11-03 14:43:45 +01:00
Sietseq and Hugo Locurcio
7954084bd4
GDNative: Specify to use the 3.x branch ( #5354 )
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GDExtensions has been merged into the godot-cpp master branch. The tutorial should specify to use the 3.x branch if the reader is creating GDNative scripts.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-11-03 14:30:22 +01:00
bruvzg
17be494144
Add macOS exporting and running non App Store apps pages. Add Windows code signing info.
2021-11-03 15:28:06 +02:00
skyace65
6795115932
Update console support information
2021-11-01 21:58:30 -04:00
Max Hilbrunner
e19bb908c0
Merge pull request #5345 from skyace65/UI_Navigation
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Add a page on making a UI controller/keyboard navigable (Master)
2021-10-30 18:52:37 +02:00
skyace65
3868847fd2
Add a page on making a UI controller/keyboard navigable
2021-10-30 09:59:33 -04:00
Schmake
00fb1025ce
Fix spelling error in Using InputEvent (they -> the) ( #5351 )
2021-10-29 15:35:25 +02:00
zacryol
35211f6002
Show example of casting get_node() for inferred static typing in style guide
2021-10-22 11:04:56 -06:00
skyace65
799afd0871
Remove warning about PCK files larger than 2GB (Master)
2021-10-18 18:24:46 -04:00
Yuri Roubinsky
77bd7e824a
Added new shader built-ins & modify some old
2021-10-17 18:02:41 +03:00
Max Hilbrunner
9ad8c304af
Merge pull request #5324 from Calinou/shading-language-fix-typo
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Fix "shinning" typo in Shading language
2021-10-16 20:04:04 +02:00
zacryol
8b5fb7a39d
Rename var "character_dir" to "character_dict" in GDScript style guide ( #5325 )
2021-10-16 01:12:08 +02:00
Hugo Locurcio
0d3abab67b
Fix "shinning" typo in Shading language
2021-10-15 15:02:06 +02:00
Yuri Roubinsky
76e3e720a0
Fix spacing of built-in in shaders
2021-10-12 20:36:14 +03:00
Yuri Roubinsky
a52f95776e
Added new shader built-ins descriptions
2021-10-12 19:35:17 +03:00
Max Hilbrunner
61e30a2894
Merge pull request #5319 from Calinou/gdignore-ignores-contents
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Document that `.gdignore` files' contents are ignored
2021-10-12 03:07:55 +02:00
Max Hilbrunner
514feca2b9
Merge pull request #5314 from zacryol/format-string-precedence
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Add Format String to operator/precedence list
2021-10-12 03:07:24 +02:00
Hugo Locurcio
81fea66371
Document that .gdignore files' contents are ignored
2021-10-11 23:36:17 +02:00
Rémi Verschelde
a4a1f6fd53
Revert "Add more porting providers to Console support in Godot ( #5267 )"
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This reverts commit 1b80cf29c1 .
2021-10-11 09:35:13 +02:00
zacryol
6d1819f2f1
Add Format String to operator/precedence list
2021-10-10 09:21:55 -06:00
Marcel Admiraal
c0acf16cde
Update Exporting for Android JDK version specification
2021-10-10 09:07:17 +01:00
Hugo Locurcio
61d52c3c5b
Document thread-safe rendering caveats
2021-10-09 11:22:21 +02:00
Scott
ec8d40cb85
Fix variable casing for class load() in GDScript basics ( #5309 )
2021-10-09 08:30:04 +02:00
Rémi Verschelde
8be3001fcc
Merge pull request #5289 from zacryol/notification_input
2021-10-08 08:44:18 +02:00
Matthew
74e3ae195c
Document exporting glTF files from Godot ( #5165 )
2021-10-08 08:41:36 +02:00
DeeJayLSP
24d580f858
Node Alternatives: Update Reference to RefCounted
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Every "Reference" that is supposed to mean RefCounted renamed properly.
2021-10-08 01:13:42 -03:00
Rémi Verschelde
9a05eef561
4.0: Convert Sprite references to Sprite2D
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Some screenshots will need to be updated so that the scene structures shown
in screenshot fit what the code blocks are referring to.
2021-10-06 14:29:55 +02:00
Umut Seven
ad45ef9288
Add missing period in 2D lights and shadows ( #5299 )
2021-10-06 00:45:22 +02:00
Lucida Dragon
062aa06eec
Fix typo in WebSocket tutorial ( #5296 )
2021-10-04 01:40:12 +02:00
zacryol
f4c9114313
Remove reference to non-existing NOTIFICATION constants.
2021-10-01 12:37:32 -06:00
Michael Alexsander
827812526b
Fix wrong comment syntax for C# in "Exporting packs" page ( #5287 )
2021-09-30 18:04:32 +02:00
Max Hilbrunner
0269a32944
Merge pull request #5278 from gelvinp/fix-lrp-error-check-master
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Add example of error handling with load_resource_pack
2021-09-30 12:20:42 +02:00
Rémi Verschelde
05ed919228
Merge pull request #5266 from akien-mga/gdscript-no-exp_range
2021-09-29 13:33:45 +02:00
Hugo Locurcio
31033b212b
Fix void typed function code sample in GDScript basics
2021-09-25 19:49:24 +02:00
Patrick Gelvin
7dbe3e1428
Add example of error handling with load_resource_pack
2021-09-22 14:52:10 -07:00
Hugo Locurcio
4ba5a42f9c
Fix NDC coordinates for Vulkan in Advanced post-processing
2021-09-22 18:08:02 +02:00
nightblade9 and Hugo Locurcio
1b80cf29c1
Add more porting providers to Console support in Godot ( #5267 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-09-20 15:56:25 +02:00