Max Hilbrunner
ea97a4da87
Merge pull request #9918 from Calinou/gdextension-cpp-example-fix-add-property
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Fix `ADD_PROPERTY()` calls in GDExtension C++ example to use correct syntax
2024-09-09 12:58:11 +02:00
bruvzg
13f05b13fc
Add note about limitations of macOS export from Windows.
2024-09-09 00:13:14 +03:00
skyace65
2bf43bd982
Document reflection probe limitations in compatability renderer
2024-09-08 15:52:42 -04:00
Matthew
493f0ea810
Merge pull request #9863 from EastToastLiving/tileset-custom-metadata-correction
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Tileset custom metadata correction
2024-09-07 13:17:35 -04:00
Matthew
4d42b74ebc
Merge pull request #9766 from tetrapod00/advanced-postprocessing-example
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Add example to advanced_postprocessing.rst
2024-09-07 12:31:14 -04:00
Kevin Bloch (@codingthat)
688d037c41
Fix typos in tutorials/animation/introduction.rst ( #9917 )
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* Fix typos in tutorials/animation/introduction.rst
* Grammar fix
2024-09-06 22:57:35 -04:00
Hugo Locurcio
fe80ff22df
Fix ADD_PROPERTY() calls in GDExtension C++ example to use correct syntax
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This matches how properties are declared in core Godot.
2024-09-06 22:25:59 +02:00
RedStainedInk
c855ff7811
Removed outdated information about Mono SDK beeing necessary
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Mono SDK isn't necessary any more for Godot .NET to work properly on Linux. All functionality that was needed from Mono back then is now provided by .NET proper.
I fear Mono SDK might even cause some conflict with up-to-date .NET.
2024-09-05 22:42:33 +02:00
Hugo Locurcio
c504fc34d1
Fix sprite position in code sample in Optimization using servers
2024-09-05 03:43:31 +02:00
toast_main
22db64724b
Modified the using_tilesets.rst, section assigning-custom-metadata-to-the-tileset-s-siles, to accurately reflect how the custom metadata property names do appear in the editor. The image using_tilesets_edit_custom_data.webp was also updated to reflect this change. This was oberved on v4.3.stable.official [77dcf97d8]
2024-09-04 20:56:00 -04:00
Matthew
8a922af699
Merge pull request #9835 from HubbleCommand/master
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2D movement overview - Click-and-move - use actions
2024-09-04 20:40:07 -04:00
Hugo Locurcio
b95f46f078
Fix incorrect setup instructions in The profiler
2024-09-05 02:19:27 +02:00
Farzad Besharati and A Thousand Ships
909af5ce91
toggle off -> turn off
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-09-03 16:37:17 +02:00
Farzad Besharati
badeecb28a
Add info to turn off preview sunlight before working with 3D shader lighting.
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By default in Godot 4.3, preview sunlight is enabled and only disabled by a DirectionalLight3D being added to the scene. If you follow the guide and add an OmniLight3D, the preview sunlight stays enabled and causes a drastically different look.
2024-09-03 16:09:28 +02:00
Hugo Locurcio
4726e131db
Document PackedVector4Array
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This type was added in Godot 4.3.
2024-09-02 22:21:50 +02:00
Jade
f195efe208
Add Arm Performance Tools to suggested performance tools list.
2024-09-02 14:48:08 +01:00
Max Hilbrunner
2d792b4aa8
Merge pull request #9872 from AThousandShips/enum_doc_improve
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[GDScript] Clarify initialization of enum values
2024-09-02 00:00:12 +02:00
Matthew
09b3b00cee
Merge pull request #9870 from Lukas-Fletcher/patch-7
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Update TileMap node with Layer postfix in using_tilemaps.rst
2024-09-01 14:46:16 -04:00
Matthew
9461358f72
Merge pull request #9877 from bobby-the-epic/patch-1
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Add missing comma in navigation_using_navigationobstacles.rst
2024-09-01 14:37:02 -04:00
Matthew
2c80b1d0dd
Merge pull request #9869 from Lukas-Fletcher/patch-6
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Fix PascalCasing in using_tilemaps.rst
2024-09-01 14:36:09 -04:00
bobby-the-epic
9c3fcbed55
Add missing comma
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Added a comma to clarify the subject of the sentence.
2024-08-31 16:57:40 -05:00
gachipan
a2c22b4a3f
Remove confusing end of sentence from the_profiler.rst documentation
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Cut off the end of a sentence that doesn't make sense:
"You can also start profiling at any time before or during gameplay, depending on if you want."
It seems like removing the "depending on if you want." improves clarity of the documentation.
2024-08-31 13:51:54 -07:00
A Thousand Ships
0686612e82
[GDScript] Clarify initialization of enum values
2024-08-31 14:41:33 +02:00
Lukas Fletcher
5db212083b
Update TileMap node with Layer postfix in using_tilemaps.rst
2024-08-31 11:04:18 +02:00
Lukas Fletcher
e86ffe97e2
Fix PascalCasing in using_tilemaps.rst
2024-08-31 10:43:27 +02:00
Hugo Locurcio
f54bb92faa
Fix decals demo link in Using decals
2024-08-31 03:31:23 +02:00
7698f624e8
Update SSL/TLS networking tutorial ( #9847 )
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* Update SSL/TLS networking tutorial
Swap TLS and SSL mentions (TLS is now the most widely accepted term).
Clarify that Godot now uses the trusted certifcates from the operating
system by default, and only uses the Mozilla CA bundle as a fallback.
Remove outdated export filter reference (certificates are recognized as
resources).
Warn about self-signed certificates still validating domain name when
set in project settings (and reference TLSOptions for custom behavior).
Add reference to Crypto.generate_self_signed_certificate and provide
further reference about the OpenSSL documentation.
---------
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-08-29 21:39:57 +02:00
Max Hilbrunner
ff66473d3d
Merge pull request #9787 from tetrapod00/gdscript-when
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Document GDScript "when" and clarify pattern guard docs
2024-08-29 21:38:01 +02:00
Max Hilbrunner
4010ab4aff
Merge pull request #9829 from Calinou/particles-no-physics-interpolation
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Document physics interpolation not being supported in 2D particles yet
2024-08-29 21:35:30 +02:00
Lukas Fletcher
b7b2b52c17
Update misspelled word in using_tilesets.rst
2024-08-28 18:55:45 +02:00
A Thousand Ships
d459bb9129
Merge pull request #9833 from ShawnHardern/update-csharp-docs
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Add missing C# code examples to documentation
2024-08-28 16:31:08 +02:00
yesfish
586a2fd3a9
Improve next_pass documentation in Standard Material 3D ( #9762 )
2024-08-28 13:29:17 +02:00
e09439a4e0
Add missing C# code examples to documentation
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Raul Santos <raulsntos@gmail.com >
2024-08-27 11:14:49 +01:00
Max Hilbrunner
7628f87f49
Merge pull request #9811 from Piralein/spellcheck
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Fix codespell path and spelling errors
2024-08-27 00:34:36 +02:00
tetrapod00
443d5e9be5
Add documentation for GDScript when statement
2024-08-26 09:39:41 -07:00
HubbleCommand and Raul Santos
8a868a4808
2d movement cs event par
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Co-authored-by: Raul Santos <raulsntos@gmail.com >
2024-08-26 13:33:38 +02:00
HubbleCommand and A Thousand Ships
59de1556d2
2d movement click cs StringName
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-08-26 13:28:37 +02:00
Hana - Piralein
82292025d9
Update codespell path and fix spelling errors
2024-08-26 07:50:50 +02:00
Lukas Fletcher
118408e68d
Update animations text in data_preferences.rst
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Fix grammar in one sentence
Add reference to mentioned node
2024-08-25 18:28:39 +02:00
HubbleCommand
326abe77dd
Merge branch 'master' of https://github.com/HubbleCommand/godot-docs
2024-08-25 17:55:22 +02:00
HubbleCommand
a81cc1b223
2d movement click move update cs
2024-08-25 17:55:18 +02:00
HubbleCommand and A Thousand Ships
7154161fb5
2d movement click movement drag corrections
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-08-25 17:43:19 +02:00
HubbleCommand and A Thousand Ships
5425bf6475
2d movement indent
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-08-25 17:42:54 +02:00
HubbleCommand
199fb540ef
2d movement explicit drag
2024-08-25 17:16:24 +02:00
HubbleCommand
626d31d002
2d movement click and move
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Changed it to use actions instead of the event, like in the sample
2024-08-25 17:10:33 +02:00
Hugo Locurcio
1cb5f0a0b6
Document physics interpolation not being supported in 2D particles yet
2024-08-25 00:51:02 +02:00
Lukas Fletcher
37e549eb3f
remove article before plural noun from autoloads_versus_internal_nodes.rst autoloads_versus_internal_nodes.rst
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remove 'a' from "share a variables"
2024-08-24 20:21:01 +02:00
A Thousand Ships
6b1bd26c12
Merge pull request #9817 from ShawnHardern/update-playing-videos-csharp
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Add C# example to Playing videos
2024-08-24 14:10:30 +02:00
2a252ae70b
Add C# examples to Playing videos
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Raul Santos <raulsntos@gmail.com >
2024-08-24 11:23:31 +01:00
Matthew
88d2383eb1
Merge pull request #9804 from ShawnHardern/update-viewports-examples-csharp
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Add C# examples to Using Viewports documentation
2024-08-23 19:28:08 -04:00