Commit Graph
8 Commits
Author SHA1 Message Date
Moté 45529c2c3b Update Godot Kotlin link to point to newer implementation (#5921)
The makers did a new implementation that works better, according to them.
2022-07-11 20:25:59 +02:00
Rémi Verschelde 54c48abc17 Fix outdated comment about GDNative on HTML5
(cherry picked from commit 790c6ca532)
2022-06-08 13:35:58 +02:00
Hugo Locurcio 9c2a10dc76 Point to stable branch of godot-headers in GDNative C example (#5846) 2022-06-05 20:19:06 +02:00
Hugo Locurcio a05f8138e1 Document GDNative add-on version compatibility being stricter than usual
(cherry picked from commit 4709121d02)
2022-04-29 13:40:36 +02:00
Luis Adolfo Ramírez 864cf130a2 Fix typo in GDNative C++ example (#5761) 2022-04-13 00:45:24 +02:00
Hugo Locurcio 872f7aeb95 Remove references to NativeScript 1.0 in GDNative C++ example
NativeScript 1.1 has been supported in Godot 3.1 and later, which
means the latest version of the documentation doesn't need to
cover it anymore.

This also improves grammar and writing style.

(cherry picked from commit 440141e494)
2022-03-11 14:22:57 +01:00
Ivorius 79d82a769f Refer to NativeScript 1.1 as 'new' rather than 'upcoming' in the GDNative cpp example
(cherry picked from commit d85e844a94)
2022-03-11 14:22:57 +01:00
Nathan Lovato 6bca7ed4d6 Move plugins/gdnative to scripting/
Closes #4114
2021-11-24 10:30:15 -06:00