Commit Graph
20 Commits
Author SHA1 Message Date
ludorverr 57ce0a7051 Example of a light shader (#2260) 2019-03-21 23:15:28 -07:00
Clay John d0eacac884 Added shading language differences to gles2 doc (#2237) 2019-03-10 11:24:29 +01:00
clayjohn c9b1bc3a35 fixed inout variables in spatial shader 2019-02-02 14:29:20 -08:00
clayjohn bb31bab528 fixed typo in OUTPUT_IS_SRGB 2019-01-27 00:00:20 -08:00
Rémi Verschelde 4f95bdba6e Merge pull request #2160 from clayjohn/world_matrix_uniform
Clarified use of WORLD_MATRIX in CanvasItem Shaders
2019-01-26 20:51:13 +01:00
clayjohn 2522a78f60 fixed description of canvas item matrices 2019-01-26 11:11:16 -08:00
clayjohn 39c27eb93c updated shader builtins from recent commits 2019-01-25 17:28:27 -08:00
Michael Alexsander Silva Dias 9096b74375 Fix malformed table in "Shading language" page 2019-01-11 15:16:13 -02:00
Rémi Verschelde de17b79e65 Merge pull request #2124 from corrigentia/patch-108
Fix grammar and punctuation in particle_shader
2019-01-11 17:21:57 +01:00
Rémi Verschelde 82281b4b9e Merge pull request #2122 from corrigentia/patch-107
Fix grammar and punctuation in canvas_item_shader
2019-01-11 17:20:52 +01:00
Rémi Verschelde 67a1fcec3b Merge pull request #2120 from corrigentia/patch-106
Fix punctuation in spatial_shader
2019-01-11 17:20:30 +01:00
corrigentia 06b62c410c Fix punctuation and grammar in shading_language (#2119)
Fix punctuation and grammar in shading_language.
I surmise ``vec3 b = a.aaa; // Also valid, creates a vec3 and fills it with "a".`` means that ``b`` will take the ``alpha`` (4th) component of ``vec4 a`` and fill up all 3 of its components with it.
Presume intent to highlight ``b[i] < a [...] ? 0.0 : 1.0``; attempt fix.
2019-01-11 17:19:43 +01:00
corrigentia a59b0a11a1 Fix punctuation in shaders (#2118) 2019-01-11 17:17:24 +01:00
corrigentia e93cb87fe9 Fix grammar and punctuation in particle_shader
Fix grammar and punctuation in particle_shader.
2019-01-10 19:06:38 +02:00
corrigentia 57e651492b Fix grammar and punctuation in canvas_item_shader
Fix grammar and punctuation in canvas_item_shader.
2019-01-10 19:00:51 +02:00
corrigentia 979da3ae09 Fix punctuation in spatial_shader
Fix punctuation in spatial_shader.
2019-01-10 17:44:53 +02:00
Rémi Verschelde 7706f60b2d Merge pull request #2104 from clayjohn/position_builtin
Added documentation for POSITION built-in
2019-01-08 13:33:49 +01:00
Rémi Verschelde aa7a9f8675 Misc heading fixes 2019-01-08 11:30:55 +01:00
clayjohn 1eeb2dfb74 added documentation for position built-in 2019-01-04 20:22:16 -08:00
clayjohn f93925b0ee overhauled shading reference 2018-12-13 12:18:05 -08:00