Commit Graph
4090 Commits
Author SHA1 Message Date
Max Hilbrunner ea97a4da87 Merge pull request #9918 from Calinou/gdextension-cpp-example-fix-add-property
Fix `ADD_PROPERTY()` calls in GDExtension C++ example to use correct syntax
2024-09-09 12:58:11 +02:00
bruvzg 13f05b13fc Add note about limitations of macOS export from Windows. 2024-09-09 00:13:14 +03:00
skyace65 2bf43bd982 Document reflection probe limitations in compatability renderer 2024-09-08 15:52:42 -04:00
Matthew 493f0ea810 Merge pull request #9863 from EastToastLiving/tileset-custom-metadata-correction
Tileset custom metadata correction
2024-09-07 13:17:35 -04:00
Matthew 4d42b74ebc Merge pull request #9766 from tetrapod00/advanced-postprocessing-example
Add example to advanced_postprocessing.rst
2024-09-07 12:31:14 -04:00
Kevin Bloch (@codingthat) 688d037c41 Fix typos in tutorials/animation/introduction.rst (#9917)
* Fix typos in tutorials/animation/introduction.rst

* Grammar fix
2024-09-06 22:57:35 -04:00
Hugo Locurcio fe80ff22df Fix ADD_PROPERTY() calls in GDExtension C++ example to use correct syntax
This matches how properties are declared in core Godot.
2024-09-06 22:25:59 +02:00
RedStainedInk c855ff7811 Removed outdated information about Mono SDK beeing necessary
Mono SDK isn't necessary any more for Godot .NET to work properly on Linux. All functionality that was needed from Mono back then is now provided by .NET proper.

I fear Mono SDK might even cause some conflict with up-to-date .NET.
2024-09-05 22:42:33 +02:00
Hugo Locurcio c504fc34d1 Fix sprite position in code sample in Optimization using servers 2024-09-05 03:43:31 +02:00
toast_main 22db64724b Modified the using_tilesets.rst, section assigning-custom-metadata-to-the-tileset-s-siles, to accurately reflect how the custom metadata property names do appear in the editor. The image using_tilesets_edit_custom_data.webp was also updated to reflect this change. This was oberved on v4.3.stable.official [77dcf97d8] 2024-09-04 20:56:00 -04:00
Matthew 8a922af699 Merge pull request #9835 from HubbleCommand/master
2D movement overview - Click-and-move - use actions
2024-09-04 20:40:07 -04:00
Hugo Locurcio b95f46f078 Fix incorrect setup instructions in The profiler 2024-09-05 02:19:27 +02:00
Farzad BesharatiandA Thousand Ships 909af5ce91 toggle off -> turn off
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-09-03 16:37:17 +02:00
Farzad Besharati badeecb28a Add info to turn off preview sunlight before working with 3D shader lighting.
By default in Godot 4.3, preview sunlight is enabled and only disabled by a DirectionalLight3D being added to the scene. If you follow the guide and add an OmniLight3D, the preview sunlight stays enabled and causes a drastically different look.
2024-09-03 16:09:28 +02:00
Hugo Locurcio 4726e131db Document PackedVector4Array
This type was added in Godot 4.3.
2024-09-02 22:21:50 +02:00
Jade f195efe208 Add Arm Performance Tools to suggested performance tools list. 2024-09-02 14:48:08 +01:00
Max Hilbrunner 2d792b4aa8 Merge pull request #9872 from AThousandShips/enum_doc_improve
[GDScript] Clarify initialization of enum values
2024-09-02 00:00:12 +02:00
Matthew 09b3b00cee Merge pull request #9870 from Lukas-Fletcher/patch-7
Update TileMap node with Layer postfix in using_tilemaps.rst
2024-09-01 14:46:16 -04:00
Matthew 9461358f72 Merge pull request #9877 from bobby-the-epic/patch-1
Add missing comma in navigation_using_navigationobstacles.rst
2024-09-01 14:37:02 -04:00
Matthew 2c80b1d0dd Merge pull request #9869 from Lukas-Fletcher/patch-6
Fix PascalCasing in using_tilemaps.rst
2024-09-01 14:36:09 -04:00
bobby-the-epic 9c3fcbed55 Add missing comma
Added a comma to clarify the subject of the sentence.
2024-08-31 16:57:40 -05:00
gachipan a2c22b4a3f Remove confusing end of sentence from the_profiler.rst documentation
Cut off the end of a sentence that doesn't make sense:

"You can also start profiling at any time before or during gameplay, depending on if you want."

It seems like removing the "depending on if you want." improves clarity of the documentation.
2024-08-31 13:51:54 -07:00
A Thousand Ships 0686612e82 [GDScript] Clarify initialization of enum values 2024-08-31 14:41:33 +02:00
Lukas Fletcher 5db212083b Update TileMap node with Layer postfix in using_tilemaps.rst 2024-08-31 11:04:18 +02:00
Lukas Fletcher e86ffe97e2 Fix PascalCasing in using_tilemaps.rst 2024-08-31 10:43:27 +02:00
Hugo Locurcio f54bb92faa Fix decals demo link in Using decals 2024-08-31 03:31:23 +02:00
7698f624e8 Update SSL/TLS networking tutorial (#9847)
* Update SSL/TLS networking tutorial

Swap TLS and SSL mentions (TLS is now the most widely accepted term).

Clarify that Godot now uses the trusted certifcates from the operating
system by default, and only uses the Mozilla CA bundle as a fallback.

Remove outdated export filter reference (certificates are recognized as
resources).

Warn about self-signed certificates still validating domain name when
set in project settings (and reference TLSOptions for custom behavior).

Add reference to Crypto.generate_self_signed_certificate and provide
further reference about the OpenSSL documentation.

---------

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-08-29 21:39:57 +02:00
Max Hilbrunner ff66473d3d Merge pull request #9787 from tetrapod00/gdscript-when
Document GDScript "when" and clarify pattern guard docs
2024-08-29 21:38:01 +02:00
Max Hilbrunner 4010ab4aff Merge pull request #9829 from Calinou/particles-no-physics-interpolation
Document physics interpolation not being supported in 2D particles yet
2024-08-29 21:35:30 +02:00
Lukas Fletcher b7b2b52c17 Update misspelled word in using_tilesets.rst 2024-08-28 18:55:45 +02:00
A Thousand Ships d459bb9129 Merge pull request #9833 from ShawnHardern/update-csharp-docs
Add missing C# code examples to documentation
2024-08-28 16:31:08 +02:00
yesfish 586a2fd3a9 Improve next_pass documentation in Standard Material 3D (#9762) 2024-08-28 13:29:17 +02:00
e09439a4e0 Add missing C# code examples to documentation
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-08-27 11:14:49 +01:00
Max Hilbrunner 7628f87f49 Merge pull request #9811 from Piralein/spellcheck
Fix codespell path and spelling errors
2024-08-27 00:34:36 +02:00
tetrapod00 443d5e9be5 Add documentation for GDScript when statement 2024-08-26 09:39:41 -07:00
HubbleCommandandRaul Santos 8a868a4808 2d movement cs event par
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-08-26 13:33:38 +02:00
HubbleCommandandA Thousand Ships 59de1556d2 2d movement click cs StringName
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-08-26 13:28:37 +02:00
Hana - Piralein 82292025d9 Update codespell path and fix spelling errors 2024-08-26 07:50:50 +02:00
Lukas Fletcher 118408e68d Update animations text in data_preferences.rst
Fix grammar in one sentence
Add reference to mentioned node
2024-08-25 18:28:39 +02:00
HubbleCommand 326abe77dd Merge branch 'master' of https://github.com/HubbleCommand/godot-docs 2024-08-25 17:55:22 +02:00
HubbleCommand a81cc1b223 2d movement click move update cs 2024-08-25 17:55:18 +02:00
HubbleCommandandA Thousand Ships 7154161fb5 2d movement click movement drag corrections
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-08-25 17:43:19 +02:00
HubbleCommandandA Thousand Ships 5425bf6475 2d movement indent
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-08-25 17:42:54 +02:00
HubbleCommand 199fb540ef 2d movement explicit drag 2024-08-25 17:16:24 +02:00
HubbleCommand 626d31d002 2d movement click and move
Changed it to use actions instead of the event, like in the sample
2024-08-25 17:10:33 +02:00
Hugo Locurcio 1cb5f0a0b6 Document physics interpolation not being supported in 2D particles yet 2024-08-25 00:51:02 +02:00
Lukas Fletcher 37e549eb3f remove article before plural noun from autoloads_versus_internal_nodes.rst autoloads_versus_internal_nodes.rst
remove 'a' from "share a variables"
2024-08-24 20:21:01 +02:00
A Thousand Ships 6b1bd26c12 Merge pull request #9817 from ShawnHardern/update-playing-videos-csharp
Add C# example to Playing videos
2024-08-24 14:10:30 +02:00
2a252ae70b Add C# examples to Playing videos
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-08-24 11:23:31 +01:00
Matthew 88d2383eb1 Merge pull request #9804 from ShawnHardern/update-viewports-examples-csharp
Add C# examples to Using Viewports documentation
2024-08-23 19:28:08 -04:00