Max Hilbrunner
1e2867c976
Merge pull request #8341 from raulsntos/dotnet/diagnostics-update
...
Update C# diagnostic documentation
2023-10-27 21:32:17 +02:00
Raul Santos
52ac488079
C#: Add documentation for GD0107
2023-10-27 16:33:14 +02:00
Max Hilbrunner
a764591e9b
Merge pull request #8323 from Calinou/exporting-for-web-sharedarraybuffer
...
Improve documentation related to SharedArrayBuffer in Exporting for the Web
2023-10-25 15:50:25 +02:00
Max Hilbrunner
6516f7f8c7
Merge pull request #7815 from aXu-AP/expressions-functions
...
Point to GlobalScope from Evaluating Expressions tutorial
2023-10-25 15:20:57 +02:00
Hugo Locurcio
589a77515a
Improve documentation related to SharedArrayBuffer in Exporting for the Web
2023-10-25 02:09:16 +02:00
Max Hilbrunner
953665186d
Merge pull request #8320 from AThousandShips/quit_doc
...
[Input] Fix incorrect setter usage in C#
2023-10-24 18:50:56 +02:00
Max Hilbrunner
ab545282c4
Merge pull request #8309 from LazyWizard/patch-1
...
Document alternative dotfile creation method for Windows
2023-10-24 16:34:06 +02:00
A Thousand Ships
c3e08bd874
[Input] Fix incorrect setter usage in C#
2023-10-24 16:33:44 +02:00
Max Hilbrunner
d1edd1cebb
Merge pull request #8179 from golfinq/rigidbody-workaround-fix
...
Fixed code in article "Using RigidBody"
2023-10-24 16:29:09 +02:00
Max Hilbrunner
4ff789359b
Merge pull request #8265 from Piralein/autoload
...
fix file casing in singletons_autoload tutorial
2023-10-23 17:17:58 +02:00
Robert Maguire
2976c1ff6f
Document alternative dotfile method for Windows
2023-10-22 16:25:20 -05:00
Max Hilbrunner
aa86be5fb1
Merge pull request #8298 from Calinou/multiple-resolutions-add-integer-scaling
...
Document integer scaling support in Multiple resolutions
2023-10-22 10:59:00 +02:00
Matthew
b1b79a6268
Merge pull request #8303 from Calinou/particle-flipbook-animation-fix-typo
...
Fix missing word in particle flipbook documentation
2023-10-21 22:31:10 -04:00
Matthew
b2f6169729
Merge pull request #8301 from k0T0z/fix-scenes-code-examples
...
Replacing `find_node()` with `get_node()` as `find_node()` doesn't exist
2023-10-21 22:27:39 -04:00
Hugo Locurcio
c3c5895502
Document integer scaling support in Multiple resolutions
...
This also adds more recommendations for base viewport sizes in pixel art games.
2023-10-21 23:55:52 +02:00
Max Hilbrunner
257cd8b950
Merge pull request #8302 from paulloz/C#-capitalization-issues
...
C#: Fix some forgotten lowercase x/y/z
2023-10-21 22:39:59 +02:00
Max Hilbrunner
b733c856cd
Merge pull request #8173 from aaronfranke/import-diagrams-3d-scenes
...
Add diagrams that explain the import process for some 3D scene formats
2023-10-21 21:28:27 +02:00
Max Hilbrunner
796df85fce
Merge pull request #8084 from bferguson3/master
...
Update gdextension_cpp_example.rst (Clarification rwt dump extension API)
2023-10-21 21:26:02 +02:00
Paul Joannon
a60ab49aac
Fix some forgotten lowercase x/y/z
2023-10-21 21:23:01 +02:00
Max Hilbrunner
8751562e76
Merge pull request #8270 from mariomadproductions/master
...
Importing Audio Samples: loop points are in samples, not seconds
2023-10-21 21:16:02 +02:00
Max Hilbrunner
a6411c7d9d
Merge pull request #8198 from tetrapod00/patch-2
...
Reorder "Advanced Postprocessing" page to after "Custom Postprocessing"
2023-10-21 20:55:14 +02:00
Max Hilbrunner
c3550c951b
Merge pull request #8285 from Calinou/environment-glow-2d
...
Document glow in 2D in Environment and post-processing
2023-10-21 18:35:49 +02:00
Saif Kandil
6ae3d3beec
replacing find_node() with get_node() as find_node() doesnt exist anymore
...
Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com >
2023-10-21 19:18:21 +03:00
Max Hilbrunner
d1e013bdad
Merge pull request #8269 from bziemons/patch-1
...
Update GDScript reference, 'in'-keyword explanation
2023-10-21 16:35:55 +02:00
Hugo Locurcio
d315332b7c
Fix and improve Transpose's description in Using TileSets
2023-10-21 12:25:19 +02:00
Max Hilbrunner
44884c2e7c
Merge pull request #8258 from derkork/patch-3
...
fix: vertex coordinates are in local space
2023-10-21 12:11:36 +02:00
Max Hilbrunner
8e327b11c4
Merge pull request #8272 from clayjohn/ImmediateMesh
...
Update references to the ImmediateMesh in the Procedural Geometry tutorial
2023-10-21 12:00:46 +02:00
Max Hilbrunner
548c600943
Merge pull request #8273 from Calinou/using-lightmaps-denoiser
...
Document new denoisers and properties in Using Lightmap global illumination
2023-10-21 11:46:01 +02:00
Hugo Locurcio
c395eca5af
Fix missing word in particle flipbook documentation
2023-10-21 06:06:12 +02:00
Hugo Locurcio
9d313cfb8d
Document new denoisers and properties in Using Lightmap global illumination
...
This also updates List of features to be up-to-date with Godot 4.2's
3D rendering features.
2023-10-20 22:51:29 +02:00
Susheel Thapa
a98b5a5545
fix typo in multiple files ( #8291 )
...
* fix typo in multiple files
* Updated as per suggestions
2023-10-20 11:34:46 +02:00
Hugo Locurcio
02ee80a0c8
Document glow in 2D in Environment and post-processing
...
This also documents using glow as a blurring solution
(e.g. for menu background blur), which is a common question
on support platforms.
The reference to an outdated quality setting in the depth of field
properties was also updated.
2023-10-19 23:47:37 +02:00
Jan Thomä
c490d5ede6
fix: vertex coordinates are in canvas space
2023-10-19 17:37:03 +02:00
Benedikt Ziemons
1beedb8ae8
Update GDScript reference, 'in'-keyword explanation
...
The explanation for the keyword 'in' states it checks, whether an element is in a list (among others). This is the only occurrence of the word 'list' in this context and I assume it actually means array. To avoid future confusion, it makes sense to replace the word list with array in this explanation.
2023-10-19 10:22:37 +02:00
Matthew
9176f69f3a
Merge pull request #7968 from sublimemm/sublimemm-patch-1
...
Bumping Java JDK to 17 for Latest Android Release
2023-10-18 20:27:17 -04:00
clayjohn
f23d6b0e71
Update references to the ImmediateMesh in the Procedural Geometry tutorial
2023-10-19 01:04:50 +02:00
mariomadproductions
c3479ae3c0
Importing Audio Samples: loop points are in samples, not seconds
...
Importing Audio Samples incorrectly said that loop points are in seconds. I've corrected that to say samples (which is the case as of 4.1.2)
2023-10-18 22:56:59 +01:00
Raul Santos
b63001f753
Fix C# diagnostic messages to match 4.2
2023-10-18 14:05:14 +02:00
Max Hilbrunner
c631f75708
Merge pull request #8227 from raulsntos/csharp-support-update
...
Update the state of C#/.NET support as of 4.2 beta 1
2023-10-18 04:20:45 +02:00
c9cafeab59
Added some C#-snippets to tutorials/using_servers.rst ( #8241 )
...
* Update using_servers.rst Added C# for 3D-Mesh
with limited C# knowledge there is a problem when not using "Basis.Identity" but trying to use "new Basis()" instead of GDScript's "Basis()"
---------
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Raul Santos <raulsntos@gmail.com >
2023-10-17 23:08:42 +02:00
Hana - Piralein
625c4a67c4
update project manager images
2023-10-17 21:47:47 +02:00
Hana - Piralein
63ad1da481
fix file casing
2023-10-17 20:42:28 +02:00
skyace65
83346a6a5a
Update remaining QA links
2023-10-15 19:08:48 -04:00
Max Hilbrunner
e7e3b1d462
Merge pull request #8229 from PsychonicJoe/master
...
Update exporting_for_dedicated_servers.rst
2023-10-15 02:50:11 +02:00
Max Hilbrunner
6a46037dcb
Merge pull request #8200 from tetrapod00/patch-3
...
Link to "Environment and Post-Processing" from "Custom Post-Processing"
2023-10-15 02:49:24 +02:00
Max Hilbrunner
9e0c1b23f1
Merge pull request #8233 from Calinou/visibility-ranges-visibility-parent
...
Document Visibility Parent functionality in Visibility Ranges
2023-10-15 01:44:49 +02:00
Max Hilbrunner
971c1f73e7
Merge pull request #8211 from MannyC/patch-1
...
inspector_plugins.rst: add new "wide" parameter to _parse_property
2023-10-13 16:05:07 +02:00
Hugo Locurcio
1f2e51f556
Document Visibility Parent functionality in Visibility Ranges
...
This is an easier (and more flexible) way of creating HLOD setups
with less manual work required.
2023-10-13 00:10:17 +02:00
Hugo Locurcio
15303f5141
Document setting up Blender-style transform shortcuts in Introduction to 3D
2023-10-12 23:44:39 +02:00
Fredia Huya-Kouadio
80d80c3432
Fix typos and formatting issues for the updated Android documentation
2023-10-12 12:27:18 -07:00