Commit Graph
322 Commits
Author SHA1 Message Date
hpnrep6 5960dda284 Replace C# if statement with switch statement to match GDScript (#5018) 2021-06-20 00:12:44 +02:00
DeeJayLSP 4fd2c9d62f Update class reference link on Scene organization (#4962)
doc_autoloads_versus_internal_nodes points to Autoloads versus regular nodes, so name it correctly.
2021-06-07 03:16:32 +02:00
DeeJayLSP 3060d6838e Fix a typo in Logic preferences
At first I thought it was another example of first person usage, but it was just a typo.

This replaces a "my" where it should be "may".

(cherry picked from commit 81863d0518)
2021-06-04 09:46:06 +02:00
skyace65 63c8462a31 Update exporting for android images
(cherry picked from commit ce93d89f7d)
2021-06-02 13:17:39 +02:00
git_vb c39853a639 Hard wrap some long comments in godot_interfaces.rst (#4892) 2021-06-02 11:49:44 +02:00
Matthew 10b7d8411b Update images on the Feature tags page (#4888) 2021-05-03 15:09:11 +02:00
allkhor 7621eb8d12 Update build-tools to 30.0.3 2021-04-27 11:54:59 +06:00
skyace65 2be629a748 Remove duplicate setup instructions from android custom build page
(cherry picked from commit 5e47201745)
2021-04-26 17:03:16 +02:00
Hugo Locurcio 6bb857590a Mention ICO size caveats in Changing application icon for Windows
(cherry picked from commit 7d84733c36)
2021-04-21 15:07:31 +02:00
Hugo Locurcio 4eb9661ba6 Document how override.cfg works in relation with feature tags 2021-04-13 00:26:56 +02:00
Matthew b6292735e9 Remove extra "v" option from exporting for android (3.3) (#4812) 2021-04-05 01:08:38 +02:00
Fabio Alessandrelli b6f33a8e25 Improve the Exporting for the Web section.
Add "Export Type" options (threads, gdnative, regular).
Add warnings about "secure contexts" limitations.
Mentions threads and GDNative requirements.
Mention WebRTC as a networking API.
General refactor.

(cherry picked from commit 6d36e32eb5db260ac39b37fb594298bddea8b379)
2021-03-31 18:16:17 +02:00
Fredia Huya-Kouadio 1673686c15 Update the Android export instructions 2021-03-31 10:18:51 +02:00
Rémi Verschelde 073ec58a8b Merge pull request #4737 from Calinou/update-ios-3.2
[3.3] Update iOS plugins documentation
2021-03-31 10:15:32 +02:00
Hugo Locurcio a3bcc4ee1e Document workaround for running a project with a ZIP data pack
This closes #4768.

(cherry picked from commit f3ae44e358)
2021-03-23 13:55:40 +01:00
Rémi Verschelde c52286a42a Remove 3.2.x notes not needed in the 3.3 branch 2021-03-19 14:11:10 +01:00
Hugo Locurcio fb7276b3bb Improve documentation around exporting projects
- Add a warning about Godot not supporting PCK files larger than 2 GB.
- Improve formatting and grammar.

(cherry picked from commit a1e010c03f)
2021-03-19 13:59:11 +01:00
David Snopek 97ab578209 Remove another easily misunderstood joke 2021-03-13 19:37:29 +01:00
Hugo Locurcio bd7093bc6c Recommend triangulating and applying transforms in Importing 3D scenes (#4742)
This is generally good advice for any 3D engine, but Godot also has
issues with 3D selection that are more present with misaligned objects.
2021-03-13 19:35:09 +01:00
Sergey Minakov d8de214d5c Update iOS plugins documentation 2021-03-10 17:00:38 +01:00
Hugo Locurcio 6cd9c0ed2e Clarify that built-in animation changes are lost if not saved to files (#4725)
This closes https://github.com/godotengine/godot/issues/28275.
2021-03-08 16:18:52 +01:00
Hugo Locurcio 0d4d85fc54 Document false positives when using Embed Pck on Windows (#4600) 2021-03-03 22:25:46 +01:00
Fredia Huya-Kouadio 3239b4b5fc Update link to the new Android export instructions page for Godot 3.2.4 (#4660) 2021-02-18 15:43:18 +01:00
Hugo Locurcio df80e201b6 Discourage using Linux distribution packages for Android SDKs (#4636)
See https://github.com/godotengine/godot/issues/45844.
2021-02-13 02:12:42 +01:00
Hugo Locurcio 1778f47c8f Document Firefox WebGL being slow on Linux and workaround (#4628) 2021-02-13 02:11:46 +01:00
MatthewandHugo Locurcio 2918ee8f03 Update audio stream and audio import pages, document MP3 support (#4606)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-01-31 01:36:05 +01:00
Hugo Locurcio adfb6b5d6f Add a notice about changes coming to 3.2.4 to Exporting for Android (#4596) 2021-01-29 12:58:55 +01:00
Fredia Huya-Kouadio 9c66c9f077 Revert "[3.2] Update instructions to setup Exporting for Android" (#4582)
The instructions given on that page are incompatible with 3.2.3.
We'll revert this revert (!) once Godot 3.2.4 is released.

This reverts commit df1a214b84.
2021-01-25 23:38:55 +01:00
Fredia Huya-Kouadio df1a214b84 Update instructions to setup Exporting for Android (#4520) 2021-01-05 11:25:04 +01:00
Rémi Verschelde a16e10538f Merge branch 'master' into 3.2 2020-09-28 15:43:06 +02:00
bmolyneaux 3192b46a0a Correct .has() to .has_method() 2020-09-27 20:02:50 -04:00
Nathan Lovato de80fb8406 Merge pull request #4058 from Calinou/add-troubleshooting-page
Add a Troubleshooting page with common problems and solutions
2020-09-26 13:54:51 -06:00
Hugo Locurcio c1b00dfafe Add a Troubleshooting page with common problems and solutions 2020-09-26 20:06:29 +02:00
Nathan Lovato 18d88b443e Merge pull request #4040 from Calinou/add-collision-shapes-3d-page
Add a page about 3D collision shapes
2020-09-26 08:09:56 -06:00
Rémi Verschelde 973cf89f94 Merge branch 'master' into 3.2 2020-09-22 08:59:08 +02:00
Roman Rokon a700b0f3f7 Add MDN reference for Local server setup
It's going to help some people.
I don't know if the placement or format is right, please edit as needed.
2020-09-22 00:50:18 +06:00
Hugo Locurcio 2738f4fe1f Clarify that the JavaScript singleton is available in official templates 2020-09-20 15:55:40 +02:00
Hugo Locurcio 1e203d2378 Add a page about 3D collision shapes 2020-09-19 22:04:06 +02:00
Hugo Locurcio 6e849a9700 Fix inline code formatting in Importing 3D scenes 2020-09-19 19:30:45 +02:00
QbieShayandHugo Locurcio 8f19c1caf1 Add information about external materials not updated on reimport (#4041)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-09-19 19:29:21 +02:00
Rémi Verschelde 36659945b9 Merge branch 'master' into 3.2 2020-09-18 14:50:35 +02:00
Marco 8a61d83dde Update and simplify android custom build instructions (#4001)
* fix instructions for .gdignore file in android folder

* add instructiond for JAVA_HOME variable on Windows

* simplify sdk installation and add warning for windows zip extraction

* fix command to navigate to andorid_sdk path

* update android editor settings screenshot for new Jarsigner path

* remove obsolete instructions for .gdignore file
2020-09-18 14:36:35 +02:00
Rémi Verschelde 58335901ab Merge branch 'master' into 3.2 2020-09-15 10:44:12 +02:00
Rémi Verschelde 47cda4b528 Merge pull request #4006 from Calinou/exporting-pck-vs-zip
Document the upsides and downsides of PCK and ZIP pack formats
2020-09-15 09:57:09 +02:00
Hugo Locurcio b677d7d8de Document the upsides and downsides of PCK and ZIP pack formats 2020-09-13 15:29:58 +02:00
Hugo Locurcio 53aa9829bc Document a fallback method to change the application icon on Windows
This method isn't as convenient as using rcedit, but it should be much
more reliable.
2020-09-13 14:26:51 +02:00
Rémi Verschelde e337af304f Merge branch 'master' into 3.2 2020-09-09 13:02:26 +02:00
Rémi Verschelde e9c1abe054 Merge pull request #3976 from skyace65/ImportImages
Improve importing images page
2020-09-09 12:44:36 +02:00
Rémi Verschelde a74a93a6c4 Merge pull request #3944 from Calinou/start-dedicated-server
Document how to start a server in Exporting for dedicated servers
2020-09-09 11:57:59 +02:00
Nathan Lovato a53ad083b0 Merge pull request #3958 from NathanLovato/edit/what-are-godot-classes
Edit "What are Godot classes"
2020-09-07 07:31:48 -06:00