ludorverr
57ce0a7051
Example of a light shader ( #2260 )
2019-03-21 23:15:28 -07:00
Clay John
d0eacac884
Added shading language differences to gles2 doc ( #2237 )
2019-03-10 11:24:29 +01:00
clayjohn
c9b1bc3a35
fixed inout variables in spatial shader
2019-02-02 14:29:20 -08:00
clayjohn
bb31bab528
fixed typo in OUTPUT_IS_SRGB
2019-01-27 00:00:20 -08:00
Rémi Verschelde
4f95bdba6e
Merge pull request #2160 from clayjohn/world_matrix_uniform
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Clarified use of WORLD_MATRIX in CanvasItem Shaders
2019-01-26 20:51:13 +01:00
clayjohn
2522a78f60
fixed description of canvas item matrices
2019-01-26 11:11:16 -08:00
clayjohn
39c27eb93c
updated shader builtins from recent commits
2019-01-25 17:28:27 -08:00
Michael Alexsander Silva Dias
9096b74375
Fix malformed table in "Shading language" page
2019-01-11 15:16:13 -02:00
Rémi Verschelde
de17b79e65
Merge pull request #2124 from corrigentia/patch-108
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Fix grammar and punctuation in particle_shader
2019-01-11 17:21:57 +01:00
Rémi Verschelde
82281b4b9e
Merge pull request #2122 from corrigentia/patch-107
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Fix grammar and punctuation in canvas_item_shader
2019-01-11 17:20:52 +01:00
Rémi Verschelde
67a1fcec3b
Merge pull request #2120 from corrigentia/patch-106
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Fix punctuation in spatial_shader
2019-01-11 17:20:30 +01:00
corrigentia
06b62c410c
Fix punctuation and grammar in shading_language ( #2119 )
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Fix punctuation and grammar in shading_language.
I surmise ``vec3 b = a.aaa; // Also valid, creates a vec3 and fills it with "a".`` means that ``b`` will take the ``alpha`` (4th) component of ``vec4 a`` and fill up all 3 of its components with it.
Presume intent to highlight ``b[i] < a [...] ? 0.0 : 1.0``; attempt fix.
2019-01-11 17:19:43 +01:00
corrigentia
a59b0a11a1
Fix punctuation in shaders ( #2118 )
2019-01-11 17:17:24 +01:00
corrigentia
e93cb87fe9
Fix grammar and punctuation in particle_shader
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Fix grammar and punctuation in particle_shader.
2019-01-10 19:06:38 +02:00
corrigentia
57e651492b
Fix grammar and punctuation in canvas_item_shader
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Fix grammar and punctuation in canvas_item_shader.
2019-01-10 19:00:51 +02:00
corrigentia
979da3ae09
Fix punctuation in spatial_shader
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Fix punctuation in spatial_shader.
2019-01-10 17:44:53 +02:00
Rémi Verschelde
7706f60b2d
Merge pull request #2104 from clayjohn/position_builtin
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Added documentation for POSITION built-in
2019-01-08 13:33:49 +01:00
Rémi Verschelde
aa7a9f8675
Misc heading fixes
2019-01-08 11:30:55 +01:00
clayjohn
1eeb2dfb74
added documentation for position built-in
2019-01-04 20:22:16 -08:00
clayjohn
f93925b0ee
overhauled shading reference
2018-12-13 12:18:05 -08:00